Difference between revisions of "Wall of Zombies"

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|game= Diablo III
 
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|portrait= Wd-zombie-wall1.jpg
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<gallery>
 
<gallery>
Image:Wd-zombie-wall1.jpg|Zombie Wall in use.
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Image:Wd-zombie-wall1.jpg|Wall of Zombies killing [[goatmen]].
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Image:Wd-zombie-wall2.jpg|Wall of Zombies killing [[Skeleton]]s.
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Image:Wd-zombie-wall3.jpg|[[Witch Doctor]] casting Wall of Zombies.
 
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Revision as of 14:19, 2 September 2009

Wall of Zombies is a tier V skill in the Zombie Skill Tree, which causes a group of undead to spring out of the ground to attack anything that is near them.


Background

Diablo III Skill [e]
Wd-zombie-wall3.jpg
Wall of Zombies

Active, 1 ranks

Used by: Witch Doctor
Skill Description:
Zombies emerge from the ground and attack nearby monsters for X damage per second
Skill Details:
Type: Direct Damage
Quantity: Duration
Effect: Line
School: Magical
Mana cost: 13 mana
Cast time: Unknown
Duration: None
Cooldown: Unknown
Synergies: Unknown
Requires: N/A
Prereq of: N/A

The Witch Doctor calls upon the undead to prevent the enemy from reaching him.


Skill Design

This skill has only 1 rank, and its damage potential is severely diminished at later levels, but its primary use to prevent the enemy from reaching the witch doctor is still there, and that is what matters. However, nothing is final, and this skill will probably be balanced.


Skill Rank Table

(legend (A) = Assumed)

  • Rank: 1/1
    • Zombies emerge from the ground and attack nearby monsters for 7 damage per second.
    • Mana Cost: 13 mana


Synergies

  • None known.


Skill Rune Effects

  • None known.
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Development

Wall of Zombies was first introduced in the WWI 2008 gameplay demo. It is unknown if this skill was iterated, at least publicly.



Media

You can find pictures in the Diablo 3 screenshot and picture gallery:




References