Difference between revisions of "Resist Aura"
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Revision as of 04:53, 17 November 2010
Resist Aura is a Tier 7 skill, which requires a clvl of 26. This is a spirit skill.
The Monk activates an aura that increases the party's resistances.
Background
Diablo III Skill [e] | |
---|---|
Resist Aura Active, 5 ranks | |
Used by: | Monk |
Increase resistances with a holy aura. | |
Type: | Buff |
Quantity: | NA |
Effect: | Party |
School: | Holy |
Spirit cost: | X |
Cast time: | Instant |
Duration: | X |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Monk expends spirit to activate an aura that increases resistances for himself and his party.
Skill Design
This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
This is the last aura available to the Monk. Auras operate differently than in Diablo II where they are not a passive skill that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.
Skill Rank Table
- Rank 1: The Monk creates an aura that protects him and his allies, increasing all resistances by X points. For the first X seconds after this aura is activated, all resistances are increased by an additional X points.
Skill Rune Effects
- None known.
Development
This skill was first revealed at BlizzCon 2010, and it costs spirit to cast, which is built up by combo skills.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery: