Difference between revisions of "Reference"
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− | An uber list of abbreviations, acronyms, and other terms specifically related to Diablo III. | + | An uber list of abbreviations, acronyms, and other terms specifically related to Diablo III. To streamline it, this list has been purged of general online chat acronyms and terms. Those can be found in {{iw|Abbreviations_and_Acronyms the Diablo 2 version of this list}} elsewhere in this wiki. |
− | + | Most of the key terms on this page are linked to articles that explain them in greater detail. | |
− | * See the [[Glossary|Diablo Glossary]] for a concise list of common Diablo | + | * See the [[Glossary|Diablo Glossary]] for a concise list of common Diablo 3 game terms/concepts, with links to full pages of info. |
− | * See the uber list of {{iw|Abbreviations_and_Acronyms Diablo | + | * See the uber list of {{iw|Abbreviations_and_Acronyms Diablo 2 Abbreviations and Acronyms}} for a similar list of Diablo 2-exclusive terms. |
** This list does not contain terms that are specific to Diablo I or Diablo II and '''not''' Diablo III. | ** This list does not contain terms that are specific to Diablo I or Diablo II and '''not''' Diablo III. | ||
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==Numbers== | ==Numbers== | ||
* '''1337''' -- Leet as in 'leet speak'. Also "l33t." Originally meant as elite. Now usually used ironically. | * '''1337''' -- Leet as in 'leet speak'. Also "l33t." Originally meant as elite. Now usually used ironically. | ||
− | * '''10 chars''' - All posts made on the [[Diii.net]] forums need 10 characters to be able to be posted. | + | ** '''1''' -- Abbreviation for "Elite". Also used as a general alert in-game text. |
+ | * '''10 chars''' - All posts made on the [[Diii.net|Diablo.IncGamers.com]] forums need 10 characters to be able to be posted. This phrase is customarily added to "yes" or "no" type replies to reach the minimum length requirement. | ||
* '''1H''' - one-handed weapon. | * '''1H''' - one-handed weapon. | ||
* '''2H''' - two-handed weapon. | * '''2H''' - two-handed weapon. | ||
+ | * '''[[4/2]]''' - Refers to the Loot 2.0 semi-hard cap of 4 [[primary]] and 2 [[secondary affixes]], at maximum, on rare or [[legendary items]]. | ||
<br><br> | <br><br> | ||
==A== | ==A== | ||
* '''A1, A2, A3, A4, A5''' - Acts 1-5. | * '''A1, A2, A3, A4, A5''' - Acts 1-5. | ||
− | * '''AC''' - [[ | + | * '''AC''' - [[Acid Cloud]] Witch Doctor skill. |
− | * ''' | + | ** '''AC''' - In most RPGs (but not D3), AC is [[Armor Class]], a defense rating. |
− | * ''' | + | * '''[[Aggro]]''' - "Aggression." A common RPG term that describes which character or [[minion]] the monsters will attack first. Diablo 3 monsters do not aggro very much and generally just go after the nearest target, though some monsters may bypass [[followers]] and [[pets]] to attack the character directly. |
− | * ''' | + | * '''[[Alkaizer Run]]''' - To quickly clear a number of levels in Act 3, for maximum treasure and experience gain. Named after a Barbarian who was the first Paragon level 100 character, who ran these levels in a certain order over and over again. |
− | * ''' | + | * '''[[All Res]]''' - Or "AR." A very valuable item modifier that adds [[Resistance to All Elements]]. |
− | + | * '''[[Alt]]''' - An "alternate" character, as opposed to a "main" that is played most of the time, has the best gear, is the highest level, etc. | |
− | * '''[[ | + | * '''Ama/Azn/zon''' - [[Amazon]]. Diablo 2 character class |
− | * '''Ama/Azn/zon''' - [[Amazon]]. | + | * '''Amu/Ammy''' - [[Amulet]]. |
− | * '''Amu/Ammy''' - [[Amulet]] | + | * '''Andy''' - [[Andariel]]. One of the Lesser Evils. Act Boss of Act One in Diablo 2. |
− | * '''Andy''' - [[Andariel]]. One of the Lesser Evils. Act Boss of Act One in Diablo | + | * '''AoD''' - [[Area of Denial]]. The usual effect of an [[AoE]] spell, since it causes players to move out of the affected area, in effect "denying" them that portion of the screen. |
− | * '''AoD''' - [[Area of Denial]]. The usual effect of an [[AoE]] spell, since it causes players to move out of the affected area, in effect denying them that portion of the screen. | ||
* '''AoE''' - [[Area of Effect]]. A spell that targets an large area, dealing damage (or benefits) to anything in the vicinity. | * '''AoE''' - [[Area of Effect]]. A spell that targets an large area, dealing damage (or benefits) to anything in the vicinity. | ||
* '''AP''' - [[Arcane Power]], the [[Wizard]] [[resource]] that replaced [[Instability]], which replaced [[mana]]. | * '''AP''' - [[Arcane Power]], the [[Wizard]] [[resource]] that replaced [[Instability]], which replaced [[mana]]. | ||
− | * ''' | + | * '''APoC''' - "Arcane Power on Critical Hits," a modifier that provides a [[proc]] very useful to the [[Wizard]]. |
− | * ''' | + | * '''[[APS]]''' - Attacks Per Second, a measurement of how fast a character can attack, boosted by skills, item mods, dual wielding, etc. |
− | * ''' | + | * '''AR''' - "All Resistance," a very valuable item modifier that adds [[Resistance to All Elements]]. |
− | * '''Asn/asa/assy/sin''' - [[Assassin]] | + | * '''Aren't You Thankful?''' - A common sarcastic reply in the Diablo community. Originated in a forum post by [[Bashiok]], and turned to angry sarcasm by bitter fans. |
− | + | * '''[[AS]]''' - Attack Speed, a very popular item mod in Diablo III. A "[[trifecta]]" is an item with AS, [[CHC]], and [[CHD]]. Also called IAS (Increased Attack Speed), as it was in Diablo 2.) | |
− | * '''ATMA''' - [[ATMA|'''A''' '''T'''enshi '''M'''uling '''A'''pplication]], which is a single player muling utility | + | * '''Asn/asa/assy/sin''' - [[Assassin]], a Diablo 2 character. |
+ | * '''ATMA''' - [[ATMA|'''A''' '''T'''enshi '''M'''uling '''A'''pplication]], which is a single player muling utility for Diablo 2. It includes a useful drop calculator. | ||
<br><br> | <br><br> | ||
==B== | ==B== | ||
− | * '''B.net'''/'''Bnet''' - [[Battle.net]]. Blizzard's | + | * '''B.net'''/'''Bnet''' - [[Battle.net]]. Blizzard's online service. Diablo 3 can only be played online, via Battle.net. |
+ | * '''Battle.net 2.0''' or B.net 2.0 - Blizzard's designation for the updated version of their service which debuted with Starcraft II and added many modernized features, not all of them popular with players. | ||
* '''B/O''' - Best Offer. Used in trading items. | * '''B/O''' - Best Offer. Used in trading items. | ||
− | * '''Baba'''/'''Barb''' - [[Barbarian]]. | + | * '''Baba'''/'''Barb''' - [[Barbarian]], Diablo 2 character who returns in Diablo 3. |
− | * ''' | + | * '''Ball of Death''' - Refers to the Wizard's powerful [[Archon]] form. |
− | * ''' | + | * '''[[Bashiok]]''' - Blizzard's first Diablo 3 community manager. His relationship with the fans grew rocky during 2012 and he eventually moved back to the [[WoW]] community management. |
− | * ''' | + | * '''[[Barablo]]''' - Portmanteau created by combining "Barbarian" and "Diablo." Generally used as a sort of complaint about the state of Diablo 3 during 2012 and into 2013 when the Barbarian's [[Spin2Win]] build was clearly the strongest in the game, yet was never [[nerfed]] while all debatably-[[overpowered]] builds for other classes were. (Also spelled Barblo and Barbablo.) |
* '''Big D/Big Red''' - [[Diablo]] (the big [[Prime Evil]] in person). | * '''Big D/Big Red''' - [[Diablo]] (the big [[Prime Evil]] in person). | ||
− | * '''BIN''' - Buy | + | * '''BIN''' - Buy It Now. A fixed price, no negotiation. |
+ | * '''BiS''' - Best in Slot. Refers to the best possible item for a given type of item or equipment. This generally varies by class and/or build. | ||
+ | * '''BK''' - Refers to the Barbarian-only [[Bul-Kathos's Glory]] item set, which consists of two one-handed [[Mighty weapon]]s. | ||
+ | * '''[[black weapon]]''' - A weapon with +minimum and maximum physical damage, and no elemental damage (hence no color of attack). Famous due to a bug that caused their damage to calculate incorrectly (higher than it should have) when paired with another item that added any type of elemental damage. The black weapons bug will not be fixed in existing weapons, but may be fixed for future weapons at some point.[http://diablo.incgamers.com/blog/comments/diablo-3-bugs-big-buffs-and-fixes-to-rubies] | ||
* '''Blk''' - Block. | * '''Blk''' - Block. | ||
* '''[[Blue]]''' - Used to refer to a post or comment from a Blizzard employee, based on their company color of choice. | * '''[[Blue]]''' - Used to refer to a post or comment from a Blizzard employee, based on their company color of choice. | ||
− | * '''bm''' - Bad manners. Indicating a [[PvP]] ruleset. | + | * '''bm''' - Bad manners. Indicating a [[PvP]] ruleset from Diablo 2 where such combat was ritualized and policed by players. May return with [[dueling]] in Diablo 3. |
− | * '''[[BoA]]''' - [[Bind on Account]]. Items that can be shared between different characters on an account, but can not be traded away from that account. See also [[BoE]] and [[BoP]]. | + | * '''BO''' or '''B/O''' - Buyout. To purchase something instantly at the Buyout set price in the [[Auction House]]. |
− | * '''[[BoE]]''' - [[Bind on Equip]]. Items that can not be removed without being destroyed once they are equipped. | + | * '''[[BoA]]''' - [[Bind on Account]]. Items such as the [[Hellfire ring]] and its components that can be shared between different characters on an account, but can '''''not''''' be traded or given away from that account. See also [[BoE]] and [[BoP]]. |
+ | * '''[[Bobby]]''' - [[Robert Kotick]], the controversial and infamous CEO of Activision/Blizzard. See also [[Bobby's Eyes]], because they will see you. | ||
+ | * '''[[BoE]]''' - [[Bind on Equip]]. Items that can not be removed without being destroyed once they are equipped. Nothing in Diablo 3 is designated as such. See also [[BoA]] and [[BoP]]. | ||
+ | * '''Bonus Cache''' - A second, smaller [[Horadric Cache]], awarded by Tyrael for completing all five [[bounties]] in the [[Bonus Act]]. | ||
* '''Boost''' - also [[rush]] or [[turbo]]. To use a higher level character to help a lower level one advance very quickly through the game, usually in order to gain greater rewards at a later point. | * '''Boost''' - also [[rush]] or [[turbo]]. To use a higher level character to help a lower level one advance very quickly through the game, usually in order to gain greater rewards at a later point. | ||
− | * '''[[BoP]]''' - [[Bind on Pick-up]]. Items that can not be dropped or traded once they are picked up. | + | * '''[[BoP]]''' - [[Bind on Pick-up]]. Items that can not be dropped or traded once they are picked up. No such items are found in Diablo III. See also [[BoA]] and [[BoE]]. |
− | * '''Bp''' - [[Breakpoint]]. A | + | * '''Bp''' - [[Breakpoint]]. A statistical point when something improves. Commonly seen in Diablo 2 since in the 2D game engine all actions were measured in frames per second. |
− | + | * '''BT''' - Refers to the [[Blackthorne's Armor]] item set. | |
− | * ''' | ||
− | |||
* '''BTS''' - [[Blizzard Entertainment|Blizzard]] Technical Support. | * '''BTS''' - [[Blizzard Entertainment|Blizzard]] Technical Support. | ||
− | * ''' | + | * '''Buff''' - A short-term bonus effect that raises some beneficial property, such as from a skill or [[shrine]]. |
− | * ''' | + | * '''Build''' - A noun that refers to a set of equipment and skills that create a specific [[strategy]] style of character, such as a [[Spin2Win]] Barbarian. |
− | * ''' | + | * '''Bursty''' - This term refers to damage that is done in [[burst]]s, i.e. intermittent spikes of damage, rather than a steady output. |
<br><br> | <br><br> | ||
==C== | ==C== | ||
− | * ''' | + | * '''Cache''' - [[Horadric Cache]], a bonus bag awarded by Tyrael for completing all five quests in each act. |
− | * '''CB''' - | + | * '''CB''' - [[Charged Bolt]], a Sorcerer skill seen in Diablo 1 and Diablo 2. Diablo 3 changed the name to [[Shock Pulse]] during development. |
− | * ''' | + | * '''[[CC]]''' - Crowd Control. Refers to skills or effects that slow, snare, confuse, knockback, or otherwise disable or slow targets. |
− | * ''' | + | * '''CC''' - [[Critical hit Chance]]. Also CHC. |
− | * '''CD | + | * '''CD''' - [[Critical Hit Damage]], a much sought item mod in Diablo 3. Also CHC. |
− | * ''' | + | * '''[[CDR]]''' - Cool Down Reduction |
− | * ''' | + | * '''CE''' - Collector's Edition; a special version of the game with bonus material (soundtrack, art books, etc, and a higher price. D2CE, D3CE, etc. |
− | * '''[[Chain]]''' - | + | * '''[[Chain]]''' - Term for a spell or effect that leaps from or connects one enemy to another. [[Entangling Arrow]] and [[Locust Swarm]] are two Diablo 3 examples. |
− | * ''' | + | * '''Chant's''' - Refers to the Wizard-only [[Chantodo's Return]] item set. |
* '''Char''' - [[Character]]. | * '''Char''' - [[Character]]. | ||
− | * ''' | + | * '''[[CHC]]''' - Critical Hit Chance. Also CC |
− | * ''' | + | * '''[[CHD]]''' - Critical Hit Damage. Also CD. |
− | * ''' | + | * '''chicken hack''' - Also "chicken bot." A mod that players can set to automatically disconnect them from the game server when a character's health drops below a danger level. Commonly abused in Diablo 2 by "bm" duelers and Hardcore players. Using any such mods is a violation of the EULA and ToS in Diablo 3. |
− | * ''' | + | * '''chippies''' - Chipped [[gems]]. The lowest quality of gems, useful in D2 for various {{iw|Horadric_Cube Horadric Cube}} recipes. They have virtually no value in Diablo 3. |
* '''Clvl''' - [[Character level]]. | * '''Clvl''' - [[Character level]]. | ||
− | * ''' | + | * '''[[CLUSTERBEAR]]''' - Nickname for the powerful Demon Hunter skill/rune: [[Cluster Arrow]]: [[Loaded for Bear]]. |
− | * | + | * '''CM''' - CM can refer to A Blizzard "[[Community Manager]]" (like [[Bashiok]]), or to a "Community Member," a Diablo player and fansite reader like you. |
− | + | * '''CM''' - [[Critical Mass]], a powerful [[Wizard]] passive that reduces cooldown times. | |
− | * ''' | + | * '''C/O''' - Or "CO." Current Offer. Used when [[trade|trading]] different [[item]]s. |
− | * '''[[ | + | * '''[[Collision]]''' -- A term that refers to objects that can not occupy the same location in a game. There is no Player to Player collision so characters, followers, and pets can walk through each other. There is Player to Monster collision though, and characters can be trapped by a mass of monsters. See [[Escape Skills]]. |
− | * [[Cool down]] -- A | + | * '''[[Combo]]''' - An early term for the [[Spirit]]-generator [[Monk skills]], since they all hit three times in rapid succession. |
+ | * '''[[Commodity]]''' -- [[Auction House]] term for items such as [[materials]] and [[gems]] that are sold in bulk, largely for use in [[Crafting]]. | ||
