Difference between revisions of "Reference"
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==Numbers== | ==Numbers== | ||
* '''1337''' -- Leet as in 'leet speak'. Also "l33t." Originally meant as elite. Now usually used ironically. | * '''1337''' -- Leet as in 'leet speak'. Also "l33t." Originally meant as elite. Now usually used ironically. | ||
− | * '''10 chars''' - All posts made on the [[Diii.net]] forums need 10 characters to be able to be posted. | + | * '''10 chars''' - All posts made on the [[Diii.net|Diablo.IncGamers.com]] forums need 10 characters to be able to be posted. This phrase is added to "yes" or "no" type replies to reach the minimum length requirement. |
* '''1H''' - one-handed weapon. | * '''1H''' - one-handed weapon. | ||
* '''2H''' - two-handed weapon. | * '''2H''' - two-handed weapon. | ||
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* '''AoE''' - [[Area of Effect]]. A spell that targets an large area, dealing damage (or benefits) to anything in the vicinity. | * '''AoE''' - [[Area of Effect]]. A spell that targets an large area, dealing damage (or benefits) to anything in the vicinity. | ||
* '''AP''' - [[Arcane Power]], the [[Wizard]] [[resource]] that replaced [[Instability]], which replaced [[mana]]. | * '''AP''' - [[Arcane Power]], the [[Wizard]] [[resource]] that replaced [[Instability]], which replaced [[mana]]. | ||
− | * '''AR''' - [[Attack Rating]]. | + | * '''AR''' - [[Attack Rating]], a "to/hit" rating from Diablo 2. This game system did not return in Diablo 3. |
− | * '''AS''' - Arreat Summit, the [[Arreat Summit|level]] or [[Battle.net]]'s official website for ''[[Diablo II]]'' at [[Blizzard Entertainment|Blizzard's]] site. | + | * '''AS''' - Arreat Summit, the Diablo 2 [[Arreat Summit|level]] or [[Battle.net]]'s official website for ''[[Diablo II]]'' at [[Blizzard Entertainment|Blizzard's]] site. |
+ | * '''[[AS]]''' - Attack Speed, a very popular item mod in Diablo III. A "trifecta" is an item with AS, [[CHC]], and [[CHD]]. Also called IAS (Increased Attack Speed, as it was called in Diablo 2.) | ||
* '''ASAP''' - As soon as possible. | * '''ASAP''' - As soon as possible. | ||
− | * '''Asn/asa/assy/sin''' - [[Assassin]]. | + | * '''Asn/asa/assy/sin''' - [[Assassin]], the Diablo 2 character. |
* '''ATM''' - At the Moment. | * '''ATM''' - At the Moment. | ||
− | * '''ATMA''' - [[ATMA|'''A''' '''T'''enshi '''M'''uling '''A'''pplication]], which is a single player muling utility | + | * '''ATMA''' - [[ATMA|'''A''' '''T'''enshi '''M'''uling '''A'''pplication]], which is a single player muling utility for Diablo 2. It includes a useful drop calculator. |
<br><br> | <br><br> | ||
==B== | ==B== | ||
* '''B.net'''/'''Bnet''' - [[Battle.net]]. Blizzard's game server for Diablo II. | * '''B.net'''/'''Bnet''' - [[Battle.net]]. Blizzard's game server for Diablo II. | ||
+ | * '''Battle.net 2.0''' - Blizzard's designation for the updated version of their service which debuted with Starcraft II and added many modernized features, not all of them popular with players. | ||
* '''B/O''' - Best Offer. Used in trading items. | * '''B/O''' - Best Offer. Used in trading items. | ||
− | * '''Baba'''/'''Barb''' - [[Barbarian]]. | + | * '''Baba'''/'''Barb''' - [[Barbarian]], Diablo 2 character who returns in Diablo III. |
* '''BB or bb''' -Short for Bye Bye | * '''BB or bb''' -Short for Bye Bye | ||
* '''BBL''' - Be Back Later | * '''BBL''' - Be Back Later | ||
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* '''Blk''' - Block. | * '''Blk''' - Block. | ||
* '''[[Blue]]''' - Used to refer to a post or comment from a Blizzard employee, based on their company color of choice. | * '''[[Blue]]''' - Used to refer to a post or comment from a Blizzard employee, based on their company color of choice. | ||
− | * '''bm''' - Bad manners. Indicating a [[PvP]] ruleset. | + | * '''bm''' - Bad manners. Indicating a [[PvP]] ruleset from Diablo 2 where such combat was ritualized and policed by players. |
− | * '''[[BoA]]''' - [[Bind on Account]]. Items that can be shared between different characters on an account, but can not be traded away from that account. See also [[BoE]] and [[BoP]]. | + | * '''[[BoA]]''' - [[Bind on Account]]. Items such as the [[Hellfire ring]] that can be shared between different characters on an account, but can not be traded or given away from that account. See also [[BoE]] and [[BoP]]. |
− | * '''[[BoE]]''' - [[Bind on Equip]]. Items that can not be removed without being destroyed once they are equipped. | + | * '''[[BoE]]''' - [[Bind on Equip]]. Items that can not be removed without being destroyed once they are equipped. Nothing in Diablo 3 is designated as such. See also [[BoA]] and [[BoP]]. |
