Difference between revisions of "Holy Aura"

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<span style="color:red;">'''This skill was removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the [[Monk skills]] page for current skill information.'''</span>
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'''Holy Aura''' is a [[Monk]] Tier 3 [[Monk skills|skill]] unlocked at [[clvl|level]] 6. The Monk activates an aura that increases health regeneration.
 
'''Holy Aura''' is a [[Monk]] Tier 3 [[Monk skills|skill]] unlocked at [[clvl|level]] 6. The Monk activates an aura that increases health regeneration.
  
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The Monk expends spirit to activate an aura that regenerates health for himself and his party.
 
The Monk expends spirit to activate an aura that regenerates health for himself and his party.
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Latest revision as of 20:02, 18 August 2011

This skill was removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the Monk skills page for current skill information.

Holy Aura is a Monk Tier 3 skill unlocked at level 6. The Monk activates an aura that increases health regeneration.

This is one of two healing abilities available to the Monk.


Background[edit | edit source]

Diablo III Active Skill [e]
Diablo III Logo.jpg
Holy Aura
Used by: Monk
Enabled at: Clvl 6
Skill Description
Regenerate health with a holy aura.
Type: Healing Party Buff
Resource Use: Costs Spirit
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Monk expends spirit to activate an aura that regenerates health for himself and his party.


Skill Design[edit | edit source]

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. This is the second of two available healing spells to the Monk, the other being a direct-heal called Circle of Wrath.

This is the first aura available to the Monk. Auras in Diablo II are passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.

It is also currently unknown if there is a base health regeneration rate, or if this aura is one of the ways to have a regeneration rate to begin with. The prior entries to the Diablo series did not offer health regeneration outside of item modifiers.


Skill Rank Table[edit | edit source]

  • Rank 1: Bestows the Monk and nearby allies with a holy aura that increases health regeneration by X health per second. When activated, temporarily boosts health regeneration to X health per second for X seconds.


Trait Synergies[edit | edit source]


Skill Rune Effects[edit | edit source]

  • No rune effects for Holy Aura are known.


Development[edit | edit source]

Holy Aura was first revealed at BlizzCon 2010.


Media[edit | edit source]

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]

  • None yet.