+ | * '''[[Cookie cutter]]''' - Cookie Cutter is a term that refers to a character [[build]] that's repeatedly recreated (almost) exactly, like cookies stamped out in exactly the same shape. These are invariably powerful and simple builds, which is (of course) why they're being copied. | ||
+ | * '''[[Cool down]]''' -- Also "cooldown" or "CD." A duration of time during which a skill (or other game feature) can not be used again. Finding various ways to shorten or remove cool downs is a common strategy in Diablo III. | ||
* '''Coop/Co-op''' - [[Cooperative play|Cooperative play]], playing with others in [[PvE]] mode. | * '''Coop/Co-op''' - [[Cooperative play|Cooperative play]], playing with others in [[PvE]] mode. | ||
− | * '''CP''' - [[Checkpoint]]. The save points reached at the start of most dungeon levels in ''[[Diablo 3]]''. | + | * '''CP''' - [[Checkpoint]]. The save points reached at the start of most dungeon levels and other key spots in ''[[Diablo 3]]''. Players resurrect at their last checkpoint (or begin there next game) in case of non-[[Hardcore]] death. |
− | + | * '''[[Crit]]''' - [[Critical hit]] or critical strike. A blow that deals extra damage and a key/core gameplay element in Diablo III, triggering many [[procs]]. Crits in Diablo 2 were always double damage and fairly uncommon. | |
− | * '''Crit''' - [[Critical hit]] or critical strike. A blow that deals | + | * '''Cube''' - The short-lived [[Salvage Cube]] in Diablo III. Formerly referred to the {{iw|Horadric_Cube Horadric Cube}} in Diablo II. |
− | |||
− | |||
− | |||
− | * '''Cube''' - The [[Salvage Cube]]. | ||
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<br><br> | <br><br> | ||
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* '''[[D2C]]''' - Diablo 2 Classic. | * '''[[D2C]]''' - Diablo 2 Classic. | ||
* '''D2X''' - [[Diablo II: Lord of Destruction|Lord of Destruction Diablo 2 expansion]]. | * '''D2X''' - [[Diablo II: Lord of Destruction|Lord of Destruction Diablo 2 expansion]]. | ||
− | * ''' | + | * '''D3''' - [[Diablo III]] |
+ | * '''D3v''' - Diablo III vanilla; the first version of the game after launch. | ||
+ | * '''D3C''' - Diablo III classic, the first version of the game after launch. It's not yet clear which term (or something else) will come into common usage to designate the pre-expansion version of Diablo III. | ||
+ | * '''[[D3X]]''' - Diablo III expansion #1. | ||
+ | * '''D3Y''' - (Or D3X2) Diablo III expansion #2. | ||
* '''Dam''' - Damage | * '''Dam''' - Damage | ||
− | * ''' | + | * '''DE''' - [[Demonic Essence]] |
− | |||
* '''Def''' - Defense | * '''Def''' - Defense | ||
− | * '''Desynch''' - refers to desynchronizing with the server. That way, you appear to be somewhere other than your actual location on the opponent's screen. It is usually | + | * '''Desynch''' - refers to desynchronizing with the server. That way, you appear to be somewhere other than your actual location on the opponent's screen. It is usually caused by some form of very rapid character movement and may result in [[rubber band]]ing. |
− | * '''DEX''' - Dexterity. | + | * '''DEX''' - [[Dexterity]], one of the four [[attributes]] in all three Diablo games. In Diablo 3 it is the [[mainstat]] for [[Demon Hunter]]s and [[Monk]]s, and boosts the [[Dodge]] chance for all classes. |
− | * '''[[DfA]]''' - Death from Above. Refers to spells that drop damage from the sky, like [[ | + | * '''[[DfA]]''' - Death from Above. Refers to spells that drop damage from the sky, like [[Meteor]] or [[Acid Cloud]]. |
− | * ''' | + | * '''[[DH]]''' - [[Demon Hunter]], the archer class in Diablo 3. |
− | * '''dii''' - | + | * '''dii''' - also Diii.net. [[Diabloii.net]]. The longest running Diablo fansite, now covering Diablo III and located at [http://Diablo.IncGamers.com Diablo.IncGamers.com] |
− | |||
* '''ding''' - Player announcing they've just leveled. (For the sound effect that's heard.) | * '''ding''' - Player announcing they've just leveled. (For the sound effect that's heard.) | ||
* '''ding''' - Sound of a ring/amulet dropping. (Mostly used in Diablo I, where that sound was very distinctive and thrilling.) | * '''ding''' - Sound of a ring/amulet dropping. (Mostly used in Diablo I, where that sound was very distinctive and thrilling.) | ||
− | * '''DIS - Desperately in | + | * '''DIS - Desperately In Search of. |
+ | * '''[[Disc]]''' - [[Discipline]], one of the [[Demon Hunter]]'s class [[resources]]. | ||
+ | * '''DL''' - deadline in a trade EG DL10 = 10 hours before close | ||
+ | * '''DM''' or DML - [[Dead Man's Legacy]] ([http://diablonut.incgamers.com/item/dead-mans-legacy db]), a legendary quiver that is often the [[BiS]] quiver for Demon Hunters. | ||
* '''Dmg''' - Damage | * '''Dmg''' - Damage | ||
− | * ''' | + | * '''DOT''' - [[Damage Over Time]] refers to damage of X over Y seconds, rather than all coming in one hit. |
− | * ''' | + | * '''"Doubled it"''' - An now-infamous remark by Jay Wilson shortly before release, when describing how the developers had balanced the difficulty of Inferno to be harder than their tester could handle, "and then we doubled it!" This catch phrase has become largely a critical/sarcastic one for [[haters]], though it's sometimes used in good humor as well. |
+ | * '''Double crit''' - Refers to items, most commonly jewelry or gloves, that spawned with [[Critical Hit Chance]] and [[Critical Hit Damage]]. CC and CD is a very powerful and valuable combination, especially when joined by [[AS]] for the so-called "[[trifecta]]," though other mods can be as good or better. | ||
+ | |||
+ | * '''[[Downtime]]''' - Refers to game time spent on tasks other than killing monsters and gaining exp/items. Players wishing to farm for profit strive to minimize their downtime. | ||
+ | |||
* '''DPA''' - Damage Per Attack. | * '''DPA''' - Damage Per Attack. | ||
− | * '''DPS''' - [[Damage Per Second]]. | + | * '''DPS''' - [[Damage Per Second]], the common term for damage dealt in Diablo III. |
* '''DR''' (DR%) - Damage Reduced. Items with this mod reduce physical damage. | * '''DR''' (DR%) - Damage Reduced. Items with this mod reduce physical damage. | ||
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− | |||
* '''dupe''' - an item which has been duplicated. | * '''dupe''' - an item which has been duplicated. | ||
− | * '''Durry''' - Duriel | + | * '''Durry''' - Duriel, Diablo 2 Act Two boss and one of the Lesser Evils. |
− | + | * '''DW''' - Dual wield; to equip two weapons at the same time. Dual wielding grants an attack speed bonus, and is generally a big boost to DPS at the expense of defensive stats. | |
− | * ''' | ||
− | |||
<br><br> | <br><br> | ||
==E== | ==E== | ||
* '''[[E-Peen]]''' - Short for "e-penis." A joking term that refers to a player's desire to show off the magnitude of their game accomplishments. | * '''[[E-Peen]]''' - Short for "e-penis." A joking term that refers to a player's desire to show off the magnitude of their game accomplishments. | ||
− | * ''' | + | * '''E''' - Short for "Elite," usually typed as a warning or notification of Elite boss pack. |
− | * ''' | + | * '''[[EA]]''' - [[Energy Armor]], a Wizard skill. |
− | * ''' | + | * '''EDPS''' - Effective Damage Per Second. As "[[DPS]]" is the basic damage value, EDPS is total damage over time, a real world |
− | * ''' | + | measurement rather than just a number on the character screen. |
− | * ''' | + | * '''EF''' - [[Echoing Fury]] ([http://diablonut.incgamers.com/item/echoing-fury db)], a legendary one-handed mace that has BiS potential for most classes. |
− | + | * '''EHP''' - Effective Health Pool or Effective Hit Points - A more comprehensive rating than mere hit points, this incorporates total life plus damage mitigation from armor, resistances, and other factors. The actual formula is: | |
− | * | + | EHP = HP / (1 - armor mitigation/100) * (1 - resistance mitigation/100) * (1 - other mitigation/100) |
− | * | + | * '''EULA''' - End User License Agreement. The fine print no one reads before installing or updating software. Violating it can get your Diablo 3 account suspended or banned. |
− | * ''' | ||
− | |||
* '''exp''' - Experience. | * '''exp''' - Experience. | ||
− | |||
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<br><br> | <br><br> | ||
==F== | ==F== | ||
+ | * '''[[FA]]''' - [[Force Armor]], a Wizard rune effect in the [[Energy Armor]] skill. | ||
+ | * '''[[Farm]]''' - To repeatedly and rapidly clear an area or kill a certain monster in search of profit. (As opposed to merely surviving.) | ||
* '''FAQ''' - Frequently Asked Questions. | * '''FAQ''' - Frequently Asked Questions. | ||
− | * ''' | + | * '''fivefecta''' - A [[trifecta]] item ([[Attack Speed]], [[Critical Damage]], [[Critical Chance]]) plus another great offensive mod, usually +average damage or 150+ [[mainstat]]. AKA "quinfecta." |
− | + | * '''Flaming''' - Making a personal attack or insulting remark in an online setting, such as a forum of comments or Battle.net chat, intended to incite anger. | |
− | + | * '''fourfecta''' - A [[trifecta]] item with one other great offensive stat. AKA "quadfecta." | |
− | + | * '''FM''' - Faster Movement, increased movement speed in Diablo 3. More often known as "MS" for "Movement Speed." Known as '''FRW''' (Faster Run/Walk) in Diablo 2, since that game had a walk and run speed, while Diablo 3 characters have just one gait. | |
− | + | * '''FoT''' - [[Fists of Thunder]], a popular Monk combat skill. | |
− | + | * '''FPS''' - [[Frames Per Second]] (command needed /fps in Diablo 2). Diablo 3 as a 3D engine does not run in frames. | |
− | + | * '''FT''' - For Trade. Announces an item is available for barter. | |
− | + | ||
− | * '''Flaming''' - Making a personal attack or insulting remark, intended to incite anger. | ||
− | * ''' | ||
− | * ''' | ||
− | * ''' | ||
− | * '''FPS''' - [[Frames Per Second]] (command needed /fps). | ||
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− | |||
− | * '''FT''' - For | ||
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<br><br> | <br><br> | ||
==G== | ==G== | ||
− | * ''' | + | * '''G''' - Also "TG," "Gob," or "Gobby." All abbreviations for the [[Treasure Goblin]], the harmless, valuable, maddening monster in Diablo 3. |
+ | * '''GAH''' - Gold Auction House. As distinct from the [[RMAH]] (Real Money Auction House). | ||
+ | * '''Gear''' - Items or equipment, one of the most important aspects of ARPGs like Diablo 3. | ||
* '''gg''' - good game. Standard response to your opponent after a PvP duel. Can also mean "good gear." | * '''gg''' - good game. Standard response to your opponent after a PvP duel. Can also mean "good gear." | ||
− | + | * '''[[Glass cannon]]''' - A character that is very powerful (cannon) but not very durable (glass). This term most often refers to mage or archer characters who deal out huge damage since they've optimized their gear/skills for that, rather than defense/hit points/etc. | |
− | + | * '''Grail''' - players attempting to find at least one of every set item and unique item in the game. Usually associated with single player Diablo 2 because [[ATMA]] which allowed unlimited stash space. | |
− | * '''[[Glass cannon]]''' - A character that is very powerful (cannon) but not very durable (glass). This term most often refers to mage characters who deal out huge damage | + | * '''Glorious!''' - A common exclamation by the [[Templar]] Follower, which players have taken to mocking, ironically or otherwise. |
− | + | * '''Godly''' - Something (usually an item) of exceptional quality. Also see "uber." Diablo 1 and Diablo 2 had "Godly" as an item prefix denoting a very high increase in armor, (as in the famous GPoW or [[Godly Plate of the Whale]]) but this affix did not return in Diablo 3. | |
− | * '''Grail''' - players attempting to find at least one of every set item and unique item in the game. Usually associated with single player because of | + | * '''[[goldilocks]]''' - A game feature or system that is "just right" in the balance curve. |
* '''[[grind]]''' - "Grinding" is an often-derogatory term for gameplay that requires much repetition of the same boring events. Diablo II's [[end game]] was chiefly comprised of grinding, such as Baal [[runs]]. | * '''[[grind]]''' - "Grinding" is an often-derogatory term for gameplay that requires much repetition of the same boring events. Diablo II's [[end game]] was chiefly comprised of grinding, such as Baal [[runs]]. | ||
* '''grush''' - glitched [[rush]], where an attempt to rush a low level character has gone awry. | * '''grush''' - glitched [[rush]], where an attempt to rush a low level character has gone awry. | ||
* '''GS''' - [[Ground Stomp]], A [[Barbarian skill]]. | * '''GS''' - [[Ground Stomp]], A [[Barbarian skill]]. | ||
− | * ''' | + | * '''GW''' - [[Galvanizing Ward]] {[http://diablonut.incgamers.com/skill/wizard/galvanizing-ward db]), a [[Wizard passive skill]]. |
<br><br> | <br><br> | ||
+ | |||
==H== | ==H== | ||
− | * '''H''' -- Hell. Third and last difficulty of Diablo 1 and 2. | + | * '''H''' -- Hell. Third and last difficulty of Diablo 1 and 2. Third of four difficulties in Diablo III. Also the realm where Diablo and the other demons reside (Burning Hells). |
* [[Hack]] -- (v) To cheat or use exploits in a game. (n) A program that enables such cheats. | * [[Hack]] -- (v) To cheat or use exploits in a game. (n) A program that enables such cheats. | ||
− | * '''HC''' -- [[Hardcore]]. One death and game over. | + | * [[Hater]] -- A term for people (often former [[fan boys]] who have turned bitter or disillusioned and now only complain or criticize. Diablo 3 earned more than its fair share of haters in the middle of 2012 with the state of the game and technical issues. |
− | * ''' | + | * '''[[HGHB]]''' -- Health Globe Healing Bonus. An item affix that adds a set amount of life (1-12,500 depending on affix) every time a character uses a health globe or drinks a potion. |
+ | * '''HOTA''' - [[Hammer of the Ancients]], a Barbarian skill. | ||
+ | * '''HC''' -- [[Hardcore]]. One death and game over. Introduced in Diablo 2 and continued in Diablo 3. | ||
+ | * '''Hidden footprints''' -- A joking quote of [[Eirena the Enchantress]]' oft-repeated and overexcited remark from her first Act 2 desert scouting encounter. " Look! More Hidden Footprints!" | ||
* '''[[Honey pot]]''' -- A target (pet, minion, or player) set out to draw in the monsters so others can strike them freely. See [[aggro]]. | * '''[[Honey pot]]''' -- A target (pet, minion, or player) set out to draw in the monsters so others can strike them freely. See [[aggro]]. | ||
− | |||
* '''Hot''' -- Warning that a portal or waypoint is dangerous to enter due to monsters crowding around the other end. | * '''Hot''' -- Warning that a portal or waypoint is dangerous to enter due to monsters crowding around the other end. | ||
* '''HP''' -- Hit Points. | * '''HP''' -- Hit Points. | ||
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==I== | ==I== | ||
− | + | * IAS - Increased Attack Speed/Initial Attack Speed. Often just "AS" in Diablo 3 terminology. | |
− | * IAS - Increased Attack Speed/Initial Attack Speed. | ||