* '''Boost''' - also [[rush]] or [[turbo]]. To use a higher level character to help a lower level one advance very quickly through the game, usually in order to gain greater rewards at a later point. | * '''Boost''' - also [[rush]] or [[turbo]]. To use a higher level character to help a lower level one advance very quickly through the game, usually in order to gain greater rewards at a later point. | ||
− | * '''[[BoP]]''' - [[Bind on Pick-up]]. Items that can not be dropped or traded once they are picked up. | + | * '''[[BoP]]''' - [[Bind on Pick-up]]. Items that can not be dropped or traded once they are picked up. No such items are found in Diablo III. See also [[BoA]] and [[BoE]]. |
− | * '''Bp''' - [[Breakpoint]]. A | + | * '''Bp''' - [[Breakpoint]]. A statistical point when something improves. Commonly seen in Diablo 2 since in the 2D game engine all actions were measured in frames per second. |
* '''Brb''' - Be right back. | * '''Brb''' - Be right back. | ||
* '''Brt''' - Be right there. | * '''Brt''' - Be right there. | ||
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* '''BTS''' - [[Blizzard Entertainment|Blizzard]] Technical Support. | * '''BTS''' - [[Blizzard Entertainment|Blizzard]] Technical Support. | ||
* '''BTW''' - By the way. | * '''BTW''' - By the way. | ||
− | * '''Bursty''' - This term refers to damage that is done in [[burst]]s. | + | * '''Bursty''' - This term refers to damage that is done in [[burst]]s, i.e. intermittent spikes of damage, rather than a steady output. |
* '''BvB''' - [[Barbarian]] versus Barbarian [[duel]]ing. | * '''BvB''' - [[Barbarian]] versus Barbarian [[duel]]ing. | ||
* '''BvC''' - [[Barbarian]] v [[Caster]] ([[PvP]]). | * '''BvC''' - [[Barbarian]] v [[Caster]] ([[PvP]]). | ||
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==C== | ==C== | ||
− | * '''CB''' - [[Charged Bolt]], a | + | * '''CB''' - [[Charged Bolt]], a Sorc skill from Diablo 1 and Diablo 2. The Diablo III skill [[Shock Pulse]] was originally named this before the skill title changed during development. |
* '''CB''' - Crushing Blow. | * '''CB''' - Crushing Blow. | ||
− | * '''[[CC]]''' - Crowd Control. Refers to skills that | + | * '''[[CC]]''' - Crowd Control. Refers to skills or effects that slow, snare, confuse, knockback, or otherwise disable or slow targets. |
− | * ''' | + | * '''CC''' - [[Critical hit Chance]]. Also CHC. |
* '''C/O''' - Current Offer. Used when [[trade|trading]] different [[item]]s. | * '''C/O''' - Current Offer. Used when [[trade|trading]] different [[item]]s. | ||
− | * '''CD | + | * '''CD''' - Critical Damage, a much sought item mod in Diablo III. Also CHC, Critical Hit Damage. |
− | * ''' | + | * '''CD/CDam/CDmg''' - Cold Damage in Diablo 2. |
* '''Cg/grats/gz''' - Congratulations. | * '''Cg/grats/gz''' - Congratulations. | ||
− | * '''[[Chain]]''' - Term for a spell or effect that leaps from or connects one enemy to another. [[Entangling Arrow]] and [[Locust Swarm]] are two | + | * '''[[Chain]]''' - Term for a spell or effect that leaps from or connects one enemy to another. [[Entangling Arrow]] and [[Locust Swarm]] are two Diablo III examples. |
− | * '''Chan?''' - Go to channel. | + | * '''Chan?''' - Go to channel, a Battle.net 1.0 sort of chat feature. |
* '''Char''' - [[Character]]. | * '''Char''' - [[Character]]. | ||
− | * '''chippies''' - chipped [[gems]]. These were useful in D2 for various cube recipes, but | + | * '''[[CHC]]''' - Critical Hit Damage. Also CC |
− | * '''CI''' - Cold Immune. | + | * '''[[CHD]]''' - Critical Hit Damage. Also CD. |
− | * '''CL''' - {{iw|Chain_Lightning Chain Lightning}}. Diablo II {{iw|Sorceress Sorceress}} lightning tree attack skill. | + | * '''chippies''' - chipped [[gems]]. These were useful in D2 for various cube recipes, but are virtually worthless very low level gems in Diablo III. |
− | * '''Closed''' - Closed [[Battle.net]]. | + | * '''CI''' - Cold Immune. Diablo 2 term not currently relevant in Diablo 3. |
+ | * '''CL''' - {{iw|Chain_Lightning Chain Lightning}}. Diablo II {{iw|Sorceress Sorceress}} lightning tree attack skill. Also used as a general term for chaining attacks. | ||
+ | * '''Closed''' - Closed [[Battle.net]]. Diablo 2 designation for characters stored on the Battle.net servers and thus more secure. | ||
* '''Clvl''' - [[Character level]]. | * '''Clvl''' - [[Character level]]. | ||
− | * '''CM''' - CM | + | * '''CM''' - CM can refer to A Blizzard "[[Community Manager]]" (like [[Bashiok]]), or to a "Community Member," a Diablo player and fansite reader like you. |
