Difference between revisions of "Ritual of Blood (skill)"
DxAxxxTyriel (talk | contribs) |
m |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | ''' | + | <span style="color:red;">'''This skill was removed from the game prior to Blizzcon 2010. This article is preserved for archive purposes. See the [[Witch Doctor skills]] article for current skill information for this class.'''</span> |
+ | |||
+ | |||
+ | '''Ritual of Blood''' is a tier IV [[skill]] in the [[Spirit Skill Tree]], which causes a percentage of the mana cost of spells to be paid in health. | ||
+ | * [[Ritual of Blood (trait)|Ritual of Blood]] trait, added in 2010, with the same name and very similar properties. | ||
Line 9: | Line 13: | ||
<!-- |portrait-width= --> | <!-- |portrait-width= --> | ||
|active= Active | |active= Active | ||
− | |name= | + | |name= Ritual of Blood |
|ranks= 5 | |ranks= 5 | ||
|user= Witch Doctor | |user= Witch Doctor | ||
Line 23: | Line 27: | ||
|cooldown= None | |cooldown= None | ||
|synergies= Unknown | |synergies= Unknown | ||
+ | |catexclude= | ||
}} | }} | ||
The Witch Doctor performs a ritual of blood, using his own life force to cast spells. | The Witch Doctor performs a ritual of blood, using his own life force to cast spells. | ||
Line 29: | Line 34: | ||
==Skill Design== | ==Skill Design== | ||
− | This skill works much like Hunter Aspects in World of Warcraft, it will only work when it is active, and can be activated/deactivated at will. This skill has moderate use, since it only pays 20% of the cost in health, still requiring 80% to be payed in mana (assumed). However, if combined with [[Spirit Vessel]], this skill might become more useful when spamming spells to take down a tough enemy. | + | This skill works much like Hunter Aspects in World of Warcraft, it will only work when it is active, and can be activated/deactivated at will. This skill has moderate use, since it only pays 20% of the cost in health, still requiring 80% to be payed in mana (assumed). However, if combined with [[Spirit Vessel (skill)|Spirit Vessel]], this skill might become more useful when spamming spells to take down a tough enemy. |
Line 87: | Line 92: | ||
− | {{ | + | {{Skill_navbox_Witch Doctor}} |
{{Skill_navbox}} | {{Skill_navbox}} | ||
+ | |||
+ | [[Category:Witch Doctor skill archive]] | ||
+ | [[Category:Spirit skills]] | ||
+ | [[Category:Archives]] | ||
+ | [[category:skill archive]] |
Latest revision as of 20:17, 18 August 2011
This skill was removed from the game prior to Blizzcon 2010. This article is preserved for archive purposes. See the Witch Doctor skills article for current skill information for this class.
Ritual of Blood is a tier IV skill in the Spirit Skill Tree, which causes a percentage of the mana cost of spells to be paid in health.
- Ritual of Blood trait, added in 2010, with the same name and very similar properties.
Contents
Background[edit | edit source]
Diablo III Skill [e] | |
---|---|
Ritual of Blood Active, 5 ranks | |
Used by: | Witch Doctor |
While active, X% of all mana costs are paid for with health | |
Type: | Buff |
Quantity: | Duration |
Effect: | Self |
School: | Magical |
Mana cost: | None |
Cast time: | None |
Duration: | None |
Cooldown: | None |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor performs a ritual of blood, using his own life force to cast spells.
Skill Design[edit | edit source]
This skill works much like Hunter Aspects in World of Warcraft, it will only work when it is active, and can be activated/deactivated at will. This skill has moderate use, since it only pays 20% of the cost in health, still requiring 80% to be payed in mana (assumed). However, if combined with Spirit Vessel, this skill might become more useful when spamming spells to take down a tough enemy.
Skill Rank Table[edit | edit source]
(legend (A) = Assumed)
- Rank: 1/5
- While active, 4% of all mana costs are paid for with health.
- Mana Cost: None
- Rank: 2/5
- While active, 8% of all mana costs are paid for with health. (A)
- Mana Cost: None
- Rank: 3/5
- While active, 12% of all mana costs are paid for with health. (A)
- Mana Cost: None
- Rank: 4/5
- While active, 16% of all mana costs are paid for with health. (A)
- Mana Cost: None
- Rank: 5/5
- While active, 20% of all mana costs are paid for with health. (A)
- Mana Cost: None
Synergies[edit | edit source]
- None known.
Skill Rune Effects[edit | edit source]
- None known.
Development[edit | edit source]
Ritual of Blood was first seen in the BlizzCon 2009 demo, and is a new skill. It is unknown if this skill was iterated, at least publicly.
Media[edit | edit source]
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Ritual of Blood have been seen:
Related Articles[edit | edit source]
References[edit | edit source]
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|