* '''ID''' - Identify. | * '''ID''' - Identify. | ||
− | * ''' | + | * '''Idiot Arrow''' - Joking term for the arrow that appears on the map to point towards the [[bounty]] target when it is far away. Appears after one minute in [[Patch 2.3]]. |
− | * ''' | + | * '''IK''' - Refers to the [[Immortal King]] item set, which is popular with Barbarians. |
− | * ''' | + | * '''Ilvl''' - Item Level, an important property of items which is crucial in determining the modifiers, legendary type, and more. Displayed on the item tool tip in Diablo 3. |
− | * ''' | + | * '''Imba''' - "Imbalanced," a term for items, skills, or other game features that are thought to be imbalanced. Also "OP." |
− | * '''Ind''' - Indestructible. | + | * '''Ind''' - Indestructible. Also "indy" or "indes." |
* '''Inv''' - Inventory. | * '''Inv''' - Inventory. | ||
− | * '''[[Ironman]]''' - A [[LotL]]-related play style that does not allow characters to return to town or interact with NPCs in anyway, other than as required to complete quests. | + | * '''[[Ironborn]]''' - A term for characters who are self-found, as opposed to using the Auction House to obtain their gear. Many players wish for official game mode support for this, but no Blizzard comment on it has been heard. |
− | * '''ISO''' - in | + | * '''[[Ironman]]''' - A [[LotL|Life off the Land]]-related play style that does not allow characters to return to town or interact with NPCs in anyway, other than as required to complete quests. |
+ | * '''ISO''' - "In Search Of," as in "ISO dueling game." Can also be used in trading talk. | ||
* '''ITD''' - Ignore Target's Defense. | * '''ITD''' - Ignore Target's Defense. | ||
− | * '''[[Item linking]]''' -- A | + | * '''[[Item linking]]''' -- A long-anticipated[http://diablo.incgamers.com/blog/comments/blue-on-item-sharing-in-parties/] system that provides stats and info about items in-game, enabling easy item display/discussion with other players. Enabled in Diablo III through Battle.net chat by holding shift + left click on an item with a chat dialogue already open. |
<br><br> | <br><br> | ||
==J== | ==J== | ||
− | * ''' | + | * '''JW''' - [[Jay Wilson]], Diablo 3 Game Director, 2006-2012. Extremely popular in the community until May 15, 2012, and controversial thereafter. |
<br><br> | <br><br> | ||
==K== | ==K== | ||
− | + | * '''KB''' - [[Knockback]]. | |
− | |||
− | |||
− | * '''KB''' - Knockback. | ||
<br><br> | <br><br> | ||
==L== | ==L== | ||
− | * ''' | + | * '''[[Lag]]''' - Lag is also often used in reference to video games to describe the delay (or latency) between an action by a player and the reaction of the game.[http://en.wikipedia.org/wiki/Lag] |
− | * ''' | + | * '''[[LaK]]''' - or "LpK" Life After/Per Kill. (Originally LAEK, or "Life After Each Kill" in Diablo 3.) An item [[modifier]] that awards a set amount of life for each monster killed. Useful to keep topped off while rolling through [[trash mobs]], this affix is less desired than Life per Hit ([[LpH]]) since Life per Kill does not help during [[Elite]] fights. |
− | + | * '''[[LCS]]''' - The [[Lying Character Screen]]. The Diablo 2 Character window was notorious for displaying incorrect information. Diablo 3's is much more accurate and complete. | |
− | * [[LCS]] - The [[Lying Character Screen]]. The Diablo 2 Character window was notorious for displaying incorrect information. | + | * '''LeapQuake''' - Refers to the high end Barbarian set [[Might of the Earth]], which creates [[Earthquake]]s when the skill [[Leap]] is used. |
− | * ''' | ||
− | |||
− | |||
* '''Leech''' - (noun) One who leeches. (Experience or items from other, more active players. Usually a derogatory term) | * '''Leech''' - (noun) One who leeches. (Experience or items from other, more active players. Usually a derogatory term) | ||
− | * '''Leech''' - (verb) Life | + | * '''Leech''' - (verb) To gain health as a percentage of damage dealt. (Diablo 2 featured Life and Mana leech.) |
− | * ''' | + | * '''[[Leg]]''' - Legendary, as in the classification of special items in Diablo 3. Set Items are included in the "Legendary" classification in Diablo 3. (Legendary items were called "Unique" in previous Diablo games.) |
− | * '''[[ | + | * '''[[Legacy]]''' - Legendary items found prior to Diablo 3 v1.04. Legacy [[Legendary]] and Set items generally have much worse stats than the later versions. All Set Items were renamed in v1.04 to distinguish them from Legacy versions, and mixing legacy and new pieces from the same set will not generate [[partial set bonus]]es. |
− | * ''' | + | ** '''Legacy Nat's''' - Legacy version of [[Natalya's Solace]] item set. This is one exception to the "Legacy items are worse" rule, due to a bug that granted extra [[Discipline]] generation from the Legacy version of this set. |
− | * ''' | + | * '''[[Live]]''' - Refers to the current version of a game that is live and on the public servers. As opposed to the internal test version, a beta test version, a game demo version, etc. |
− | * ''' | + | * '''[[legit]]''' - legitimate item, not a [[dupe]] or a [[hack]]. Also used in a more general sense. |
− | * '''LL''' - Life Leech. | + | * '''[[LFFS]]''' -- [[Life for Fury Spent]], an item affix also found on some Barbarian skills. It provides X amount of life per each point of Fury spent, healing the Barbarian as he uses his Fury-spending skills. |
+ | * '''[[LFSS]]''' -- [[Life for Spirit Spent]], an item affix also found on some Monk skills. It provides X amount of life per each point of Spirit spent, healing the Monk as he uses his Spirit-spending skills. | ||
+ | * '''LL''' - [[Life Leech]]. | ||
* '''LLD''' - [[Low level duel]]ing. [[PvP]] dueling characters at a pre-set level to limit their equipment choices and skill options. Also vLLD (very low level dueling), and mLD (medium level dueling). | * '''LLD''' - [[Low level duel]]ing. [[PvP]] dueling characters at a pre-set level to limit their equipment choices and skill options. Also vLLD (very low level dueling), and mLD (medium level dueling). | ||
− | |||
* '''LoD''' - Lord of Destruction. The Diablo II expansion. Also referred to as D2X. | * '''LoD''' - Lord of Destruction. The Diablo II expansion. Also referred to as D2X. | ||
− | * ''' | + | * '''LoH''' - [[Life on Hit]], a valuable [[item]] [[modifier]] that grants X amount of hit points with every hit that lands. (Misses or hits on shielded targets do not generate LoH. |
− | * '''[[LotL]]''' - Live off the Land. A play style in which characters use only items they find themselves in that game, and do not bring in any items from outside the game. | + | * '''[[LotL]]''' - Live off the Land. A play style in which characters use only items they find themselves in that game, and do not bring in any items from outside the game. [[Purist]]s do not even allow themselves to repair items or use anything bought from [[NPCs]]. |
− | * ''' | + | * '''LpK''' - [[Life per Kill]], also LaK/Life After Kill. A skill and item property (a [[secondary affix]]) that grants X amount of life (generally 2000-5000) for each enemy killed. |
* '''LS''' - [[Locust Swarm]], a [[Witch Doctor skill]]. | * '''LS''' - [[Locust Swarm]], a [[Witch Doctor skill]]. | ||
− | * ''' | + | * '''LS''' - Life Steal, more often called "LL" for [[Life Leech]]. Very powerful healing affix in Diablo 3 vanilla -- no longer found on items and of no function at level 70 in Reaper of Souls. |
− | |||
− | |||
* '''Lvl''' - Level. | * '''Lvl''' - Level. | ||
<br><br> | <br><br> | ||
==M== | ==M== | ||
− | * ''' | + | |
− | * ''' | + | * '''M6''' - Refers to the full six item bonus from the [[Embodiment of the Marauder]] Demon Hunter set. |
− | * ''' | + | * '''Machine''' - Refers to the [[Infernal Machine]] end game event. |
+ | * '''Main''' - Refers to a player's main character on their account. As opposed to "Alt" characters and "mules." | ||
+ | * '''[[Mainstat]]''' - Each class has one stat (attribute) that contributes to their damage output, making this the most important to attempt to raise via equipment bonuses. (in terms of DPS) than the others. [[Str]] = Barbarian, [[Dex]] = Monk and Demon Hunter, [[Int]] = Witch Doctor and Wizard. | ||
+ | * '''[[Manti]]''' - The [[Manticore]] ([http://diablonut.incgamers.com/item/manticore db]), a legendary crossbow that's the [[BiS]] ranged weapon for Demon Hunters. | ||
+ | * '''Mar''' - Also Marq. Refers to the [[Marquise]] gem, the new highest level 15 gem added in [[v1.07]]. | ||
+ | * '''Mat''' - Material. Refers to objects required for [[crafting]] recipes. | ||
* '''Meat shield''' - A character or pet that fights at melee range and takes the brunt of the enemy attack. Also [[tank]]. | * '''Meat shield''' - A character or pet that fights at melee range and takes the brunt of the enemy attack. Also [[tank]]. | ||
− | * '''Meph''' - [[Mephisto]]. Brother to [[Baal]] and [[Diablo]] and one of the three [[Prime Evils]] | + | * '''Mempo''' - The [[Mempo of Twilight]] ([http://diablonut.incgamers.com/item/mempo-of-twilight db]), a legendary helm that's a potential [[BiS]] for all classes. |
− | * '''Merc''' - Mercenary. | + | * '''Meph''' - [[Mephisto]]. The Act 3 Act Boss in Diablo 2. Brother to [[Baal]] and [[Diablo]] and one of the three [[Prime Evils]]. |
− | * ''' | + | * '''Merc''' - Mercenary. They are called [[Followers]] in Diablo 3 since they aren't paid. |
− | * ''' | + | * '''[[Metcon]]''' - A humorous portmanteau combining "retcon" with "[[Chris Metzen]]," Blizzard's lead story artist. Metzen is known for rewriting the story in older games to fit new ideas, and there are several such modifications in Diablo 3. Most famously, the [[Dark Wanderer]] was changed from an anonymous warrior to King Leoric's oldest son [[Adian]]. (Who didn't previously exist.) |
− | * ''' | + | * '''MF''' - [[Magic Find]]. |
− | * ''' | + | * '''Mitigation''' - [[Mitigation]] means to lessen, such as resistances or armor mitigating the amount of damage taken from a type of attack. |
− | * '''ML''' - Mana Leech. | + | * '''MJ's''' - Refers to the [[Manajuma's Ornaments]] item set, a Witch Doctor-only ceremonial dagger and mojo. |
+ | * '''ML''' - Mana Leech. An essential property for most classes in Diablo 2, it is not found in Diablo 3 which has only [[Life Leech]] and uses [[Mana]] only for the Witch Doctor's resource. Many other methods exist to rapidly refuel resources, but none return a % of damage dealt, as Life Leech does. | ||
* '''MLD''' - Mid Level Duel. Characters used for dueling at a set maximum level to limit their skill and equipment use. See also vLLD and LLD. | * '''MLD''' - Mid Level Duel. Characters used for dueling at a set maximum level to limit their skill and equipment use. See also vLLD and LLD. | ||
− | |||
* '''MM''' - [[Magic Missile]], a [[Wizard skill]]. | * '''MM''' - [[Magic Missile]], a [[Wizard skill]]. | ||
− | * '''Mod''' - Modifier. | + | * '''Mobs''' - "Monsters or Bosses," a general term for "monsters" used in RPGs. Can be confusing at times as the base word seems to imply a plural, when it might refer to a single target. |
− | * '''Mod''' - Moderator. A | + | * '''Mod''' - Modifier, also referred to as "Affix." These are (often random) properties that modify or add properties to an item, [[Boss Modifiers|Elite monster]], or other game feature. |
− | * '''Mod''' - | + | * '''Mod''' - Moderator. A person responsible for moderating a forum or channel. The Blizzard [[CMs]] are also forum mods for Battle.net. |
− | + | * '''Mod''' - Player-modified version of a game, popular in Diablo 1 and Diablo 2. There are no player-made mods permitted in Diablo 3. | |
* '''MP''' - Multi-Player. | * '''MP''' - Multi-Player. | ||
− | * '''MP''' - | + | * '''MP''' - [[Monster Power]]. A game system allowing players to custom set their desired difficulty and level of reward from 0 to 10. Introduced into Diablo III in [[Patch 1.04]]. |
− | * ''' | + | * '''MS''' - Multi-Shot. A mod available to boss monsters in Diablo 2. Seen in Diablo 3 during development, but not present in the release client. |
− | * ''' | + | * '''MS''' - [[Multishot]] is a ranged attacking Demon Hunter skill]]. |
− | * '''MS''' - | + | * '''MS''' - Movement Speed, the rate at which characters proceed. Also known as "FM" for "Faster Movement." The term was '''FRW''' (Faster Run/Walk) in Diablo 2, since that game had a walk and run speed, while Diablo 3 characters have just one gait and infinite stamina. |
− | + | * '''MSLE''' or '''MSLEB''' - Multi-Shot Lightning Enchanted. Extremely dangerous combination of boss mods in Diablo 2, prior to v1.10. No comparable creature exists in Diablo III as none of the [[Boss Modifiers]] pair up to such deadly effect. | |
− | * '''MSLE''' or '''MSLEB''' - Multi -Shot Lightning Enchanted. Extremely dangerous combination of boss mods in Diablo 2, prior to v1.10. | + | * '''Mules''' - characters used to store extra items. Necessary in Diablo II due to the huge variety of items and minimal stash space. Less prevalent in Diablo III due to the 10 character limit. |
− | * '''Mules''' - characters used to store extra items | + | * '''Muling''' - moving items from one character to another for storage or onto a character to be used. Either mules or [[ATMA]] (D2 single player only). |
− | * '''Muling''' - moving items from one character to another for storage or onto a character to be used. Either mules or ATMA (D2 single player only). | + | * '''MW''' - [[Magic Weapon]], a buffing Wizard skill. |
<br><br> | <br><br> | ||
==N== | ==N== | ||
− | * '''N00b''' - Newb. Nub. Newbie. Newcomer to the game. ( | + | * '''N00b''' - Newb. Nub. Newbie. Newcomer to the game. (Generally used as an insult). |
− | * ''' | + | ** '''Nat's''' - Items from the [[Natalya's Solace]] item set. As in, "I found Nat's ring but the [[RNG]] sucked." |
− | * '''NDE''' - Near Death Experience | + | * '''[[NDA]]''' -- Non-Disclosure Agreement. What visitors to Blizzard must often sign as a pledge of secrecy. Gaming-related NDAs generally have an expiration date, forbidding visitors or media to report on events until some future date. |
− | * '''Necro''' - The [[Necromancer]]. Also "nec" and "nerco." A Diablo II character. | + | * '''NDE''' - [[Near Death Experience]], a common term for a character just barely surviving a dangerous situation. In Diablo 3 this is the name of a Monk passive skill ([http://diablonut.incgamers.com/skill/monk/near-death-experience db)], and the game also awards achievements for dropping to very low health and surviving. |
− | * '''Nerf''' - | + | * '''Necro''' - The [[Necromancer]]. Also "nec" and "nerco." A Diablo II character, seen in Diablo 3 as an NPC but often fan-requested as a new character in [[D3X]] or [[D3Y]]. |
− | * ''' | + | * '''Nerf''' - To make something in the game easier or less dangerous. Named from the foam-rubber toys. |
+ | * '''[[Ninja loot]]''' - A verb that refers to the common Diablo 2 practice of darting in ahead of another player to grab the item drop. "Some [[remora]] ninja looted the [[Windy]] I got from Baal!" No longer a factor in Diablo 3 with individual drops for each character. | ||