− | |||
− | |||
* '''CO''' - Current Offer, related to [[trade|trading]]. | * '''CO''' - Current Offer, related to [[trade|trading]]. | ||
− | * '''[[Collision]]''' -- A term that refers to objects that can not occupy the same location in a game. There is no player collision in Diablo III, which means that characters, minions, and their spells can not block each other from passing through even the narrowest hallways. | + | * '''[[Collision]]''' -- A term that refers to objects that can not occupy the same location in a game. There is no player collision in Diablo III, which means that characters, minions, and their spells can not block each other from passing through even the narrowest hallways. Monsters do have collision though, and players can be stuck behind them, though some skills pass freely through any number of enemies. |
− | * '''[[Combo]]''' - | + | * '''[[Combo]]''' - An early term for the [[Spirit]]-generator [[Monk skills]], since they all hit three times in rapid succession. |
− | * '''[[Cool down]]''' -- A | + | * '''[[Cool down]]''' -- Also "cooldown" or "CD." A duration of time during which a skill (or other game feature) can not be used again. Using skills or other techniques to lessen or remove cooldowns is a common technique in Diablo III. |
* '''Coop/Co-op''' - [[Cooperative play|Cooperative play]], playing with others in [[PvE]] mode. | * '''Coop/Co-op''' - [[Cooperative play|Cooperative play]], playing with others in [[PvE]] mode. | ||
− | * '''CP''' - [[Checkpoint]]. The save points reached at the start of most dungeon levels in ''[[Diablo 3]]''. | + | * '''CP''' - [[Checkpoint]]. The save points reached at the start of most dungeon levels in ''[[Diablo 3]]''. Players resurrect at their last checkpoint in case of non-[[Hardcore]] death. |
* '''CR/CRes''' - Cold [[resistance]]. | * '''CR/CRes''' - Cold [[resistance]]. | ||
− | * '''[[Crit]]''' - [[Critical hit]] or critical strike. A blow that deals | + | * '''[[Crit]]''' - [[Critical hit]] or critical strike. A blow that deals extra damage and a key/core gameplay element in Diablo III, triggering many [[procs]]. Crits in Diablo 2 were always double damage and fairly uncommon. |
− | * '''CRM''' - Colour Rune Mod - Single Player utility that turns runes any | + | * '''CRM''' - Colour Rune Mod - Single Player utility that turns Diablo 2 runes any color to make them easier to spot when dropped during combat. |
* '''CtC''' - Chance to cast. | * '''CtC''' - Chance to cast. | ||
* '''CTH''' - Chance to Hit. | * '''CTH''' - Chance to Hit. | ||
− | * '''Cube''' - The [[Salvage Cube]]. | + | * '''Cube''' - The short-lived [[Salvage Cube]] in Diablo III. Formerly referred to the {{iw|Horadric_Cube Horadric Cube}} in Diablo II. |
* '''CU''' - Cursed, a [[debuff]]. | * '''CU''' - Cursed, a [[debuff]]. | ||
− | * '''Cya''' - See you. | + | * '''Cya''' - See you, a common casual online sign-off. |
<br><br> | <br><br> | ||
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* '''D2X''' - [[Diablo II: Lord of Destruction|Lord of Destruction Diablo 2 expansion]]. | * '''D2X''' - [[Diablo II: Lord of Destruction|Lord of Destruction Diablo 2 expansion]]. | ||
* '''D2M''' - Damage to Mana | * '''D2M''' - Damage to Mana | ||
− | * '''[[D3v]]''' - Diablo III vanilla; the first version of the game after launch. | + | * '''D3''' - [[Diablo III]] |
+ | * '''[[D3v]]''' - Diablo III vanilla; the first version of the game after launch. | ||
+ | * '''[[D3C]]''' - Diablo III classic, the first version of the game after launch. It's not yet clear which term (or something else) will come into common usage to designate the pre-expansion version of Diablo III. | ||
* '''[[D3X]]''' - Diablo III expansion #1. | * '''[[D3X]]''' - Diablo III expansion #1. | ||
* '''[[D3Y]]''' - Diablo III expansion #2. | * '''[[D3Y]]''' - Diablo III expansion #2. | ||
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* '''DD''' - Don't die | * '''DD''' - Don't die | ||
* '''Def''' - Defense | * '''Def''' - Defense | ||
− | * '''Desynch''' - refers to desynchronizing with the server. That way, you appear to be somewhere other than your actual location on the opponent's screen. It is usually | + | * '''Desynch''' - refers to desynchronizing with the server. That way, you appear to be somewhere other than your actual location on the opponent's screen. It is usually caused by some form of very rapid character movement and may result in [[rubber band]]ing. |
