Difference between revisions of "Grasp of the Dead"
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|game= Diablo III | |game= Diablo III | ||
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|active= Active | |active= Active | ||
|name= Grasp of the Dead | |name= Grasp of the Dead |
Revision as of 07:59, 8 November 2010
Grasp of the Dead is a tier III Witch Doctor skill.
This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the Arena PvP.
Contents
Background
Diablo III Skill [e] | |
---|---|
Grasp of the Dead Active, 5 ranks | |
Used by: | Witch Doctor |
Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds. | |
Type: | Direct Damage |
Quantity: | Duration |
Effect: | Circular AoE |
School: | Magical |
Mana cost: | 12 mana |
Cast time: | None |
Duration: | None |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
A powerful debuff. This curses the target with much reduced movement speed and deals damage as well.
Skill Design
The skill is powerful, but has a very small radius of effect. Possibly this can be increased with a runestone. As it is, GotD requires precise aim and timing to hit a moving target.
The visual is creepy, putting what looks like brown worms that are constantly wriggling in and out of the victim.
This skill was present on the pre-made Witch Doctor in the Blizzcon 2010 Arena, and was shown to be quite effective. Flux wrote about it in his length PvP hands-on report. [1]
- A very powerful curse, this one greatly slowed the enemy, as well as afflicting them with a sort of worming, brown, burning graphic. It’s actively unpleasant to see this on your character; you actually feel like they’re being eaten alive. And you can’t even run from it properly, in your slow motion cursed state. Hard to hit a moving target with this one since the radius of effect was very small, but hugely useful if you managed it.
Skill Rank Table
Skill stats as seen at Blizzcon 2009. Figures will be altered in the final game.
- Rank: 1/5
- Hands reach out from the ground attacking all enemies within 8 yards of the targeted location.
- Mana Cost: 12 mana
- Rank: 2/5
- Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
- Mana Cost: 12 mana
- Rank: 3/5
- Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
- Mana Cost: 12 mana
- Rank: 4/5
- Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
- Mana Cost: 12 mana
- Rank: 5/5
- Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
- Mana Cost: 12 mana
legend (A) = Assumed)
Synergies
Numerous Witch Doctor traits boost his damage across the board and to specific monster types, as well as increasing his casting speed. No known traits specifically affect Grasp of the Dead, though.
Runestone Effects
No known runestone effects for GotD, yet.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery.
References
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|