* '''NG''' - New Game/Next Game. | * '''NG''' - New Game/Next Game. | ||
− | + | * '''NM''' - Nightmare. The second level of difficulty in Diablo 1, 2, and 3. | |
− | + | * '''Norm''' - Normal. Usually refers to the first level of difficulty in the Diablo games. | |
− | * '''NM''' - Nightmare. The second level of difficulty in Diablo 1 and | + | * '''No-Twink (Untwinked)''' - No-twink groups and players use and equip only what they find specifically with that character, rather than bringing in items, usually much higher level items, found by others. See also [[Ironborn]]. |
− | |||
− | * '''Norm''' - Normal. Usually refers to the first level of difficulty in Diablo | ||
− | * '''No -Twink (Untwinked)''' - No-twink groups and players use and equip only what they find specifically with that character, rather than bringing in items, usually much higher level items, found by others. | ||
− | |||
* [[NPC]] - Non-Player Character. | * [[NPC]] - Non-Player Character. | ||
− | + | * '''[[NYI]]''' - Not Yet Implemented. Common acronym on game features during development, seen on many skill icons and other interface elements in early Diablo 3 demos. | |
− | |||
− | |||
− | |||
− | * '''[[NYI]]''' - Not Yet Implemented | ||
<br><br> | <br><br> | ||
==O== | ==O== | ||
− | * ''' | + | * '''OBO''' - Or Best Offer. A trading term used in negotiation. |
− | * ''' | + | * '''[[One-shot]]''' - To die or kill with a single hit. When players suffer this fate they generally blame a faulty game mechanic. |
− | * '''orgset''' - | + | * '''orgset''' - Organ set. The three Demon parts required in the [[Infernal Machine]] event. |
− | * ''' | + | * '''OP''' - Overpowered, to refer to something in the game, monster, skill, item, etc, that seems unfairly strong. |
− | * ''' | + | * '''OP''' - Original Poster. Refers to the first person to start a forum thread, news post, etc. |
− | * ''' | + | * '''OS''' - open socket. An item with a socket that has no gem placed in it. A crucial distinction in Diablo 2 where unsocketing was long impossible, though largely irrelevant in Diablo 3 where unsocketing is cheap (aside from the [[Marquise]] gem.) |
− | + | * '''OWE''' - [[One With Everything]], a powerful Monk passive skill that raises [[Res All]] to match the highest individual attribute. Considered mandatory by most Monks and constantly threatened with redesign by the developers (through v.107). | |
− | * ''' | ||
<br><br> | <br><br> | ||
==P== | ==P== | ||
− | * '''Pally''' - Paladin | + | * '''Pally''' - Paladin, Diablo 2 character. Often rumored to return in D3X or D3Y. |
− | + | * '''P#''' - [[Paragon]] level number. P1, P2, P7, P10, etc. | |
− | * ''' | + | * '''Paragon''' - The [[Paragon]] level system was added to Diablo III in [[Patch 1.04]]. It added 100 Paragon levels that began after a character reached level 60. Each Paragon level provides +3% [[Magic Find]] and [[Gold Find]] as a passive bonus, plus the normal [[attributes]] granted with a level up. |
− | * ''' | + | * '''Parked/parking''' - Leading a dangerous or inconvenient monster away, then running away quickly enough to ditch it and leave it lost there, out of AI range from any players. |
− | + | * '''perm''' - A purported way of making a duped item not *poof*. (Vanish as a dupe.) These were common in Diablo II, and were almost always nonfunctional scams. | |
− | * ''' | + | * '''perma''' - A term used to mean "permanent" as in an effect, often some type of [[crowd control]] that can be maintained indefinitely. Perma-stun, perma-frozen, perma-vault, etc. |
− | * '''perm'' - | + | * '''pets''' - A general term for player-summoned creatures that act as physical entities, not just spell effects. Examples include the Witch Doctor's [[Mongrel]]s and [[Gargantuan]], the Demon Hunter's [[Boar Companion]], and the Monk's [[Familiar]]s. Followers are sometimes also grouped into this classification. See also "minion" and "tank". |
− | * ''' | + | * '''[[PK]]''' - [[Player killing]]. Usually associated with ambushing players to kill them. A form of [[PvP]] not to be confused with [[dueling]]. PKing is not possible in Diablo III, since there is no nonconsensual PvP. |
− | * ''' | + | * '''PM''' - Private Message, whether in game, forums, chat rooms, or other. |
− | + | * '''Pool''' -- [[Pool of Reflection]]. | |
− | * '''[[PK]]''' - [[Player killing]]. Usually associated with ambushing players to kill them. A form of [[PvP]] not to be confused with [[dueling]]. PKing is not possible in Diablo III, since there is no PvP | ||
− | * ''' | ||
− | * ''' | ||
− | |||
* '''Porter''' - Teleporting Boss. | * '''Porter''' - Teleporting Boss. | ||
* '''Pots''' - Potions. | * '''Pots''' - Potions. | ||
− | * ''' | + | * '''Primary stat''' - See [[mainstat]]. The one attribute that boosts a class' damage. |
− | * '''[[Proc]]''' - "Process" | + | * '''[[Proc]]''' - "Process" or "Special Procedure." Means chance of a [[skill]] or [[item]] effect to be activated under certain circumstances, often tied to landing [[critical hits]] in Diablo 3. |
− | * ''' | + | * '''[[PTR]]''' - Public Test Realm (often called "Patch Test Realm.") where upcoming Diablo 3 patches can be tested by players before they go live on the full public servers. |
− | * '''Purist''' - Characters who only use items they found themselves. No trading, | + | * '''Purist''' - Characters who only use items they found themselves. No trading, transferring of items from other characters, or Magic Finding. See also [[Ironborn]]. |
* '''[[PvE]]''' - Player versus Environment. Also PvM. | * '''[[PvE]]''' - Player versus Environment. Also PvM. | ||
* '''[[PvM]]''' - Player versus Monster. Also PvE. | * '''[[PvM]]''' - Player versus Monster. Also PvE. | ||
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==Q== | ==Q== | ||
− | * | + | |
− | * | + | * '''[[QoL]]''' - [[Quality of Life]], a minor change or improvement that makes the process of playing more enjoyable, such as easier/quicker picking up items, crafting, salvaging, etc. |
+ | * '''QQ''' - Net slang/emoticon for crying or complaining. Originally Q_Q to symbolize two eyes with tears. "QQ more, noob." | ||
+ | * '''quadfecta''' - A [[trifecta]] item ([[Attack Speed]], [[Critical Damage]], [[Critical Chance]]) plus another great offensive mod, usually +average damage or 150+ [[mainstat]]. AKA "fourfecta." | ||
+ | * '''quintfecta''' - Or "quinfecta." A [[trifecta]] item with two other great offensive stats. AKA "fivefecta." | ||
<br><br> | <br><br> | ||
==R== | ==R== | ||
* '''r''' - Ready. This is the standard signal among players in a group before triggering a monster urn/shrine or entering a treacherous area. | * '''r''' - Ready. This is the standard signal among players in a group before triggering a monster urn/shrine or entering a treacherous area. | ||
− | * ''' | + | * '''[[Rage quit]]''' - Often written /ragequit. Signifies a player who has grown furious with some aspect of a game (or technical problem) and announces that he's giving up playing it. (Unsympathetic onlookers often mock these tantrums as temporary.) |
− | * '''[[Raid]]''' - A boss battle or other mission in an MMORPG that requires | + | * '''[[Raid]]''' - A boss battle or other mission in an MMORPG that requires the coordination of multiple players to defeat. There are no raid events in the Diablo games, unlike most other ARPGs such as [[WoW]]. |
− | * ''' | + | * '''RD''' - [[Reflects Damage]], an [[Elite Affix]] considered one of the most dangerous in the game, until partially nerfed in [[v1.07]] |
− | * '''[[Reagent]]''' -- An ingredient of some type required to perform an action. For instance, | + | * '''[[Reagent]]''' -- An ingredient of some type required to perform an action or craft an item. For instance, gems and tomes and gold are reagents required for the gem upgrading recipes. Generally called [[material]]s in Diablo 3. |
− | + | * '''Regen''' - Regeneration, usually of health, though it may refer to [[resource]]s as well. | |
− | * '''Regen''' - Regeneration | + | * '''[[remora]]''' - Remoras are weak characters who attach themselves to more powerful characters, following them around and living on their scraps. A common site in Diablo 2 cow runs, but not as common in Diablo 3, and less annoying thanks to the removal of [[ninja loot]]ing in Diablo 3. |
− | |||
− | * '''[[remora]]''' - Remoras are characters who attach themselves to more powerful characters, following them around and living on their scraps. | ||
* '''Req''' - Requirement. | * '''Req''' - Requirement. | ||
− | * '''Res''' - Resistance. | + | * '''Res''' - [[Resistance]]. |
− | * ''' | + | * '''Res All''' - Or "All Res." (Or RA or AR.) A valuable item modifier that adds [[Resistance to All Elements]]. |
− | * '''Rlvl''' - Required Level. | + | * '''[[Resource]]''' - Each class in Diablo 3 has a unique resource that's spent to fuel their attacks and abilities. Barbarian [[Fury]], Demon Hunter [[Discipline]]/[[Hatred]], Monk [[Spirit]], Witch Doctor [[Mana]], and Wizard [[Arcane Power]]. |
− | * '''RMT''' - [[Real Money Trading]]. Selling game items for real world cash money. Prohibited by Blizzard and generally frowned on by gamers. | + | * '''RL''' - Real life (the messy and often unpleasant world found away from the computer screen). |
− | * ''' | + | * '''Rlvl''' - Required Level. Level reqs often exist to limit [[twinking]]. |
− | * ''' | + | * '''[[RMAH]]''' - Real Money [[Auction House]]. Branch of the Auction House that uses real world money, rather than in-game gold. |
− | * ''' | + | * '''RMT''' - [[Real Money Trading]]. Selling game items for real world cash money. Prohibited by Blizzard in Diablo II and generally frowned on by gamers. Allowed and officially endorsed via the [[RMAH|Real Money Auction House]] in Diablo III. |
− | * '''[[run]]''' - To repeatedly kill the monster or monsters in a certain area in order to gain items or experience. | + | * '''[[RNG]]''' - Random Number Generator. Algorithms used in computing when an outcome needs to be as random as possible. Often beseeched like a pagan god by players frustrated by their inability to "beat" the random nature of a game, "These drops suck. My RNG sucks today". |
− | * '''Rush - Also turbo or taxi. To use a high level character to assist a lower level character(s) in moving quickly through the game | + | * '''RtM''' - Read the Manual. What no one ever actually does. |
− | + | * '''roll''' - The random array of affixes on an item. The occasional item with good mods is said to have "a good roll." See [[RNG]] and [[drop]]. | |
+ | * '''[[root]]''' - Refers to [[crowd control]] effects that stick a player or monster in place. | ||
+ | * '''[[RoRG]]''' - [[Ring of Royal Grandeur]], legendary ring added in Reaper of Souls. A1 Bags only. | ||
+ | * '''RoT''' - [[Rain of Toads]] a Witch Doctor skill. | ||
+ | * '''[[Rubber band]]''' - Often cited as "Rubberbanding." The result of a desynch between the server and the client, where a character or monster appears to have moved, only to suddenly bounce back to the previous location when the server corrects the location. A source of great player frustration, most often seen in Diablo 3 with fast movement skills such as [[Furious Charge]] or [[Tempest Rush]]. | ||
+ | * '''[[run]]''' - To repeatedly kill the monster or monsters in a certain area in order to gain items or experience. Also "[[farm]]." | ||
+ | * '''[[Rush]]''' - Also [[turbo]] or taxi. To use a high level character to assist a lower level character(s) in moving quickly through the game. | ||
<br><br> | <br><br> | ||
==S== | ==S== | ||
− | * ''' | + | * '''S/E''' - Save and exit. Usually to avoid an untimely death. Considered poor form in some circles, especially [[Hardcore]]. See also "chicken hack." |
− | * ''' | + | * '''SC''' - Soft Core. Non-[[Hardcore]] characters. Often used pejoratively by Hardcore players. |
− | * ''' | + | * '''Screenshot''' - An image taken from the game, released in the hundred pre-game as promotion, and taken in-game by the PrtScn key. Screenshots are stored, by default in Windows, on your C: drive in the "Documents\Diablo III\Screenshots" folder. |
− | + | * '''[[Self-found]]''' - An item a character or player found themselves and thus knows is [[legit]]. Can refer to a character, as in "untwinked." | |
− | * '''[[Self-found]]''' - An item a character or player found themselves and thus knows is [[legit]]. | + | * '''SH''' - [[Soul Harvest]], a powerful Witch Doctor skill. |
− | * '''Single Pass''' - going through the game without re-running an area. Diablo III is designed (like [[WoW]]) to let characters achieve the highest possible level (60) from a single pass, rather than requiring [[grinding]] as D2 did. | + | * '''Single Pass''' - going through the game without re-running an area. Diablo III is designed (like [[WoW]]) to let characters achieve the highest possible level (60) from (roughly) a single pass, rather than requiring endless [[grinding]] to reach the higher levels, as D2 did. This changed considerably with the introduction of the [[Paragon]] system. |
− | * '''[[sliver]]ing''' - taking a [[monster]] down to the bare minimum of | + | * '''[[Sheablo]]''' - A portmanteau combining "she" and "diablo" to refer to the pre-game suspicion that Diablo would occupy a female body in Diablo 3, presumably [[Leah]]. (Proven correct upon release.) Extensive fan speculation and developer non-denials about this can be seen in Diablo 3 news from 2009-2012: [http://diablo.incgamers.com/blog/comments/blizzcon-2011-poster-artwork-and-sheablo-speculation] [http://diablo.incgamers.com/blog/comments/full-body-view-of-diablo] [http://diablo.incgamers.com/blog/comments/sheablo-reconsidered] [http://diablo.incgamers.com/blog/comments/sheablos-design-evolution] |
− | * ''' | + | * '''Shenlong's''' - Refers to either of the Monk [[fist]]s found in [[Shenlong's Noble Path]] item set. |
− | * ''' | + | * '''[[sliver]]ing''' - taking a [[monster]] down to the bare minimum (a sliver on the health bar) of life without killing it. Usually done to switch into [[Magic Find]] gear for the kill, or to let a weaker character or Follower get the last hit. |
− | * '''SoJ''' - The [[Stone of Jordan]], a Unique Ring in Diablo | + | * '''[[Smart drops]]''' -- Added in [[Loot 2.0]] and causing a dropped item to be very likely to roll of the correct type for the character who found it, with the appropriate [[mainstat]]. |
− | * '''Sorc''' - Also Soso, Sasa. Sorceress. D2 character. | + | * '''[[Snapshot]]''' -- A term for item or bonus effects that are locked in at one point, instead of changing constantly. |
+ | * '''[[Softcore]]''' -- An unofficial term for "normal" mode characters, i.e. not [[hardcore]] characters. | ||
+ | * '''[[Spam]]''' -- In gaming, a verb that refers to an action that is repeated over and over again. ''"That [[Demon Hunter]] was totally spamming [[Multishot]]."'' | ||
