Difference between revisions of "Weapon Master"

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<span style="color:red;">'''All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the [[skills]] page for current skill information.'''</span>
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Weapon Master is a [[trait]] possessed by the [[Wizard]]. It increases the damage done by spells and weapons when wielding a sword, axe, or mace.
 
Weapon Master is a [[trait]] possessed by the [[Wizard]]. It increases the damage done by spells and weapons when wielding a sword, axe, or mace.
  
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Latest revision as of 19:28, 3 August 2011

All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Weapon Master is a trait possessed by the Wizard. It increases the damage done by spells and weapons when wielding a sword, axe, or mace.


Weapon Master Properties[edit | edit source]

Weapon Master

  • Clvl Req: 15
  • Description: Increases damage done by spells and weapons when the Wizard is wielding a sword, an axe or a mace.
  • Max points: 3
    • Rank One: Unknown.
    • Rank Two: Unknown.
    • Rank Three: Unknown.
  • Lore: Not yet known.


Classes[edit | edit source]

This is a Wizard-only trait.


Synergies[edit | edit source]

A trait to use only if your Wizard is wielding a sword, axe, or mace all or most of the time. Any battle mage using Magic Weapon will consider this trait essential.

Compare to two other traits: