Difference between revisions of "Ball of Lightning"

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(Created page with 'Ball of Lightning is a Wizard trait. It creates a ball of lightning that hovers near the Wizard, periodically striking nearby enemies for highly variable damage. This skill i…')
 
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Ball of Lightning is a [[Wizard trait]]. It creates a ball of lightning that hovers near the Wizard, periodically striking nearby enemies for highly variable damage. This skill is essentially the Diablo III version of the Diablo II Sorceress' {{iw|Thunder_Strike Thunder Strike}}.
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<span style="color:red;">'''All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the [[skills]] page for current skill information.'''</span>
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Ball of Lightning is a [[Wizard trait]]. It creates a ball of lightning that hovers near the Wizard, periodically striking nearby enemies for highly variable damage.
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This skill is essentially the Diablo III version of the Diablo II Sorceress' {{iw|Thunder_Storm Thunder Storm}}.
  
 
==Ball of Lightning Properties==
 
==Ball of Lightning Properties==
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[[category:Archives]]

Latest revision as of 19:40, 3 August 2011

All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Ball of Lightning is a Wizard trait. It creates a ball of lightning that hovers near the Wizard, periodically striking nearby enemies for highly variable damage.

This skill is essentially the Diablo III version of the Diablo II Sorceress' Thunder Storm.

Ball of Lightning Properties[edit | edit source]

Ball of Lightning

  • Clvl Req: 31
  • Description: Periodically strike a nearby enemy for lightning damage.
  • Max points: 1
    • Rank One: Strikes for 1-120 lightning damage.
  • Lore: Not yet known.

The highly-variable damage makes this one quite unpredictable. Also keep in mind that spell damage in Diablo III is largely determined by equipment and other bonuses; 120 damage from a spell is a huge number, relatively speaking. Even 60.5, the average, is quite substantial.


Classes[edit | edit source]

This is a Wizard-only trait.


Synergies[edit | edit source]

None known.