+ | ** '''[[Spammable]]''' -- Refers to a [[skill]] or ability that can be used repeatedly in rapid succession, generally due to a low [[resource]] cost and a lack of [[cooldown]] limits. (Or a skill that can be spammed once equipment/skills are fine-tuned to allow it.) | ||
+ | * '''SoJ''' - The [[Stone of Jordan]], a Unique Ring introduced in Diablo 2 and returned in Diablo 3, with very different stats. | ||
+ | * '''Sorc''' - Also Soso, Sasa. Sorceress. D2 character, superseded by the [[Wizard]] in Diablo 3. | ||
* '''SP''' - [[Single Player]]. Usually refers to single-player mode. | * '''SP''' - [[Single Player]]. Usually refers to single-player mode. | ||
− | * ''' | + | * '''[[spiky]]''' - Also "bursty." Refers to damage output (usually taken by a player) that is a huge burst all at once, rather than more steady damage over time. The [[combat]] system in [[Reaper of Souls]] was redesigned to eliminate most spiky damage. |
− | * ''' | + | * '''S/S''' - Sword/Shield, equipping both at once. Also "Sword and Board." The [[Crusader]] was designed to function this way, with various [[shield]] skills. |
− | * ''' | + | * '''SS''' - Stone Skin. Early name for the [[Wizard skill]] now called [[Diamond Skin]]. |
− | * ''' | + | * '''SS''' - [[Smokescreen]], a Demon Hunter skill. |
− | * ''' | + | * '''SS''' - [[Sharpshooter]], a Demon Hunter passive skill. |
− | * ''' | + | * '''SS''' - [[Seismic Slam]], a Barbarian skill. |
− | * ''' | + | * '''SSS''' - Also "7S". [[Seven Sided Strike]], a Monk attack skill. |
+ | * '''SNS''' - "Shock-Nado-Shards." Better known as the "CM" ([[Critical Mass]]) Wizard [[build]] popular in Diablo 3. (And nerfed in [[Reaper of Souls]]. It uses [[Storm Armor]]:[[Shocking Aspect]] + [[Energy Twister]] + [[Diamond Skin]]:[[Diamond Shards]] as the three main spammed attack skills. | ||
* '''ST''' - [[Slow Time]], a Wizard skill. | * '''ST''' - [[Slow Time]], a Wizard skill. | ||
− | * ''' | + | * '''[[Stack]]''' - Term refers to adding multiple bonuses of the same type, via skills with counters or other such game features. |
− | * ''' | + | * '''STI''' - [[Seize the Initiative]], a Monk passive skill. |
− | * ''' | + | * '''STR''' - [[Strength]], one of the four attributes and the [[mainstat]] of the [[Barbarian]] and Crusader]]. |
− | * ''' | + | * '''Strat''' - [[Strategy]]. Techniques including equipment and builds to create a powerful character. |
− | * '''Synch''' - | + | * '''[[Survival bonus]]''' - A bonus granted for not dying. [[Pools of Reflection]] offer such a bonus. |
− | * '''[[Synergy]]''' - Skills that directly boost or are boosted by points in other skills. Very common in D2. | + | * '''SV''' - [[Spirit Vessel]], a passive Witch Doctor skill. |
+ | * '''SW''' - [[Spirit Walk]], a Witch Doctor movement and [[escape skill]]. | ||
+ | * '''SW''' - [[Sweeping Wind]], an offensive Monk skill that creates a sort of wind-aura, dealing steady damage to all nearby targets. | ||
+ | * '''SW''' - (Also S&W.) Sword and Board, refers to equipping a one-handed weapon with a shield. Originally "Sword/Shield." | ||
+ | * '''Synch''' - Refers to synchronizing with the server, thus going back to normal. Can be done intentionally by players through instant movements (teleportation, waypoints, portals) to defeat a desynched state, or automatically by the server via [[rubber band]]ing. | ||
+ | * '''[[Synergy]]''' - Skills that directly boost or are boosted by points in other skills. Very common in D2, especially after v1.11. Less common in Diablo 3, and mostly seen via [[passive skills]]. | ||
<br><br> | <br><br> | ||
==T== | ==T== | ||
− | * '''[[Tank]]''' - A character or pet that goes toe-to-toe at melee range. Used as a noun or a verb. Also [[meat shield]]. | + | * '''T4T''' - "Thanks for trade." |
− | * ''' | + | * '''Tal's''' - Refers to [[Tal Rasha's Sacrifice]] an item set, or one of the items in that set. |
+ | * '''[[Tank]]''' - A character or [[pet]]/[[minion]] that goes toe-to-toe at melee range. Used as a noun or a verb. Also [[meat shield]]. | ||
+ | * '''[[TDP]]''' -- [[The Diablo Podcast]]. | ||
* '''TE (Tele)''' - [[Teleport]]. A Wizard skill. | * '''TE (Tele)''' - [[Teleport]]. A Wizard skill. | ||
− | * ''' | + | * '''TG''' - [[Treasure Goblin]], AKA "Gobby," the harmless, maddening bonus monster in Diablo III. |
− | * ''' | + | * '''Tinfoil Hat''' - A classic joking reference to conspiracy theories and paranoia, which runs rampant amongst online gaming fans. Blizzard has made light of it in the past [http://www.wowwiki.com/Introducing_the_Tinfoil_Hat via April Fool's jokes]. |
− | * ''' | + | * '''ToC''' - [[Trail of Cinders]], a demon hunter rune effect in the [[Vault]] skill. ToC was briefly [[OP]] due to a bug in [[patch 1.0.3]] that raised the damage to 1500% weapon damage (rather than the intended 300% weapon damage.) |
− | * ''' | + | * '''ToS''' - Terms of Service. The fine print no one reads before installing or updating software. Violating it can get your Diablo 3 account suspended or banned. See also EULA. |
− | * ''' | + | * '''TP''' - [[Town Portal]]. Formerly found in [[scroll]] form. |
− | * ''' | + | * '''Transferring''' - Interchanging items between characters, including activities referred to as muling, [[twink]]ing and storing. |
− | * ''' | + | [[File:Rare-gloves3-300x276.jpg|thumb|400px|A [[trifecta]] on these billion gold gloves.]] |
− | * ''' | + | * '''[[Trash mobs]]''' - Refers to "normal" monsters, not [[bosses]] or [[champions]] or the like that are basically just cannon fodder, almost immediately chewed up and spit out by most characters. |
− | * '''Trolling''' - Making provocative, controversial or offensive remarks, intended to create a confrontational response. Usually found in forums. | + | * '''Tempest Horse''' - Colloquial nickname for the Crusader's [[Steed Charge]] skill, playing on its similarity to the Monk's [[Tempest Rush]] skill. |
− | * ''' | + | * '''[[TR]]''' - [[Tempest Rush]], a Monk movement skill that can be made the centerpiece of a specialized fast movemetn [[farm]]ing [[build]]. |
− | + | ||
− | + | * '''Tricross''' - Refers to Blackthorn's Duncraig Cross, the amulet ([http://diablonut.incgamers.com/item/blackthornes-duncraig-cross db]) from Blackthorne's item set when it rolls with a [trifecta]]. The amulet has [[Attack Speed]] inherently, so to achieve the trifecta it needs to roll [[Critical hit Damage]] and [[Critical hit Chance]] in the two random modifiers; a very lucky and uncommon roll, and one that's both powerful and very valuable. | |
− | + | * '''[[Trifecta]]''' - Refers to an item with the three most sought offensive stats: [[critical hit damage]], [[critical hit chance]], and [[attack speed]]. In [[Loot 2.0]] and [[Reaper of Souls]] most players consider [[mainstat]] as the most valuable third offensive modifier, replacing Attack Speed. See also [[quadfecta]] and [[quinfecta]]. | |
− | + | * '''Trolling''' - Making provocative, controversial or offensive remarks, intended to create a confrontational response. Usually found in forums or news comments. | |
+ | * '''[[Twink]]/Twinked/Twinking''' - To give high quality items to new characters, usually other characters on your own account. "Twinking" is the process of doing this. "Twinked" refers to a character who has been so equipped. Twinking is most often done to benefit brand new characters in the leveling up process, but the term can also refer to passing down end game gear from your [[main]] to an [[alt]]. | ||
<br><br> | <br><br> | ||
+ | |||
+ | |||
+ | ===Trading Terms=== | ||
+ | |||
+ | These are listed throughout this page, but also collected here for thematic convenience. | ||
+ | |||
+ | * '''B/O''' - Best Offer. Used in trading items. | ||
+ | * '''BIN''' - Buy It Now. A fixed price, no negotiation. | ||
+ | * '''BO''' or '''B/O''' - Buyout. To purchase something instantly at the Buyout set price in the [[Auction House]]. | ||
+ | * '''C/O''' - Current Offer. Used when [[trade|trading]] different [[item]]s. | ||
+ | * '''[[Commodity]]''' -- [[Auction House]] term for items such as [[materials]] and [[gems]] that are sold in bulk, largely for use in [[Crafting]]. | ||
+ | * '''DIS - Desperately In Search of. | ||
+ | * '''DL''' - deadline in a trade EG DL10 = 10 hours before close | ||
+ | * '''GAH''' - Gold Auction House. As distinct from the [[RMAH]] (Real Money Auction House). | ||
+ | * '''ISO''' - "In Search Of," as in "ISO dueling game." Can also be used in trading talk. | ||
+ | * '''OBO''' - Or Best Offer. A trading term used in negotiation. | ||
+ | * '''RMT''' - [[Real Money Trading]]. Selling game items for real world cash money. Prohibited by Blizzard in Diablo II and generally frowned on by gamers. Allowed and officially endorsed via the [[RMAH|Real Money Auction House]] in Diablo III. | ||
+ | * '''T4T''' - "Thanks for trade." | ||
+ | * '''WTB''' - Willing to Buy. Tag for item a player is seeking to acquire via trade. | ||
+ | * '''WTS''' - Will to Sell. Tag for an item a player is seeking to trade away. | ||
+ | * '''WTT''' - Willing to Trade. Tag for a desired trade, where a player lists the item(s) they want and the item(s) they will accept in exchange. | ||
+ | * '''[[WUG]]''' - "What you got?". Common trade query meaning "What do you have to offer?" | ||
+ | |||
==U== | ==U== | ||
* '''Uber''' -- Awesome, Ultimate, Elite. Often used ironically. | * '''Uber''' -- Awesome, Ultimate, Elite. Often used ironically. | ||
+ | * '''[[UEE]]''' -- [[Diablo III: Ultimate Evil Edition]] console version of Reaper of Souls. | ||
* '''UI''' -- [[User Interface]]. Also GUI, Graphical User Interface. | * '''UI''' -- [[User Interface]]. Also GUI, Graphical User Interface. | ||
− | * '''Unid | + | * '''Unid''' or '''Un'ID'ed''' -- Unidentified [[item]]. Item stats are set at the time of creation, not when they are IDed, so this is merely an awaited discovery, not a changed state. |
− | * '''Untwinked''' -- Characters using only what they find. See [[twink]]. | + | * '''Untwinked''' -- Characters using only what they find. See [[twink]]. Also [[Ironborn]]. |
− | |||
− | |||
<br><br> | <br><br> | ||
==V== | ==V== | ||
− | * '''Vanilla''' - | + | * '''Vanilla''' - The plain, regulation version of a game. Unmodded, or the base game before expansion packs. |
− | * '''VIT''' - Vitality. | + | * '''VIT''' - Vitality, one of the four [[attributes]] in Diablo. |
* '''Vlld''' - Also vLLD. Very low level dueling, usually level 9 in Diablo II. This greatly limits the skills and equipment that can be used, and simplifies the dueling experience somewhat. See also LLD and MLD. | * '''Vlld''' - Also vLLD. Very low level dueling, usually level 9 in Diablo II. This greatly limits the skills and equipment that can be used, and simplifies the dueling experience somewhat. See also LLD and MLD. | ||
+ | * '''VQ''' - [[Vision Quest]], a Witch Doctor passive skill. | ||
<br><br> | <br><br> | ||
==W== | ==W== | ||
− | * ''' | + | * '''WC''' - [[War Cry]], a Barbarian buff. (Also the generic term for all such skills in Diablo 2. They are officially called "[[shout]]s" in Diablo 3 |
− | + | * '''WD''' - [[Witch Doctor]], a Diablo 3 character class. | |
− | |||
− | * '''WD''' - [[Witch Doctor]]. | ||
* '''Weap''' - Weapon. | * '''Weap''' - Weapon. | ||
* '''[[WiP]]''' - Work in Progress. | * '''[[WiP]]''' - Work in Progress. | ||
− | * '''Wiz''' - [[Wizard]]. | + | * '''Wiz''' - [[Wizard]], a Diablo 3 character class. |
− | * '''Woot''' - w00t. Yippee! | + | * '''WKL''' - Refers to the Legendary Fist weapon [[Won Khim Lau]] ([http://diablonut.incgamers.com/item/won-khim-lau db]), a Monk-only weapon which can't roll with the highest DPS, but has a +[15-25%] Lightning damage property that makes it much more viable for Monks using lightning-intensive skills, such as the very popular [[Fists of Lightning]] ([http://diablonut.incgamers.com/skill/monk/fists-of-thunder db]) skill. |
− | * ''' | + | * '''Woot''' - w00t. Sound effect meaning "Yippee!" |
− | * '''[[WoW]]''' - [[World of Warcraft]]. Blizzard's other RPG. | + | * '''WotB''' - [[Wrath of the Berserker]], a powerful [[Barbarian]] [[skill]]. |
− | * '''WoZ''' - [[Wall of Zombies]], one of the [[Witch Doctor skills]]. | + | * '''[[WoW]]''' - [[World of Warcraft]]. Blizzard's ''other'' RPG. |
+ | * '''WoZ''' - [[Wall of Zombies]], one of the [[Witch Doctor skills]], much more popular before release than afterwards. | ||
* '''WP''' - [[Waypoint]]. | * '''WP''' - [[Waypoint]]. | ||
− | * ''' | + | * '''WTB''' - Willing to Buy. Tag for item a player is seeking to acquire via trade. |
− | * ''' | + | * '''WTS''' - Will to Sell. Tag for an item a player is seeking to trade away. |
+ | * '''WTT''' - Willing to Trade. Tag for a desired trade, where a player lists the item(s) they want and the item(s) they will accept in exchange. | ||
* '''[[WUG]]''' - "What you got?". Common B.Net Trade talk meaning "What do you have to offer?" | * '''[[WUG]]''' - "What you got?". Common B.Net Trade talk meaning "What do you have to offer?" | ||
− | |||
* '''WW''' - [[Whirlwind]]. A [[Barbarian]] combat skill found in Diablo 2 and Diablo 3. | * '''WW''' - [[Whirlwind]]. A [[Barbarian]] combat skill found in Diablo 2 and Diablo 3. | ||
<br><br> | <br><br> | ||
==X== | ==X== | ||
− | * '''Xbow''' - Crossbow. | + | * '''Xbow''' - Crossbow. Diablo 3 adds one-handed versions as well, for Demon Hunters only. |
− | |||
* '''XP''' - [[Experience]]. | * '''XP''' - [[Experience]]. | ||
<br><br> | <br><br> | ||
==Y== | ==Y== | ||
− | * ''' | + | *'''YMMV''' - Your Mileage May Vary. Meaning your results may be different from someone else. |
− | |||
<br><br> | <br><br> | ||
− | |||
==Z== | ==Z== | ||
* '''Zanmato''' -Using a VERY cheap skill to kill something. | * '''Zanmato''' -Using a VERY cheap skill to kill something. | ||
− | * '''Zerk''' - | + | * '''ZB''' - [[Zombie Bears]], a rune effect in [[Zombie Charger]] and one of the most powerful Witch Doctor attack abilities. |
− | * ''' | + | * '''ZD''' - [[Zombie Dogs]], a Witch Doctor summoned [[pet]]. AKA "Mongrels," their original and generally-preferred name. |
− | * '''Zon''' - Amazon, a Diablo | + | * '''Zerk''' - Refers to Berserk, a D2 Barbarian skill. There is no Berserk skill in Diablo III, though earlier in D3's development there was a Barbarian [[Berserker Skill Tree]]. There is a Cultist [[Berserker]] monster. |
+ | * '''ZK''' - [[Zoltan Kulle]], the NPC and boss monster. | ||
+ | * '''Zon''' - Amazon, a Diablo 2 character. | ||
+ | * '''Zuni's''' - Refers to [[Zunimassa's Whispers]] ([http://diablonut.incgamers.com/item/zunimassas-marrow db]) or one of the items in that item set. | ||
Latest revision as of 09:03, 14 January 2016
An uber list of abbreviations, acronyms, and other terms specifically related to Diablo III. To streamline it, this list has been purged of general online chat acronyms and terms. Those can be found in the Diablo 2 version of this list elsewhere in this wiki.