− | * '''DEX''' - Dexterity. | + | * '''DEX''' - Dexterity, one of the four [[attributes]] in all three Diablo games. |
− | * '''[[DfA]]''' - Death from Above. Refers to spells that drop damage from the sky, like [[Blizzard]] or [[ | + | * '''[[DfA]]''' - Death from Above. Refers to spells that drop damage from the sky, like [[Blizzard]] or [[Acid Cloud]] |
* '''DL''' - deadline in a trade EG DL10 = 10 hours before close | * '''DL''' - deadline in a trade EG DL10 = 10 hours before close | ||
− | * '''dii''' - , also Diii.net. [[Diabloii.net]]. | + | * '''dii''' - , also Diii.net. [[Diabloii.net]]. The longest running Diablo fansite, now covering Diablo III and located at Diablo.IncGamers.com |
* '''diii''', also [[Diii.net]]. A D3 reference and forum site. | * '''diii''', also [[Diii.net]]. A D3 reference and forum site. | ||
* '''ding''' - Player announcing they've just leveled. (For the sound effect that's heard.) | * '''ding''' - Player announcing they've just leveled. (For the sound effect that's heard.) | ||
* '''ding''' - Sound of a ring/amulet dropping. (Mostly used in Diablo I, where that sound was very distinctive and thrilling.) | * '''ding''' - Sound of a ring/amulet dropping. (Mostly used in Diablo I, where that sound was very distinctive and thrilling.) | ||
− | * '''DIS - Desperately in search of | + | * '''DIS - Desperately in search of. |
* '''Dmg''' - Damage | * '''Dmg''' - Damage | ||
* '''DOH''' - Durance of Hate | * '''DOH''' - Durance of Hate | ||
* '''DOT''' - [[Damage Over Time]]. | * '''DOT''' - [[Damage Over Time]]. | ||
+ | * '''Double crit''' - Refers to items, most commonly jewelry or gloves, that spawned with Critical Hit Chance and Critical Hit Damage. CC and CD is a very powerful and valuable combination, especially when joined by [[AS]] for the so-called "[[trifecta]]." | ||
* '''DPA''' - Damage Per Attack. | * '''DPA''' - Damage Per Attack. | ||
− | * '''DPS''' - [[Damage Per Second]]. | + | * '''DPS''' - [[Damage Per Second]], the common term for damage dealt in Diablo III. |
* '''DR''' (DR%) - Damage Reduced. Items with this mod reduce physical damage. | * '''DR''' (DR%) - Damage Reduced. Items with this mod reduce physical damage. | ||
* '''Dropping (of items)''' - The act of entering a game to present any player in that game with items as freely given gifts, to be distributed among the players in the game as they see fit. | * '''Dropping (of items)''' - The act of entering a game to present any player in that game with items as freely given gifts, to be distributed among the players in the game as they see fit. | ||
− | * '''DS''' - Deadly Strike. | + | * '''DS''' - Deadly Strike, a Diablo 2 double-damage effect similar to critical hit. |
* '''dupe''' - an item which has been duplicated. | * '''dupe''' - an item which has been duplicated. | ||
− | * '''Durry''' - Duriel | + | * '''Durry''' - Duriel, Diablo 2 Act Two boss and one of the Lesser Evils. |
* '''Dvd''' - Damage versus Demons. | * '''Dvd''' - Damage versus Demons. | ||
* '''Dvm''' - Defense versus missiles. | * '''Dvm''' - Defense versus missiles. | ||
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==E== | ==E== | ||
* '''[[E-Peen]]''' - Short for "e-penis." A joking term that refers to a player's desire to show off the magnitude of their game accomplishments. | * '''[[E-Peen]]''' - Short for "e-penis." A joking term that refers to a player's desire to show off the magnitude of their game accomplishments. | ||
− | + | * '''ED/IAS''' - Enhanced Damage/IAS. | |
− | * '''ED/IAS''' - Enhanced Damage/IAS | ||
* '''EF''' - Extra Fast. | * '''EF''' - Extra Fast. | ||
* '''eg''' - ''exempli gratia'' (Latin). Used to mean 'for example'. | * '''eg''' - ''exempli gratia'' (Latin). Used to mean 'for example'. | ||
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* '''EIAS''' - Effective Increased Attack Speed. | * '''EIAS''' - Effective Increased Attack Speed. | ||
* '''ENE''' (ENG. ERG) - Energy. | * '''ENE''' (ENG. ERG) - Energy. | ||
− | * '''ES''' (e-shield) - Energy Shield. Sorceress lightning tree defensive skill. | + | * '''ES''' (e-shield) - Energy Shield. Diablo 2 Sorceress lightning tree defensive skill. |
− | * '''ES''' - Extra Strong. | + | * '''ES''' - Extra Strong, Diablo 2 boss monster modifier. |
* '''ETF''' - [http://diablo.incgamers.com/forums/forumdisplay.php?f=22 European Trade Forum]. | * '''ETF''' - [http://diablo.incgamers.com/forums/forumdisplay.php?f=22 European Trade Forum]. | ||
− | * '''Eth''' - Ethereal. | + | * '''Eth''' - Ethereal, item type in Diablo 2. |
* '''exp''' - Experience. | * '''exp''' - Experience. | ||
− | |||
