Difference between revisions of "Cleave"
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− | '''Cleave''' is a tier | + | '''Cleave''' is a tier II [[skill]] in the [[Juggernaut Skill Tree]], which hits all enemies 180 degrees in front of the Barbarian. |
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<!-- |portrait-width= --> | <!-- |portrait-width= --> | ||
|active= Active | |active= Active | ||
− | |name= | + | |name= Cleave |
|ranks= 5 | |ranks= 5 | ||
|user= Barbarian | |user= Barbarian | ||
− | |tree= | + | |tree= Juggernaut |
− | |description= | + | |description= The Barbarian swings at multiple targets at once, dealing X% of normal damage to all targets in front of him |
− | |type= | + | |type= Direct Damage |
− | |quantity= | + | |quantity= % of weapon dmg. |
− | |effect= | + | |effect= Semi-Circular AoE |
|school= Physical | |school= Physical | ||
|resource= Fury | |resource= Fury | ||
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|synergies= None | |synergies= None | ||
}} | }} | ||
− | + | Cleave was probably taken from Warcraft 3, since the modifier that changes the damage of Units to hit all enemies in front of them is called Cleave. With the latest changes in [[Fury]] mechanics, this skill would end up generating more rage than was initially spent. | |
==Skill Design== | ==Skill Design== | ||
− | + | Cleave is a good skill to hit multiple enemies, it works with all combination of weapons, including a weapon and a shield, a duel wield combo or one big 2-handed weapon. It is unclear what factors the % damage on Cleave, is it Weapon Damage? or the resulting damage that a normal hit would've done? Make assumptions at your own risk. | |
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*Rank: 1/5 | *Rank: 1/5 | ||
− | ** | + | **The Barbarian swings at multiple targets at once, dealing 100% of normal damage to all targets in front of him. |
**Fury Cost: 1 Fury Orb | **Fury Cost: 1 Fury Orb | ||
*Rank: 2/5 | *Rank: 2/5 | ||
− | ** | + | **The Barbarian swings at multiple targets at once, dealing 110% of normal damage to all targets in front of him. |
**Fury Cost: 1 Fury Orb | **Fury Cost: 1 Fury Orb | ||
*Rank: 3/5 | *Rank: 3/5 | ||
− | ** | + | **The Barbarian swings at multiple targets at once, dealing 120% of normal damage to all targets in front of him. |
**Fury Cost: 1 Fury Orb | **Fury Cost: 1 Fury Orb | ||
*Rank: 4/5 | *Rank: 4/5 | ||
− | ** | + | **The Barbarian swings at multiple targets at once, dealing 130% of normal damage to all targets in front of him. |
**Fury Cost: 1 Fury Orb | **Fury Cost: 1 Fury Orb | ||
*Rank: 5/5 | *Rank: 5/5 | ||
− | ** | + | **The Barbarian swings at multiple targets at once, dealing 140% of normal damage to all targets in front of him. (A) |
**Fury Cost: 1 Fury Orb | **Fury Cost: 1 Fury Orb | ||
Line 56: | Line 56: | ||
==Synergies== | ==Synergies== | ||
* None known. | * None known. | ||
− | + | ||
Line 65: | Line 65: | ||
==Development== | ==Development== | ||
− | '' | + | ''Cleave'' was seen in every Diablo 3 game demo to date, and was balanced, judging from the latest demo. The old Cleave would hit for 130% weapon damage on 2 enemies at rank 1, with weapon damage and maximum number of targets scaling per level. |
<!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery> | <!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery> | ||
==Trivia==--> | ==Trivia==--> | ||
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==Related Articles== | ==Related Articles== | ||
− | *[[ | + | *[[Juggernaut Skill Tree]] |
Revision as of 22:15, 26 August 2009
Cleave is a tier II skill in the Juggernaut Skill Tree, which hits all enemies 180 degrees in front of the Barbarian.
Contents
Background
Diablo III Skill [e] | |
---|---|
Cleave Active, 5 ranks | |
Used by: | Barbarian |
The Barbarian swings at multiple targets at once, dealing X% of normal damage to all targets in front of him | |
Type: | Direct Damage |
Quantity: | % of weapon dmg. |
Effect: | Semi-Circular AoE |
School: | Physical |
Fury cost: | 1 Fury Orb |
Cast time: | None |
Duration: | None |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
Cleave was probably taken from Warcraft 3, since the modifier that changes the damage of Units to hit all enemies in front of them is called Cleave. With the latest changes in Fury mechanics, this skill would end up generating more rage than was initially spent.
Skill Design
Cleave is a good skill to hit multiple enemies, it works with all combination of weapons, including a weapon and a shield, a duel wield combo or one big 2-handed weapon. It is unclear what factors the % damage on Cleave, is it Weapon Damage? or the resulting damage that a normal hit would've done? Make assumptions at your own risk.
Skill Rank Table
(legend (A) = Assumed)
- Rank: 1/5
- The Barbarian swings at multiple targets at once, dealing 100% of normal damage to all targets in front of him.
- Fury Cost: 1 Fury Orb
- Rank: 2/5
- The Barbarian swings at multiple targets at once, dealing 110% of normal damage to all targets in front of him.
- Fury Cost: 1 Fury Orb
- Rank: 3/5
- The Barbarian swings at multiple targets at once, dealing 120% of normal damage to all targets in front of him.
- Fury Cost: 1 Fury Orb
- Rank: 4/5
- The Barbarian swings at multiple targets at once, dealing 130% of normal damage to all targets in front of him.
- Fury Cost: 1 Fury Orb
- Rank: 5/5
- The Barbarian swings at multiple targets at once, dealing 140% of normal damage to all targets in front of him. (A)
- Fury Cost: 1 Fury Orb
Synergies
- None known.
Skill Rune Effects
- None known.
Development
Cleave was seen in every Diablo 3 game demo to date, and was balanced, judging from the latest demo. The old Cleave would hit for 130% weapon damage on 2 enemies at rank 1, with weapon damage and maximum number of targets scaling per level.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Related Articles
References
- None
Juggernaut Skills [e] | |||||
---|---|---|---|---|---|
Tier I |
Tier II • Cleave |
Tier III • Revenge |
Tier IV • Taunt |
Tier V • Seismic Slam |
Tier VI |