Difference between revisions of "Rituals (skill)"

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'''Rituals''' is a tier II [[skill]] in the [[Spirit Skill Tree]], which increases spell damage by a percentage of your [[Vitality]].
 
'''Rituals''' is a tier II [[skill]] in the [[Spirit Skill Tree]], which increases spell damage by a percentage of your [[Vitality]].
* After the 2010 [[traits]] makeover, this skill name was reused for a Trait with very similar properties: [[Rituals]].
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* After the 2010 [[traits]] makeover, this skill name was reused for a Trait with very similar properties: [[Rituals (trait)|Rituals]].
  
  

Revision as of 22:29, 6 August 2011

This skill was removed from the game prior to Blizzcon 2010. This article is preserved for archive purposes. See the Witch Doctor skills article for current skill information for this class.


Rituals is a tier II skill in the Spirit Skill Tree, which increases spell damage by a percentage of your Vitality.

  • After the 2010 traits makeover, this skill name was reused for a Trait with very similar properties: Rituals.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Rituals

Passive, 5 ranks

Used by: Witch Doctor
Skill Description:
Increases your spell powers by X% of your Vitality
Skill Details:
Type: Buff
Quantity: Constant
Effect: Self
School: Magical
Mana cost: None
Cast time: None
Duration: None
Cooldown: None
Synergies: Unknown
Requires: N/A
Prereq of: N/A

The Witch Doctor conducts rituals to empower his spells with his life force.


Skill Design

A very good skill for spell damaging witch doctors, since the Witch Doctor can be compared to World of Warcraft's Warlock class, who is spell caster relying on his mana AND health to keep casting and empowering his spells. With other skills from other trees, the witch doctor can get a nice boost to his stats and his spell damage. It can also be assumed that one of the Witch Doctor's primary attributes is Vitality, so players will have an abundance of health.


Skill Rank Table

(legend (A) = Assumed)

  • Rank: 1/5
    • Increases your spell damage by 10% of your Vitality.
    • Mana Cost: None
  • Rank: 2/5
    • Increases your spell damage by 20% of your Vitality. (A)
    • Mana Cost: None
  • Rank: 3/5
    • Increases your spell damage by 30% of your Vitality. (A)
    • Mana Cost: None
  • Rank: 4/5
    • Increases your spell damage by 40% of your Vitality. (A)
    • Mana Cost: None
  • Rank: 5/5
    • Increases your spell damage by 50% of your Vitality. (A)
    • Mana Cost: None


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

Rituals was first seen in the BlizzCon 2009 demo, and is a new skill. It is unknown if this skill was iterated, at least publicly.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Rituals have been seen:


Related Articles


References