* '''EZPK''' - easy player kill, killing another player usually by ambushing them. | * '''EZPK''' - easy player kill, killing another player usually by ambushing them. | ||
<br><br> | <br><br> | ||
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* '''[[Farm]]''' - To repeatedly and easily clear an area or kill a monster in search of profit. (As opposed to merely surviving.) | * '''[[Farm]]''' - To repeatedly and easily clear an area or kill a monster in search of profit. (As opposed to merely surviving.) | ||
* '''FAQ''' - Frequently Asked Questions. | * '''FAQ''' - Frequently Asked Questions. | ||
− | + | * '''FBR''' - Faster block rate, a Diablo 2 term. | |
− | + | * '''FCR''' - Faster cast rate, a Diablo 2 term. | |
− | * '''FBR''' - Faster block rate. | ||
− | * '''FCR''' - Faster cast rate. | ||
* '''FD''' (FDam, FDmg) - Fire damage. | * '''FD''' (FDam, FDmg) - Fire damage. | ||
− | * '''FE''' - Fire | + | * '''FE''' - Fire Enchanted, a Diablo 2 monster modifier. Similar to [[Molten]] in Diablo 3. |
* '''FHR''' - Faster Hit Recovery. | * '''FHR''' - Faster Hit Recovery. | ||
* '''FI''' - Fire Immune. | * '''FI''' - Fire Immune. | ||
− | * '''Flaming''' - Making a personal attack or insulting remark, intended to incite anger. | + | * '''Flaming''' - Making a personal attack or insulting remark in an online setting, such as a forum of comments or Battle.net chat, intended to incite anger. |
− | * '''Flavie''' - Single player reporting system that uses ATMA information and reports what sets/uniques/runes/gems the player has | + | * '''Flavie''' - Diablo 2 Single player reporting system that uses ATMA information and reports what sets/uniques/runes/gems the player has. |
− | |||
* '''FPS''' - [[First Person Shooter]], a game genre like Doom or Quake. | * '''FPS''' - [[First Person Shooter]], a game genre like Doom or Quake. | ||
− | * '''FPS''' - [[Frames Per Second]] (command needed /fps). | + | * '''FPS''' - [[Frames Per Second]] (command needed /fps in Diablo 2). Diablo 3 as a 3D engine does not run in frames. |
* '''FR (FRes)''' - Fire Resistance. | * '''FR (FRes)''' - Fire Resistance. | ||
* '''FRW''' - Faster Run/Walk. | * '''FRW''' - Faster Run/Walk. | ||
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* '''Gj''' -- Good job. | * '''Gj''' -- Good job. | ||
* '''Gl''' -- Good luck. | * '''Gl''' -- Good luck. | ||
− | * '''[[Glass cannon]]''' - A character that is very powerful (cannon) but not very durable (glass). This term most often refers to mage characters who deal out huge damage but die easily. | + | * '''[[Glass cannon]]''' - A character that is very powerful (cannon) but not very durable (glass). This term most often refers to mage or archer characters who deal out huge damage but die easily. |
* '''gosu''' - godly or awesome. Very good. | * '''gosu''' - godly or awesome. Very good. | ||
− | * '''Grail''' - players attempting to find at least one of every set item and unique item in the game. Usually associated with single player because | + | * '''Grail''' - players attempting to find at least one of every set item and unique item in the game. Usually associated with single player Diablo 2 because [[ATMA]] which allowed unlimited stash space.. |
* '''[[grind]]''' - "Grinding" is an often-derogatory term for gameplay that requires much repetition of the same boring events. Diablo II's [[end game]] was chiefly comprised of grinding, such as Baal [[runs]]. | * '''[[grind]]''' - "Grinding" is an often-derogatory term for gameplay that requires much repetition of the same boring events. Diablo II's [[end game]] was chiefly comprised of grinding, such as Baal [[runs]]. | ||
* '''grush''' - glitched [[rush]], where an attempt to rush a low level character has gone awry. | * '''grush''' - glitched [[rush]], where an attempt to rush a low level character has gone awry. | ||
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==H== | ==H== | ||
− | * '''H''' -- Hell. Third and last difficulty of Diablo 1 and 2. | + | * '''H''' -- Hell. Third and last difficulty of Diablo 1 and 2. Third of four difficulties in Diablo III. |
* [[Hack]] -- (v) To cheat or use exploits in a game. (n) A program that enables such cheats. | * [[Hack]] -- (v) To cheat or use exploits in a game. (n) A program that enables such cheats. | ||
− | * '''HC''' -- [[Hardcore]]. One death and game over. | + | * '''HC''' -- [[Hardcore]]. One death and game over. Introduced in Diablo 2 and continued in Diablo 3. |
− | |||
