Difference between revisions of "Ritual of Blood (trait)"

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(moved Ritual of Blood to Ritual of Blood (skill): trait of the same name)
 
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#REDIRECT [[Ritual of Blood (skill)]]
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Ritual of Blood is a [[trait]] possessed by the [[Witch Doctor]]. It allows the class to transfer 50% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.
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Prior to the introduction of traits in 2010, there was a Witch Doctor passive skill with the same name and nearly identical stats.
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* [[Ritual of Blood (skill)]]
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==Ritual of Blood Properties==
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'''Ritual of Blood'''
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* '''Clvl Req:''' 15
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* '''Description:''' 50% of mana costs go to health.
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* '''Max points:''' 1
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** '''Rank One:''' Unknown.
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* '''Lore: '''Not yet known.
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With just one point allowed, this is clearly a powerful trait. It might be close to a mandatory trait, at least for softcore Witch Doctors, since the class is forever lower on mana than hit points.
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==Classes==
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This is a [[Witch Doctor traits|Witch Doctor]]-only trait.
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==Synergies==
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None known.
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{{Skill navbox}}
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[[category:traits]]
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[[category:Witch Doctor traits]]

Revision as of 13:17, 16 November 2010

Ritual of Blood is a trait possessed by the Witch Doctor. It allows the class to transfer 50% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.

Prior to the introduction of traits in 2010, there was a Witch Doctor passive skill with the same name and nearly identical stats.


Ritual of Blood Properties

Ritual of Blood

  • Clvl Req: 15
  • Description: 50% of mana costs go to health.
  • Max points: 1
    • Rank One: Unknown.
  • Lore: Not yet known.

With just one point allowed, this is clearly a powerful trait. It might be close to a mandatory trait, at least for softcore Witch Doctors, since the class is forever lower on mana than hit points.


Classes

This is a Witch Doctor-only trait.


Synergies

None known.