Most of the key terms on this page are linked to articles that explain them in greater detail.
- See the Diablo Glossary for a concise list of common Diablo 3 game terms/concepts, with links to full pages of info.
- See the uber list of Diablo 2 Abbreviations and Acronyms for a similar list of Diablo 2-exclusive terms.
- This list does not contain terms that are specific to Diablo I or Diablo II and not Diablo III.
Numbers[edit | edit source]
- 1337 -- Leet as in 'leet speak'. Also "l33t." Originally meant as elite. Now usually used ironically.
- 1 -- Abbreviation for "Elite". Also used as a general alert in-game text.
- 10 chars - All posts made on the Diablo.IncGamers.com forums need 10 characters to be able to be posted. This phrase is customarily added to "yes" or "no" type replies to reach the minimum length requirement.
- 1H - one-handed weapon.
- 2H - two-handed weapon.
- 4/2 - Refers to the Loot 2.0 semi-hard cap of 4 primary and 2 secondary affixes, at maximum, on rare or legendary items.
A[edit | edit source]
- A1, A2, A3, A4, A5 - Acts 1-5.
- AC - Acid Cloud Witch Doctor skill.
- AC - In most RPGs (but not D3), AC is Armor Class, a defense rating.
- Aggro - "Aggression." A common RPG term that describes which character or minion the monsters will attack first. Diablo 3 monsters do not aggro very much and generally just go after the nearest target, though some monsters may bypass followers and pets to attack the character directly.
- Alkaizer Run - To quickly clear a number of levels in Act 3, for maximum treasure and experience gain. Named after a Barbarian who was the first Paragon level 100 character, who ran these levels in a certain order over and over again.
- All Res - Or "AR." A very valuable item modifier that adds Resistance to All Elements.
- Alt - An "alternate" character, as opposed to a "main" that is played most of the time, has the best gear, is the highest level, etc.
- Ama/Azn/zon - Amazon. Diablo 2 character class
- Amu/Ammy - Amulet.
- Andy - Andariel. One of the Lesser Evils. Act Boss of Act One in Diablo 2.
- AoD - Area of Denial. The usual effect of an AoE spell, since it causes players to move out of the affected area, in effect "denying" them that portion of the screen.
- AoE - Area of Effect. A spell that targets an large area, dealing damage (or benefits) to anything in the vicinity.
- AP - Arcane Power, the Wizard resource that replaced Instability, which replaced mana.
- APoC - "Arcane Power on Critical Hits," a modifier that provides a proc very useful to the Wizard.
- APS - Attacks Per Second, a measurement of how fast a character can attack, boosted by skills, item mods, dual wielding, etc.
- AR - "All Resistance," a very valuable item modifier that adds Resistance to All Elements.
- Aren't You Thankful? - A common sarcastic reply in the Diablo community. Originated in a forum post by Bashiok, and turned to angry sarcasm by bitter fans.
- AS - Attack Speed, a very popular item mod in Diablo III. A "trifecta" is an item with AS, CHC, and CHD. Also called IAS (Increased Attack Speed), as it was in Diablo 2.)
- Asn/asa/assy/sin - Assassin, a Diablo 2 character.
- ATMA - A Tenshi Muling Application, which is a single player muling utility for Diablo 2. It includes a useful drop calculator.
B[edit | edit source]
- B.net/Bnet - Battle.net. Blizzard's online service. Diablo 3 can only be played online, via Battle.net.
- Battle.net 2.0 or B.net 2.0 - Blizzard's designation for the updated version of their service which debuted with Starcraft II and added many modernized features, not all of them popular with players.
- B/O - Best Offer. Used in trading items.
- Baba/Barb - Barbarian, Diablo 2 character who returns in Diablo 3.
- Ball of Death - Refers to the Wizard's powerful Archon form.
- Bashiok - Blizzard's first Diablo 3 community manager. His relationship with the fans grew rocky during 2012 and he eventually moved back to the WoW community management.
- Barablo - Portmanteau created by combining "Barbarian" and "Diablo." Generally used as a sort of complaint about the state of Diablo 3 during 2012 and into 2013 when the Barbarian's Spin2Win build was clearly the strongest in the game, yet was never nerfed while all debatably-overpowered builds for other classes were. (Also spelled Barblo and Barbablo.)
- Big D/Big Red - Diablo (the big Prime Evil in person).
- BIN - Buy It Now. A fixed price, no negotiation.
- BiS - Best in Slot. Refers to the best possible item for a given type of item or equipment. This generally varies by class and/or build.
- BK - Refers to the Barbarian-only Bul-Kathos's Glory item set, which consists of two one-handed Mighty weapons.
- black weapon - A weapon with +minimum and maximum physical damage, and no elemental damage (hence no color of attack). Famous due to a bug that caused their damage to calculate incorrectly (higher than it should have) when paired with another item that added any type of elemental damage. The black weapons bug will not be fixed in existing weapons, but may be fixed for future weapons at some point.[1]
- Blk - Block.
- Blue - Used to refer to a post or comment from a Blizzard employee, based on their company color of choice.
- bm - Bad manners. Indicating a PvP ruleset from Diablo 2 where such combat was ritualized and policed by players. May return with dueling in Diablo 3.
- BO or B/O - Buyout. To purchase something instantly at the Buyout set price in the Auction House.
- BoA - Bind on Account. Items such as the Hellfire ring and its components that can be shared between different characters on an account, but can not be traded or given away from that account. See also BoE and BoP.
- Bobby - Robert Kotick, the controversial and infamous CEO of Activision/Blizzard. See also Bobby's Eyes, because they will see you.
- BoE - Bind on Equip. Items that can not be removed without being destroyed once they are equipped. Nothing in Diablo 3 is designated as such. See also BoA and BoP.
- Bonus Cache - A second, smaller Horadric Cache, awarded by Tyrael for completing all five bounties in the Bonus Act.
- Boost - also rush or turbo. To use a higher level character to help a lower level one advance very quickly through the game, usually in order to gain greater rewards at a later point.
- BoP - Bind on Pick-up. Items that can not be dropped or traded once they are picked up. No such items are found in Diablo III. See also BoA and BoE.
- Bp - Breakpoint. A statistical point when something improves. Commonly seen in Diablo 2 since in the 2D game engine all actions were measured in frames per second.
- BT - Refers to the Blackthorne's Armor item set.
- BTS - Blizzard Technical Support.
- Buff - A short-term bonus effect that raises some beneficial property, such as from a skill or shrine.
- Build - A noun that refers to a set of equipment and skills that create a specific strategy style of character, such as a Spin2Win Barbarian.
- Bursty - This term refers to damage that is done in bursts, i.e. intermittent spikes of damage, rather than a steady output.
C[edit | edit source]
- Cache - Horadric Cache, a bonus bag awarded by Tyrael for completing all five quests in each act.
- CB - Charged Bolt, a Sorcerer skill seen in Diablo 1 and Diablo 2. Diablo 3 changed the name to Shock Pulse during development.
- CC - Crowd Control. Refers to skills or effects that slow, snare, confuse, knockback, or otherwise disable or slow targets.
- CC - Critical hit Chance. Also CHC.
- CD - Critical Hit Damage, a much sought item mod in Diablo 3. Also CHC.
- CDR - Cool Down Reduction
- CE - Collector's Edition; a special version of the game with bonus material (soundtrack, art books, etc, and a higher price. D2CE, D3CE, etc.
- Chain - Term for a spell or effect that leaps from or connects one enemy to another. Entangling Arrow and Locust Swarm are two Diablo 3 examples.
- Chant's - Refers to the Wizard-only Chantodo's Return item set.
- Char - Character.
- CHC - Critical Hit Chance. Also CC
- CHD - Critical Hit Damage. Also CD.
- chicken hack - Also "chicken bot." A mod that players can set to automatically disconnect them from the game server when a character's health drops below a danger level. Commonly abused in Diablo 2 by "bm" duelers and Hardcore players. Using any such mods is a violation of the EULA and ToS in Diablo 3.
- chippies - Chipped gems. The lowest quality of gems, useful in D2 for various Horadric Cube recipes. They have virtually no value in Diablo 3.
- Clvl - Character level.
- CLUSTERBEAR - Nickname for the powerful Demon Hunter skill/rune: Cluster Arrow: Loaded for Bear.
- CM - CM can refer to A Blizzard "Community Manager" (like Bashiok), or to a "Community Member," a Diablo player and fansite reader like you.
- CM - Critical Mass, a powerful Wizard passive that reduces cooldown times.
- C/O - Or "CO." Current Offer. Used when trading different items.
- Collision -- A term that refers to objects that can not occupy the same location in a game. There is no Player to Player collision so characters, followers, and pets can walk through each other. There is Player to Monster collision though, and characters can be trapped by a mass of monsters. See Escape Skills.
- Combo - An early term for the Spirit-generator Monk skills, since they all hit three times in rapid succession.
- Commodity -- Auction House term for items such as materials and gems that are sold in bulk, largely for use in Crafting.
- Cookie cutter - Cookie Cutter is a term that refers to a character build that's repeatedly recreated (almost) exactly, like cookies stamped out in exactly the same shape. These are invariably powerful and simple builds, which is (of course) why they're being copied.
- Cool down -- Also "cooldown" or "CD." A duration of time during which a skill (or other game feature) can not be used again. Finding various ways to shorten or remove cool downs is a common strategy in Diablo III.
- Coop/Co-op - Cooperative play, playing with others in PvE mode.
- CP - Checkpoint. The save points reached at the start of most dungeon levels and other key spots in Diablo 3. Players resurrect at their last checkpoint (or begin there next game) in case of non-Hardcore death.
- Crit - Critical hit or critical strike. A blow that deals extra damage and a key/core gameplay element in Diablo III, triggering many procs. Crits in Diablo 2 were always double damage and fairly uncommon.
- Cube - The short-lived Salvage Cube in Diablo III. Formerly referred to the Horadric Cube in Diablo II.
D[edit | edit source]
- D - Diablo
- D2 - Diablo II
- D2C - Diablo 2 Classic.
- D2X - Lord of Destruction Diablo 2 expansion.
- D3 - Diablo III
- D3v - Diablo III vanilla; the first version of the game after launch.
- D3C - Diablo III classic, the first version of the game after launch. It's not yet clear which term (or something else) will come into common usage to designate the pre-expansion version of Diablo III.
- D3X - Diablo III expansion #1.
- D3Y - (Or D3X2) Diablo III expansion #2.
- Dam - Damage
- DE - Demonic Essence
- Def - Defense
- Desynch - refers to desynchronizing with the server. That way, you appear to be somewhere other than your actual location on the opponent's screen. It is usually caused by some form of very rapid character movement and may result in rubber banding.
- DEX - Dexterity, one of the four attributes in all three Diablo games. In Diablo 3 it is the mainstat for Demon Hunters and Monks, and boosts the Dodge chance for all classes.
- DfA - Death from Above. Refers to spells that drop damage from the sky, like Meteor or Acid Cloud.
- DH - Demon Hunter, the archer class in Diablo 3.
- dii - also Diii.net. Diabloii.net. The longest running Diablo fansite, now covering Diablo III and located at Diablo.IncGamers.com
- ding - Player announcing they've just leveled. (For the sound effect that's heard.)
- ding - Sound of a ring/amulet dropping. (Mostly used in Diablo I, where that sound was very distinctive and thrilling.)
- DIS - Desperately In Search of.
- Disc - Discipline, one of the Demon Hunter's class resources.
- DL - deadline in a trade EG DL10 = 10 hours before close
- DM or DML - Dead Man's Legacy (db), a legendary quiver that is often the BiS quiver for Demon Hunters.
- Dmg - Damage
- DOT - Damage Over Time refers to damage of X over Y seconds, rather than all coming in one hit.
- "Doubled it" - An now-infamous remark by Jay Wilson shortly before release, when describing how the developers had balanced the difficulty of Inferno to be harder than their tester could handle, "and then we doubled it!" This catch phrase has become largely a critical/sarcastic one for haters, though it's sometimes used in good humor as well.
- Double crit - Refers to items, most commonly jewelry or gloves, that spawned with Critical Hit Chance and Critical Hit Damage. CC and CD is a very powerful and valuable combination, especially when joined by AS for the so-called "trifecta," though other mods can be as good or better.
- Downtime - Refers to game time spent on tasks other than killing monsters and gaining exp/items. Players wishing to farm for profit strive to minimize their downtime.
- DPA - Damage Per Attack.
- DPS - Damage Per Second, the common term for damage dealt in Diablo III.
- DR (DR%) - Damage Reduced. Items with this mod reduce physical damage.
- dupe - an item which has been duplicated.
- Durry - Duriel, Diablo 2 Act Two boss and one of the Lesser Evils.
- DW - Dual wield; to equip two weapons at the same time. Dual wielding grants an attack speed bonus, and is generally a big boost to DPS at the expense of defensive stats.
E[edit | edit source]
- E-Peen - Short for "e-penis." A joking term that refers to a player's desire to show off the magnitude of their game accomplishments.
- E - Short for "Elite," usually typed as a warning or notification of Elite boss pack.
- EA - Energy Armor, a Wizard skill.
- EDPS - Effective Damage Per Second. As "DPS" is the basic damage value, EDPS is total damage over time, a real world
measurement rather than just a number on the character screen.
- EF - Echoing Fury (db), a legendary one-handed mace that has BiS potential for most classes.
- EHP - Effective Health Pool or Effective Hit Points - A more comprehensive rating than mere hit points, this incorporates total life plus damage mitigation from armor, resistances, and other factors. The actual formula is:
EHP = HP / (1 - armor mitigation/100) * (1 - resistance mitigation/100) * (1 - other mitigation/100)
- EULA - End User License Agreement. The fine print no one reads before installing or updating software. Violating it can get your Diablo 3 account suspended or banned.
- exp - Experience.
F[edit | edit source]
- FA - Force Armor, a Wizard rune effect in the Energy Armor skill.
- Farm - To repeatedly and rapidly clear an area or kill a certain monster in search of profit. (As opposed to merely surviving.)
- FAQ - Frequently Asked Questions.
- fivefecta - A trifecta item (Attack Speed, Critical Damage, Critical Chance) plus another great offensive mod, usually +average damage or 150+ mainstat. AKA "quinfecta."
- Flaming - Making a personal attack or insulting remark in an online setting, such as a forum of comments or Battle.net chat, intended to incite anger.
- fourfecta - A trifecta item with one other great offensive stat. AKA "quadfecta."
- FM - Faster Movement, increased movement speed in Diablo 3. More often known as "MS" for "Movement Speed." Known as FRW (Faster Run/Walk) in Diablo 2, since that game had a walk and run speed, while Diablo 3 characters have just one gait.
- FoT - Fists of Thunder, a popular Monk combat skill.