* '''[[Honey pot]]''' -- A target (pet, minion, or player) set out to draw in the monsters so others can strike them freely. See [[aggro]]. | * '''[[Honey pot]]''' -- A target (pet, minion, or player) set out to draw in the monsters so others can strike them freely. See [[aggro]]. | ||
* '''Hork(ing)''' - Using the Diablo II Barbarian skill {{iw|Find_Item Find Item}} on monster corpses can yield items, dubbed horking for onomatopoeia reasons. | * '''Hork(ing)''' - Using the Diablo II Barbarian skill {{iw|Find_Item Find Item}} on monster corpses can yield items, dubbed horking for onomatopoeia reasons. | ||
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==I== | ==I== | ||
* '''i.e.''' - That is, for example. (''id est'' in Latin). | * '''i.e.''' - That is, for example. (''id est'' in Latin). | ||
− | * IAS - Increased Attack Speed/Initial Attack Speed. | + | * IAS - Increased Attack Speed/Initial Attack Speed. Often just "AS" in Diablo 3 terminology. |
* '''ID''' - Identify. | * '''ID''' - Identify. | ||
* '''IIRC''' - If I recall correctly. | * '''IIRC''' - If I recall correctly. | ||
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* '''IMHO''' - In my humble/honest opinion. | * '''IMHO''' - In my humble/honest opinion. | ||
* '''IMO''' - In my opinion. | * '''IMO''' - In my opinion. | ||
− | * '''Ind''' - Indestructible. | + | * '''Ind''' - Indestructible. Also "indy" or "indes." |
* '''Inv''' - Inventory. | * '''Inv''' - Inventory. | ||
+ | * '''[[Ironborn]]''' - A term for characters who are self-found, as opposed to using the Auction House to obtain their gear. Many players wish for official game mode support for this, but no Blizzard comment on it has been heard. | ||
* '''[[Ironman]]''' - A [[LotL]]-related play style that does not allow characters to return to town or interact with NPCs in anyway, other than as required to complete quests. | * '''[[Ironman]]''' - A [[LotL]]-related play style that does not allow characters to return to town or interact with NPCs in anyway, other than as required to complete quests. | ||
* '''ISO''' - in search of. | * '''ISO''' - in search of. | ||
* '''ITD''' - Ignore Target's Defense. | * '''ITD''' - Ignore Target's Defense. | ||
− | * '''[[Item linking]]''' -- A | + | * '''[[Item linking]]''' -- A long-anticipated[http://diablo.incgamers.com/blog/comments/blue-on-item-sharing-in-parties/] system that provides stats and info about items in-game, enabling easy item display/discussion with other players. Enabled in Diablo III through Battle.net chat. |
+ | |||
<br><br> | <br><br> | ||
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* '''L''' - Ladder. (Usually seen in trade Forums). | * '''L''' - Ladder. (Usually seen in trade Forums). | ||
* '''l337''' - Elite. | * '''l337''' - Elite. | ||
− | * [[LAEK]] - [[Life After Each Kill]]. An item [[modifier]] | + | * [[LAEK]] - [[Life After Each Kill]]. An item [[modifier]] in Diablo III that awards a set amount of life for each monster killed. |
− | * [[LCS]] - The [[Lying Character Screen]]. The Diablo 2 Character window was notorious for displaying incorrect information | + | * [[LCS]] - The [[Lying Character Screen]]. The Diablo 2 Character window was notorious for displaying incorrect information. |
* '''LD''' - (LDam, LDmg) - Lightning damage. | * '''LD''' - (LDam, LDmg) - Lightning damage. | ||
* '''LE''' - Lightning Enchanted. | * '''LE''' - Lightning Enchanted. | ||
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* '''Leech''' - (verb) Life or Mana steal via skills or items. Expected to be very rare for characters in Diablo III, thoguh monsters may employ it regularly. | * '''Leech''' - (verb) Life or Mana steal via skills or items. Expected to be very rare for characters in Diablo III, thoguh monsters may employ it regularly. | ||
* '''Leeching ''' - Gaining experience by standing around and letting others fight (rather than actually playing the game). | * '''Leeching ''' - Gaining experience by standing around and letting others fight (rather than actually playing the game). | ||
− | * '''[[Legacy]]''' - Legendary items found prior to v1.04. Legacy Legendary and Set items generally have much worse stats than the | + | * '''[[Legacy]]''' - Legendary items found prior to v1.04. Legacy [[Legendary]] and Set items generally have much worse stats than the later versions. |
* '''[[legit]]''' - legitimate item, not a [[dupe]] or a [[hack]]. | * '''[[legit]]''' - legitimate item, not a [[dupe]] or a [[hack]]. | ||
− | * '''LEM''' - Lightning Enchanted monster. | + | * '''LEM''' - Lightning Enchanted monster. A variation of this [[boss modifier]] is called [[Electrified]] in Diablo III. |
* '''LHC''' - [[ladder]] hard core. | * '''LHC''' - [[ladder]] hard core. | ||
* '''LI''' - Lightning immune. | * '''LI''' - Lightning immune. | ||
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* '''lmao''' - laughing my ass off. | * '''lmao''' - laughing my ass off. | ||
* '''LoD''' - Lord of Destruction. The Diablo II expansion. Also referred to as D2X. | * '''LoD''' - Lord of Destruction. The Diablo II expansion. Also referred to as D2X. | ||
− | * '''LoH''' - Life on Hit, an [[item]] [[modifier]] that grants | + | * '''LoH''' - Life on Hit, an [[item]] [[modifier]] that grants X amount of hit points with every strike. |
* '''LOL''' - Laughs out loud. | * '''LOL''' - Laughs out loud. | ||
* '''[[LotL]]''' - Live off the Land. A play style in which characters use only items they find themselves in that game, and do not bring in any items from outside the game. Purists do not even use items bought from [[NPCs]]. | * '''[[LotL]]''' - Live off the Land. A play style in which characters use only items they find themselves in that game, and do not bring in any items from outside the game. Purists do not even use items bought from [[NPCs]]. | ||
* '''LR''' - Lightning resistance. | * '''LR''' - Lightning resistance. | ||
* '''LS''' - [[Locust Swarm]], a [[Witch Doctor skill]]. | * '''LS''' - [[Locust Swarm]], a [[Witch Doctor skill]]. | ||
− | |||
* '''LTB''' - Looking to Buy. | * '''LTB''' - Looking to Buy. | ||
* '''LTT''' - Looking To Trade. | * '''LTT''' - Looking To Trade. | ||
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==M== | ==M== | ||
* '''Max''' - Maximum. | * '''Max''' - Maximum. | ||
− | * '''MB''' - Mana Burn. | + | * '''MB''' - Mana Burn. Diablo 2 monster modifier. |
− | |||
* '''Meat shield''' - A character or pet that fights at melee range and takes the brunt of the enemy attack. Also [[tank]]. | * '''Meat shield''' - A character or pet that fights at melee range and takes the brunt of the enemy attack. Also [[tank]]. | ||
* '''Meph''' - [[Mephisto]]. Brother to [[Baal]] and [[Diablo]] and one of the three [[Prime Evils]]. The Act 3 Act Boss in Diablo 2. | * '''Meph''' - [[Mephisto]]. Brother to [[Baal]] and [[Diablo]] and one of the three [[Prime Evils]]. The Act 3 Act Boss in Diablo 2. | ||
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* '''MF''' - Magic Find. | * '''MF''' - Magic Find. | ||
* '''MI''' - Magic Immune. | * '''MI''' - Magic Immune. | ||
− | * '''MiC''' - Meet in Channel (also MiP). | + | * '''MiC''' - Meet in Channel (also MiP). Obsolete in B.net 2.0. |
* '''Min''' - Minimum. | * '''Min''' - Minimum. | ||
− | * '''ML''' - Mana Leech. Unknown in Diablo III. | + | * '''ML''' - Mana Leech. Unknown in Diablo III, though many other methods exist to rapidly refuel resources. |
* '''MLD''' - Mid Level Duel. Characters used for dueling at a set maximum level to limit their skill and equipment use. See also vLLD and LLD. | * '''MLD''' - Mid Level Duel. Characters used for dueling at a set maximum level to limit their skill and equipment use. See also vLLD and LLD. | ||
* '''mlvl''' - Monster Level. | * '''mlvl''' - Monster Level. | ||
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* '''Mod''' - Modifier. Adds a characteristic to an item such as a weapon or charm. | * '''Mod''' - Modifier. Adds a characteristic to an item such as a weapon or charm. | ||
* '''Mod''' - Moderator. A member responsible for moderating a forum or channel. | * '''Mod''' - Moderator. A member responsible for moderating a forum or channel. | ||
− | * '''Mod''' - Modified game version of Diablo 2. | + | * '''Mod''' - Modified game version of Diablo 2. There are no players mods of any kind allowed in Diablo 3. |
− | * '''Moron''' - Merc or [[Mercenary]]. | + | * '''Moron''' - Merc or [[Mercenary]]. Called [[follower]]s in Diablo III. |
* '''MP''' - Multi-Player. | * '''MP''' - Multi-Player. | ||
* '''MP''' - Mana Points. | * '''MP''' - Mana Points. | ||
+ | * '''MP''' - [[Monster Power]]. A game system allowing players to custom set their desired difficulty and level of reward from 0 to 10. Introduced into Diablo III in [[Patch 1.04]]. | ||
* '''MPK''' - Mana per kill | * '''MPK''' - Mana per kill | ||
− | + | * '''MS''' - Multi-Shot. A mod available to boss monsters in Diablo 2. | |
− | * '''MS''' - Multi -Shot. A mod available to boss monsters. | ||
* '''msg''' - message. | * '''msg''' - message. | ||
− | * '''MSLE''' or '''MSLEB''' - Multi -Shot Lightning Enchanted. Extremely dangerous combination of boss mods in Diablo 2, prior to v1.10. | + | * '''MSLE''' or '''MSLEB''' - Multi-Shot Lightning Enchanted. Extremely dangerous combination of boss mods in Diablo 2, prior to v1.10. No comparable creature exists in Diablo III. |