- FPS - Frames Per Second (command needed /fps in Diablo 2). Diablo 3 as a 3D engine does not run in frames.
- FT - For Trade. Announces an item is available for barter.
G[edit | edit source]
- G - Also "TG," "Gob," or "Gobby." All abbreviations for the Treasure Goblin, the harmless, valuable, maddening monster in Diablo 3.
- GAH - Gold Auction House. As distinct from the RMAH (Real Money Auction House).
- Gear - Items or equipment, one of the most important aspects of ARPGs like Diablo 3.
- gg - good game. Standard response to your opponent after a PvP duel. Can also mean "good gear."
- Glass cannon - A character that is very powerful (cannon) but not very durable (glass). This term most often refers to mage or archer characters who deal out huge damage since they've optimized their gear/skills for that, rather than defense/hit points/etc.
- Grail - players attempting to find at least one of every set item and unique item in the game. Usually associated with single player Diablo 2 because ATMA which allowed unlimited stash space.
- Glorious! - A common exclamation by the Templar Follower, which players have taken to mocking, ironically or otherwise.
- Godly - Something (usually an item) of exceptional quality. Also see "uber." Diablo 1 and Diablo 2 had "Godly" as an item prefix denoting a very high increase in armor, (as in the famous GPoW or Godly Plate of the Whale) but this affix did not return in Diablo 3.
- goldilocks - A game feature or system that is "just right" in the balance curve.
- grind - "Grinding" is an often-derogatory term for gameplay that requires much repetition of the same boring events. Diablo II's end game was chiefly comprised of grinding, such as Baal runs.
- grush - glitched rush, where an attempt to rush a low level character has gone awry.
- GS - Ground Stomp, A Barbarian skill.
- GW - Galvanizing Ward {db), a Wizard passive skill.
H[edit | edit source]
- H -- Hell. Third and last difficulty of Diablo 1 and 2. Third of four difficulties in Diablo III. Also the realm where Diablo and the other demons reside (Burning Hells).
- Hack -- (v) To cheat or use exploits in a game. (n) A program that enables such cheats.
- Hater -- A term for people (often former fan boys who have turned bitter or disillusioned and now only complain or criticize. Diablo 3 earned more than its fair share of haters in the middle of 2012 with the state of the game and technical issues.
- HGHB -- Health Globe Healing Bonus. An item affix that adds a set amount of life (1-12,500 depending on affix) every time a character uses a health globe or drinks a potion.
- HOTA - Hammer of the Ancients, a Barbarian skill.
- HC -- Hardcore. One death and game over. Introduced in Diablo 2 and continued in Diablo 3.
- Hidden footprints -- A joking quote of Eirena the Enchantress' oft-repeated and overexcited remark from her first Act 2 desert scouting encounter. " Look! More Hidden Footprints!"
- Honey pot -- A target (pet, minion, or player) set out to draw in the monsters so others can strike them freely. See aggro.
- Hot -- Warning that a portal or waypoint is dangerous to enter due to monsters crowding around the other end.
- HP -- Hit Points.
I[edit | edit source]
- IAS - Increased Attack Speed/Initial Attack Speed. Often just "AS" in Diablo 3 terminology.
- ID - Identify.
- Idiot Arrow - Joking term for the arrow that appears on the map to point towards the bounty target when it is far away. Appears after one minute in Patch 2.3.
- IK - Refers to the Immortal King item set, which is popular with Barbarians.
- Ilvl - Item Level, an important property of items which is crucial in determining the modifiers, legendary type, and more. Displayed on the item tool tip in Diablo 3.
- Imba - "Imbalanced," a term for items, skills, or other game features that are thought to be imbalanced. Also "OP."
- Ind - Indestructible. Also "indy" or "indes."
- Inv - Inventory.
- Ironborn - A term for characters who are self-found, as opposed to using the Auction House to obtain their gear. Many players wish for official game mode support for this, but no Blizzard comment on it has been heard.
- Ironman - A Life off the Land-related play style that does not allow characters to return to town or interact with NPCs in anyway, other than as required to complete quests.
- ISO - "In Search Of," as in "ISO dueling game." Can also be used in trading talk.
- ITD - Ignore Target's Defense.
- Item linking -- A long-anticipated[2] system that provides stats and info about items in-game, enabling easy item display/discussion with other players. Enabled in Diablo III through Battle.net chat by holding shift + left click on an item with a chat dialogue already open.
J[edit | edit source]
- JW - Jay Wilson, Diablo 3 Game Director, 2006-2012. Extremely popular in the community until May 15, 2012, and controversial thereafter.
K[edit | edit source]
- KB - Knockback.
L[edit | edit source]
- Lag - Lag is also often used in reference to video games to describe the delay (or latency) between an action by a player and the reaction of the game.[3]
- LaK - or "LpK" Life After/Per Kill. (Originally LAEK, or "Life After Each Kill" in Diablo 3.) An item modifier that awards a set amount of life for each monster killed. Useful to keep topped off while rolling through trash mobs, this affix is less desired than Life per Hit (LpH) since Life per Kill does not help during Elite fights.
- LCS - The Lying Character Screen. The Diablo 2 Character window was notorious for displaying incorrect information. Diablo 3's is much more accurate and complete.
- LeapQuake - Refers to the high end Barbarian set Might of the Earth, which creates Earthquakes when the skill Leap is used.
- Leech - (noun) One who leeches. (Experience or items from other, more active players. Usually a derogatory term)
- Leech - (verb) To gain health as a percentage of damage dealt. (Diablo 2 featured Life and Mana leech.)
- Leg - Legendary, as in the classification of special items in Diablo 3. Set Items are included in the "Legendary" classification in Diablo 3. (Legendary items were called "Unique" in previous Diablo games.)
- Legacy - Legendary items found prior to Diablo 3 v1.04. Legacy Legendary and Set items generally have much worse stats than the later versions. All Set Items were renamed in v1.04 to distinguish them from Legacy versions, and mixing legacy and new pieces from the same set will not generate partial set bonuses.
- Legacy Nat's - Legacy version of Natalya's Solace item set. This is one exception to the "Legacy items are worse" rule, due to a bug that granted extra Discipline generation from the Legacy version of this set.
- Live - Refers to the current version of a game that is live and on the public servers. As opposed to the internal test version, a beta test version, a game demo version, etc.
- legit - legitimate item, not a dupe or a hack. Also used in a more general sense.
- LFFS -- Life for Fury Spent, an item affix also found on some Barbarian skills. It provides X amount of life per each point of Fury spent, healing the Barbarian as he uses his Fury-spending skills.
- LFSS -- Life for Spirit Spent, an item affix also found on some Monk skills. It provides X amount of life per each point of Spirit spent, healing the Monk as he uses his Spirit-spending skills.
- LL - Life Leech.
- LLD - Low level dueling. PvP dueling characters at a pre-set level to limit their equipment choices and skill options. Also vLLD (very low level dueling), and mLD (medium level dueling).
- LoD - Lord of Destruction. The Diablo II expansion. Also referred to as D2X.
- LoH - Life on Hit, a valuable item modifier that grants X amount of hit points with every hit that lands. (Misses or hits on shielded targets do not generate LoH.
- LotL - Live off the Land. A play style in which characters use only items they find themselves in that game, and do not bring in any items from outside the game. Purists do not even allow themselves to repair items or use anything bought from NPCs.
- LpK - Life per Kill, also LaK/Life After Kill. A skill and item property (a secondary affix) that grants X amount of life (generally 2000-5000) for each enemy killed.
- LS - Locust Swarm, a Witch Doctor skill.
- LS - Life Steal, more often called "LL" for Life Leech. Very powerful healing affix in Diablo 3 vanilla -- no longer found on items and of no function at level 70 in Reaper of Souls.
- Lvl - Level.
M[edit | edit source]
- M6 - Refers to the full six item bonus from the Embodiment of the Marauder Demon Hunter set.
- Machine - Refers to the Infernal Machine end game event.
- Main - Refers to a player's main character on their account. As opposed to "Alt" characters and "mules."
- Mainstat - Each class has one stat (attribute) that contributes to their damage output, making this the most important to attempt to raise via equipment bonuses. (in terms of DPS) than the others. Str = Barbarian, Dex = Monk and Demon Hunter, Int = Witch Doctor and Wizard.
- Manti - The Manticore (db), a legendary crossbow that's the BiS ranged weapon for Demon Hunters.
- Mar - Also Marq. Refers to the Marquise gem, the new highest level 15 gem added in v1.07.
- Mat - Material. Refers to objects required for crafting recipes.
- Meat shield - A character or pet that fights at melee range and takes the brunt of the enemy attack. Also tank.
- Mempo - The Mempo of Twilight (db), a legendary helm that's a potential BiS for all classes.
- Meph - Mephisto. The Act 3 Act Boss in Diablo 2. Brother to Baal and Diablo and one of the three Prime Evils.
- Merc - Mercenary. They are called Followers in Diablo 3 since they aren't paid.
- Metcon - A humorous portmanteau combining "retcon" with "Chris Metzen," Blizzard's lead story artist. Metzen is known for rewriting the story in older games to fit new ideas, and there are several such modifications in Diablo 3. Most famously, the Dark Wanderer was changed from an anonymous warrior to King Leoric's oldest son Adian. (Who didn't previously exist.)
- MF - Magic Find.
- Mitigation - Mitigation means to lessen, such as resistances or armor mitigating the amount of damage taken from a type of attack.
- MJ's - Refers to the Manajuma's Ornaments item set, a Witch Doctor-only ceremonial dagger and mojo.
- ML - Mana Leech. An essential property for most classes in Diablo 2, it is not found in Diablo 3 which has only Life Leech and uses Mana only for the Witch Doctor's resource. Many other methods exist to rapidly refuel resources, but none return a % of damage dealt, as Life Leech does.
- MLD - Mid Level Duel. Characters used for dueling at a set maximum level to limit their skill and equipment use. See also vLLD and LLD.
- MM - Magic Missile, a Wizard skill.
- Mobs - "Monsters or Bosses," a general term for "monsters" used in RPGs. Can be confusing at times as the base word seems to imply a plural, when it might refer to a single target.
- Mod - Modifier, also referred to as "Affix." These are (often random) properties that modify or add properties to an item, Elite monster, or other game feature.
- Mod - Moderator. A person responsible for moderating a forum or channel. The Blizzard CMs are also forum mods for Battle.net.
- Mod - Player-modified version of a game, popular in Diablo 1 and Diablo 2. There are no player-made mods permitted in Diablo 3.
- MP - Multi-Player.
- MP - Monster Power. A game system allowing players to custom set their desired difficulty and level of reward from 0 to 10. Introduced into Diablo III in Patch 1.04.
- MS - Multi-Shot. A mod available to boss monsters in Diablo 2. Seen in Diablo 3 during development, but not present in the release client.
- MS - Multishot is a ranged attacking Demon Hunter skill]].
- MS - Movement Speed, the rate at which characters proceed. Also known as "FM" for "Faster Movement." The term was FRW (Faster Run/Walk) in Diablo 2, since that game had a walk and run speed, while Diablo 3 characters have just one gait and infinite stamina.
- MSLE or MSLEB - Multi-Shot Lightning Enchanted. Extremely dangerous combination of boss mods in Diablo 2, prior to v1.10. No comparable creature exists in Diablo III as none of the Boss Modifiers pair up to such deadly effect.
- Mules - characters used to store extra items. Necessary in Diablo II due to the huge variety of items and minimal stash space. Less prevalent in Diablo III due to the 10 character limit.
- Muling - moving items from one character to another for storage or onto a character to be used. Either mules or ATMA (D2 single player only).
- MW - Magic Weapon, a buffing Wizard skill.
N[edit | edit source]
- N00b - Newb. Nub. Newbie. Newcomer to the game. (Generally used as an insult).
- Nat's - Items from the Natalya's Solace item set. As in, "I found Nat's ring but the RNG sucked."
- NDA -- Non-Disclosure Agreement. What visitors to Blizzard must often sign as a pledge of secrecy. Gaming-related NDAs generally have an expiration date, forbidding visitors or media to report on events until some future date.
- NDE - Near Death Experience, a common term for a character just barely surviving a dangerous situation. In Diablo 3 this is the name of a Monk passive skill (db), and the game also awards achievements for dropping to very low health and surviving.
- Necro - The Necromancer. Also "nec" and "nerco." A Diablo II character, seen in Diablo 3 as an NPC but often fan-requested as a new character in D3X or D3Y.
- Nerf - To make something in the game easier or less dangerous. Named from the foam-rubber toys.
- Ninja loot - A verb that refers to the common Diablo 2 practice of darting in ahead of another player to grab the item drop. "Some remora ninja looted the Windy I got from Baal!" No longer a factor in Diablo 3 with individual drops for each character.
- NG - New Game/Next Game.
- NM - Nightmare. The second level of difficulty in Diablo 1, 2, and 3.
- Norm - Normal. Usually refers to the first level of difficulty in the Diablo games.
- No-Twink (Untwinked) - No-twink groups and players use and equip only what they find specifically with that character, rather than bringing in items, usually much higher level items, found by others. See also Ironborn.
- NPC - Non-Player Character.
- NYI - Not Yet Implemented. Common acronym on game features during development, seen on many skill icons and other interface elements in early Diablo 3 demos.
O[edit | edit source]
- OBO - Or Best Offer. A trading term used in negotiation.
- One-shot - To die or kill with a single hit. When players suffer this fate they generally blame a faulty game mechanic.
- orgset - Organ set. The three Demon parts required in the Infernal Machine event.
- OP - Overpowered, to refer to something in the game, monster, skill, item, etc, that seems unfairly strong.
- OP - Original Poster. Refers to the first person to start a forum thread, news post, etc.
- OS - open socket. An item with a socket that has no gem placed in it. A crucial distinction in Diablo 2 where unsocketing was long impossible, though largely irrelevant in Diablo 3 where unsocketing is cheap (aside from the Marquise gem.)
- OWE - One With Everything, a powerful Monk passive skill that raises Res All to match the highest individual attribute. Considered mandatory by most Monks and constantly threatened with redesign by the developers (through v.107).
P[edit | edit source]
- Pally - Paladin, Diablo 2 character. Often rumored to return in D3X or D3Y.
- P# - Paragon level number. P1, P2, P7, P10, etc.
- Paragon - The Paragon level system was added to Diablo III in Patch 1.04. It added 100 Paragon levels that began after a character reached level 60. Each Paragon level provides +3% Magic Find and Gold Find as a passive bonus, plus the normal attributes granted with a level up.
- Parked/parking - Leading a dangerous or inconvenient monster away, then running away quickly enough to ditch it and leave it lost there, out of AI range from any players.
- perm - A purported way of making a duped item not *poof*. (Vanish as a dupe.) These were common in Diablo II, and were almost always nonfunctional scams.
- perma - A term used to mean "permanent" as in an effect, often some type of crowd control that can be maintained indefinitely. Perma-stun, perma-frozen, perma-vault, etc.
- pets - A general term for player-summoned creatures that act as physical entities, not just spell effects. Examples include the Witch Doctor's Mongrels and Gargantuan, the Demon Hunter's Boar Companion, and the Monk's Familiars. Followers are sometimes also grouped into this classification. See also "minion" and "tank".
- PK - Player killing. Usually associated with ambushing players to kill them. A form of PvP not to be confused with dueling. PKing is not possible in Diablo III, since there is no nonconsensual PvP.
- PM - Private Message, whether in game, forums, chat rooms, or other.
- Pool -- Pool of Reflection.
- Porter - Teleporting Boss.
- Pots - Potions.
- Primary stat - See mainstat. The one attribute that boosts a class' damage.
- Proc - "Process" or "Special Procedure." Means chance of a skill or item effect to be activated under certain circumstances, often tied to landing critical hits in Diablo 3.
- PTR - Public Test Realm (often called "Patch Test Realm.") where upcoming Diablo 3 patches can be tested by players before they go live on the full public servers.
- Purist - Characters who only use items they found themselves. No trading, transferring of items from other characters, or Magic Finding. See also Ironborn.
- PvE - Player versus Environment. Also PvM.
- PvM - Player versus Monster. Also PvE.
- PvP - Player v Player combat. Dueling. Not to be confused with PKing.
- PW - Password.
Q[edit | edit source]
- QoL - Quality of Life, a minor change or improvement that makes the process of playing more enjoyable, such as easier/quicker picking up items, crafting, salvaging, etc.
- QQ - Net slang/emoticon for crying or complaining. Originally Q_Q to symbolize two eyes with tears. "QQ more, noob."
- quadfecta - A trifecta item (Attack Speed, Critical Damage, Critical Chance) plus another great offensive mod, usually +average damage or 150+ mainstat. AKA "fourfecta."
- quintfecta - Or "quinfecta." A trifecta item with two other great offensive stats. AKA "fivefecta."
R[edit | edit source]
- r - Ready. This is the standard signal among players in a group before triggering a monster urn/shrine or entering a treacherous area.
- Rage quit - Often written /ragequit. Signifies a player who has grown furious with some aspect of a game (or technical problem) and announces that he's giving up playing it. (Unsympathetic onlookers often mock these tantrums as temporary.)
- Raid - A boss battle or other mission in an MMORPG that requires the coordination of multiple players to defeat. There are no raid events in the Diablo games, unlike most other ARPGs such as WoW.
- RD - Reflects Damage, an Elite Affix considered one of the most dangerous in the game, until partially nerfed in v1.07
- Reagent -- An ingredient of some type required to perform an action or craft an item. For instance, gems and tomes and gold are reagents required for the gem upgrading recipes. Generally called materials in Diablo 3.
- Regen - Regeneration, usually of health, though it may refer to resources as well.
- remora - Remoras are weak characters who attach themselves to more powerful characters, following them around and living on their scraps. A common site in Diablo 2 cow runs, but not as common in Diablo 3, and less annoying thanks to the removal of ninja looting in Diablo 3.
- Req - Requirement.
- Res - Resistance.
- Res All - Or "All Res." (Or RA or AR.) A valuable item modifier that adds Resistance to All Elements.
- Resource - Each class in Diablo 3 has a unique resource that's spent to fuel their attacks and abilities. Barbarian Fury, Demon Hunter Discipline/Hatred, Monk Spirit, Witch Doctor Mana, and Wizard Arcane Power.
- RL - Real life (the messy and often unpleasant world found away from the computer screen).
- Rlvl - Required Level. Level reqs often exist to limit twinking.
- RMAH - Real Money Auction House. Branch of the Auction House that uses real world money, rather than in-game gold.
- RMT - Real Money Trading. Selling game items for real world cash money. Prohibited by Blizzard in Diablo II and generally frowned on by gamers. Allowed and officially endorsed via the Real Money Auction House in Diablo III.
- RNG - Random Number Generator. Algorithms used in computing when an outcome needs to be as random as possible. Often beseeched like a pagan god by players frustrated by their inability to "beat" the random nature of a game, "These drops suck. My RNG sucks today".
- RtM - Read the Manual. What no one ever actually does.
- roll - The random array of affixes on an item. The occasional item with good mods is said to have "a good roll." See RNG and drop.
- root - Refers to crowd control effects that stick a player or monster in place.
- RoRG - Ring of Royal Grandeur, legendary ring added in Reaper of Souls. A1 Bags only.
- RoT - Rain of Toads a Witch Doctor skill.
- Rubber band - Often cited as "Rubberbanding." The result of a desynch between the server and the client, where a character or monster appears to have moved, only to suddenly bounce back to the previous location when the server corrects the location. A source of great player frustration, most often seen in Diablo 3 with fast movement skills such as Furious Charge or Tempest Rush.
- run - To repeatedly kill the monster or monsters in a certain area in order to gain items or experience. Also "farm."
- Rush - Also turbo or taxi. To use a high level character to assist a lower level character(s) in moving quickly through the game.
S[edit | edit source]
- S/E - Save and exit. Usually to avoid an untimely death. Considered poor form in some circles, especially Hardcore. See also "chicken hack."
- SC - Soft Core. Non-Hardcore characters. Often used pejoratively by Hardcore players.
- Screenshot - An image taken from the game, released in the hundred pre-game as promotion, and taken in-game by the PrtScn key. Screenshots are stored, by default in Windows, on your C: drive in the "Documents\Diablo III\Screenshots" folder.
- Self-found - An item a character or player found themselves and thus knows is legit. Can refer to a character, as in "untwinked."
- SH - Soul Harvest, a powerful Witch Doctor skill.
- Single Pass - going through the game without re-running an area. Diablo III is designed (like WoW) to let characters achieve the highest possible level (60) from (roughly) a single pass, rather than requiring endless grinding to reach the higher levels, as D2 did. This changed considerably with the introduction of the Paragon system.
- Sheablo - A portmanteau combining "she" and "diablo" to refer to the pre-game suspicion that Diablo would occupy a female body in Diablo 3, presumably Leah. (Proven correct upon release.) Extensive fan speculation and developer non-denials about this can be seen in Diablo 3 news from 2009-2012: [4] [5] [6] [7]
- Shenlong's - Refers to either of the Monk fists found in Shenlong's Noble Path item set.
- slivering - taking a monster down to the bare minimum (a sliver on the health bar) of life without killing it. Usually done to switch into Magic Find gear for the kill, or to let a weaker character or Follower get the last hit.
- Smart drops -- Added in Loot 2.0 and causing a dropped item to be very likely to roll of the correct type for the character who found it, with the appropriate mainstat.
- Snapshot -- A term for item or bonus effects that are locked in at one point, instead of changing constantly.
- Softcore -- An unofficial term for "normal" mode characters, i.e. not hardcore characters.
- Spam -- In gaming, a verb that refers to an action that is repeated over and over again. "That Demon Hunter was totally spamming Multishot."
- SoJ - The Stone of Jordan, a Unique Ring introduced in Diablo 2 and returned in Diablo 3, with very different stats.
- Sorc - Also Soso, Sasa. Sorceress. D2 character, superseded by the Wizard in Diablo 3.
- SP - Single Player. Usually refers to single-player mode.
- spiky - Also "bursty." Refers to damage output (usually taken by a player) that is a huge burst all at once, rather than more steady damage over time. The combat system in Reaper of Souls was redesigned to eliminate most spiky damage.
- S/S - Sword/Shield, equipping both at once. Also "Sword and Board." The Crusader was designed to function this way, with various shield skills.
- SS - Stone Skin. Early name for the Wizard skill now called Diamond Skin.
- SS - Smokescreen, a Demon Hunter skill.
- SS - Sharpshooter, a Demon Hunter passive skill.
- SS - Seismic Slam, a Barbarian skill.
- SSS - Also "7S". Seven Sided Strike, a Monk attack skill.
- SNS - "Shock-Nado-Shards." Better known as the "CM" (Critical Mass) Wizard build popular in Diablo 3. (And nerfed in Reaper of Souls. It uses Storm Armor:Shocking Aspect + Energy Twister + Diamond Skin:Diamond Shards as the three main spammed attack skills.
- ST - Slow Time, a Wizard skill.
- Stack - Term refers to adding multiple bonuses of the same type, via skills with counters or other such game features.
- STI - Seize the Initiative, a Monk passive skill.
- STR - Strength, one of the four attributes and the mainstat of the Barbarian and Crusader]].
- Strat - Strategy. Techniques including equipment and builds to create a powerful character.
- Survival bonus - A bonus granted for not dying. Pools of Reflection offer such a bonus.
- SV - Spirit Vessel, a passive Witch Doctor skill.
- SW - Spirit Walk, a Witch Doctor movement and escape skill.
- SW - Sweeping Wind, an offensive Monk skill that creates a sort of wind-aura, dealing steady damage to all nearby targets.
- SW - (Also S&W.) Sword and Board, refers to equipping a one-handed weapon with a shield. Originally "Sword/Shield."
- Synch - Refers to synchronizing with the server, thus going back to normal. Can be done intentionally by players through instant movements (teleportation, waypoints, portals) to defeat a desynched state, or automatically by the server via rubber banding.
- Synergy - Skills that directly boost or are boosted by points in other skills. Very common in D2, especially after v1.11. Less common in Diablo 3, and mostly seen via passive skills.
T[edit | edit source]
- T4T - "Thanks for trade."
- Tal's - Refers to Tal Rasha's Sacrifice an item set, or one of the items in that set.
- Tank - A character or pet/minion that goes toe-to-toe at melee range. Used as a noun or a verb. Also meat shield.
- TDP -- The Diablo Podcast.
- TE (Tele) - Teleport. A Wizard skill.
- TG - Treasure Goblin, AKA "Gobby," the harmless, maddening bonus monster in Diablo III.
- Tinfoil Hat - A classic joking reference to conspiracy theories and paranoia, which runs rampant amongst online gaming fans. Blizzard has made light of it in the past via April Fool's jokes.
- ToC - Trail of Cinders, a demon hunter rune effect in the Vault skill. ToC was briefly OP due to a bug in patch 1.0.3 that raised the damage to 1500% weapon damage (rather than the intended 300% weapon damage.)
- ToS - Terms of Service. The fine print no one reads before installing or updating software. Violating it can get your Diablo 3 account suspended or banned. See also EULA.
- TP - Town Portal. Formerly found in scroll form.
- Transferring - Interchanging items between characters, including activities referred to as muling, twinking and storing.
- Trash mobs - Refers to "normal" monsters, not bosses or champions or the like that are basically just cannon fodder, almost immediately chewed up and spit out by most characters.
- Tempest Horse - Colloquial nickname for the Crusader's Steed Charge skill, playing on its similarity to the Monk's Tempest Rush skill.
- TR - Tempest Rush, a Monk movement skill that can be made the centerpiece of a specialized fast movemetn farming build.
- Tricross - Refers to Blackthorn's Duncraig Cross, the amulet (db) from Blackthorne's item set when it rolls with a [trifecta]]. The amulet has Attack Speed inherently, so to achieve the trifecta it needs to roll Critical hit Damage and Critical hit Chance in the two random modifiers; a very lucky and uncommon roll, and one that's both powerful and very valuable.
- Trifecta - Refers to an item with the three most sought offensive stats: critical hit damage, critical hit chance, and attack speed. In Loot 2.0 and Reaper of Souls most players consider mainstat as the most valuable third offensive modifier, replacing Attack Speed. See also quadfecta and quinfecta.
- Trolling - Making provocative, controversial or offensive remarks, intended to create a confrontational response. Usually found in forums or news comments.
- Twink/Twinked/Twinking - To give high quality items to new characters, usually other characters on your own account. "Twinking" is the process of doing this. "Twinked" refers to a character who has been so equipped. Twinking is most often done to benefit brand new characters in the leveling up process, but the term can also refer to passing down end game gear from your main to an alt.
Trading Terms[edit | edit source]
These are listed throughout this page, but also collected here for thematic convenience.
- B/O - Best Offer. Used in trading items.
- BIN - Buy It Now. A fixed price, no negotiation.
- BO or B/O - Buyout. To purchase something instantly at the Buyout set price in the Auction House.
- C/O - Current Offer. Used when trading different items.
- Commodity -- Auction House term for items such as materials and gems that are sold in bulk, largely for use in Crafting.
- DIS - Desperately In Search of.
- DL - deadline in a trade EG DL10 = 10 hours before close
- GAH - Gold Auction House. As distinct from the RMAH (Real Money Auction House).
- ISO - "In Search Of," as in "ISO dueling game." Can also be used in trading talk.
- OBO - Or Best Offer. A trading term used in negotiation.
- RMT - Real Money Trading. Selling game items for real world cash money. Prohibited by Blizzard in Diablo II and generally frowned on by gamers. Allowed and officially endorsed via the Real Money Auction House in Diablo III.
- T4T - "Thanks for trade."
- WTB - Willing to Buy. Tag for item a player is seeking to acquire via trade.
- WTS - Will to Sell. Tag for an item a player is seeking to trade away.
- WTT - Willing to Trade. Tag for a desired trade, where a player lists the item(s) they want and the item(s) they will accept in exchange.
- WUG - "What you got?". Common trade query meaning "What do you have to offer?"
U[edit | edit source]
- Uber -- Awesome, Ultimate, Elite. Often used ironically.
- UEE -- Diablo III: Ultimate Evil Edition console version of Reaper of Souls.
- UI -- User Interface. Also GUI, Graphical User Interface.
- Unid or Un'ID'ed -- Unidentified item. Item stats are set at the time of creation, not when they are IDed, so this is merely an awaited discovery, not a changed state.
- Untwinked -- Characters using only what they find. See twink. Also Ironborn.
V[edit | edit source]
- Vanilla - The plain, regulation version of a game. Unmodded, or the base game before expansion packs.
- VIT - Vitality, one of the four attributes in Diablo.
- Vlld - Also vLLD. Very low level dueling, usually level 9 in Diablo II. This greatly limits the skills and equipment that can be used, and simplifies the dueling experience somewhat. See also LLD and MLD.
- VQ - Vision Quest, a Witch Doctor passive skill.
W[edit | edit source]
- WC - War Cry, a Barbarian buff. (Also the generic term for all such skills in Diablo 2. They are officially called "shouts" in Diablo 3
- WD - Witch Doctor, a Diablo 3 character class.
- Weap - Weapon.
- WiP - Work in Progress.
- Wiz - Wizard, a Diablo 3 character class.
- WKL - Refers to the Legendary Fist weapon Won Khim Lau (db), a Monk-only weapon which can't roll with the highest DPS, but has a +[15-25%] Lightning damage property that makes it much more viable for Monks using lightning-intensive skills, such as the very popular Fists of Lightning (db) skill.
- Woot - w00t. Sound effect meaning "Yippee!"
- WotB - Wrath of the Berserker, a powerful Barbarian skill.
- WoW - World of Warcraft. Blizzard's other RPG.
- WoZ - Wall of Zombies, one of the Witch Doctor skills, much more popular before release than afterwards.
- WP - Waypoint.
- WTB - Willing to Buy. Tag for item a player is seeking to acquire via trade.
- WTS - Will to Sell. Tag for an item a player is seeking to trade away.
- WTT - Willing to Trade. Tag for a desired trade, where a player lists the item(s) they want and the item(s) they will accept in exchange.
- WUG - "What you got?". Common B.Net Trade talk meaning "What do you have to offer?"
- WW - Whirlwind. A Barbarian combat skill found in Diablo 2 and Diablo 3.
X[edit | edit source]
- Xbow - Crossbow. Diablo 3 adds one-handed versions as well, for Demon Hunters only.
- XP - Experience.
Y[edit | edit source]
- YMMV - Your Mileage May Vary. Meaning your results may be different from someone else.
Z[edit | edit source]
- Zanmato -Using a VERY cheap skill to kill something.
- ZB - Zombie Bears, a rune effect in Zombie Charger and one of the most powerful Witch Doctor attack abilities.
- ZD - Zombie Dogs, a Witch Doctor summoned pet. AKA "Mongrels," their original and generally-preferred name.
- Zerk - Refers to Berserk, a D2 Barbarian skill. There is no Berserk skill in Diablo III, though earlier in D3's development there was a Barbarian Berserker Skill Tree. There is a Cultist Berserker monster.
- ZK - Zoltan Kulle, the NPC and boss monster.
- Zon - Amazon, a Diablo 2 character.
- Zuni's - Refers to Zunimassa's Whispers (db) or one of the items in that item set.