− | * '''Mules''' - characters used to store extra items | + | * '''Mules''' - characters used to store extra items. Necessary in Diablo II due to the huge variety of items and minimal stash space. Difficult in Diablo III due to the 10 character limt. |
− | * '''Muling''' - moving items from one character to another for storage or onto a character to be used. Either mules or ATMA (D2 single player only). | + | * '''Muling''' - moving items from one character to another for storage or onto a character to be used. Either mules or [[ATMA]] (D2 single player only). |
<br><br> | <br><br> | ||
==N== | ==N== | ||
− | * '''N00b''' - Newb. Nub. Newbie. Newcomer to the game. ( | + | * '''N00b''' - Newb. Nub. Newbie. Newcomer to the game. (Generally used as an insult). |
* '''nbd''' - No big deal. | * '''nbd''' - No big deal. | ||
* '''[[NDA]]''' -- Non-Disclosure Agreement. What visitors to Blizzard must often sign as a pledge of secrecy. | * '''[[NDA]]''' -- Non-Disclosure Agreement. What visitors to Blizzard must often sign as a pledge of secrecy. | ||
− | * '''NDE''' - Near Death Experience (when a character JUST manages to escape a very dangerous situation). | + | * '''NDE''' - Near Death Experience (when a character JUST manages to escape a very dangerous situation). Diablo III may point this out with a Survival Bonus tooltip. |
− | * '''Necro''' - The [[Necromancer]]. Also "nec" and "nerco." A Diablo II character. | + | * '''Necro''' - The [[Necromancer]]. Also "nec" and "nerco." A Diablo II character, seen in Diablo III as an NPC but often fan-requested as a new character in [[D3X]] or [[D3Y]]. |
− | * '''Nerf''' - | + | * '''Nerf''' - To make something in the game easier or less dangerous. Named from the foam-rubber toys. |
* '''Newb''' - Newbie. Newcomer to the game. (often used as an insult). | * '''Newb''' - Newbie. Newcomer to the game. (often used as an insult). | ||
* '''NG''' - New Game/Next Game. | * '''NG''' - New Game/Next Game. | ||
− | |||
* '''NL''' - non -ladder (also NLSC, NLHC [see HC, SC#2]). | * '''NL''' - non -ladder (also NLSC, NLHC [see HC, SC#2]). | ||
− | * '''NM''' - Nightmare. The second level of difficulty in Diablo 1 and | + | * '''NM''' - Nightmare. The second level of difficulty in Diablo 1, 2, and 3. |
* '''Nm (nvm)''' - Never mind. | * '''Nm (nvm)''' - Never mind. | ||
* '''Norm''' - Normal. Usually refers to the first level of difficulty in Diablo II. | * '''Norm''' - Normal. Usually refers to the first level of difficulty in Diablo II. | ||
− | * '''No -Twink (Untwinked)''' - No-twink groups and players use and equip only what they find specifically with that character, rather than bringing in items, usually much higher level items, found by others. | + | * '''No -Twink (Untwinked)''' - No-twink groups and players use and equip only what they find specifically with that character, rather than bringing in items, usually much higher level items, found by others. See also [[Ironborn]]. |
* '''NP''' - No Problem. | * '''NP''' - No Problem. | ||
* [[NPC]] - Non-Player Character. | * [[NPC]] - Non-Player Character. | ||
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* '''Open''' - Open [[Battle.net]]. Online play with characters saved on your computer. Diablo 2 only. | * '''Open''' - Open [[Battle.net]]. Online play with characters saved on your computer. Diablo 2 only. | ||
* '''orgset''' - Organ set. The three Demon parts required in the [[Infernal Machine]] event. | * '''orgset''' - Organ set. The three Demon parts required in the [[Infernal Machine]] event. | ||
+ | * '''OP''' - Overpowered, to refer to something in the game, monster, skill, item, etc, that seems unfairly strong. | ||
+ | * '''OP''' - Original Poster. Refers to the first person to start a forum thread, news post, etc. | ||
* '''os''' - open socket. | * '''os''' - open socket. | ||
* '''OT''' - Off Topic. | * '''OT''' - Off Topic. | ||
* '''OTF''' - Off-Topic Forum. | * '''OTF''' - Off-Topic Forum. | ||
* '''OTOH''' - On the other hand. | * '''OTOH''' - On the other hand. | ||
− | * '''OW''' - Open Wounds (more used than 'wounds'). A {{iw|special_modifier Special Modifier}} in Diablo II that is not found in Diablo III. | + | * '''OW''' - Open Wounds (more used than 'wounds'). A [[DoT]] {{iw|special_modifier Special Modifier}} in Diablo II that is not found in Diablo III. |
<br><br> | <br><br> | ||
==P== | ==P== | ||
− | * '''Pally''' - Paladin | + | * '''Pally''' - Paladin, Diablo 2 character. Often rumored to return in D3X or D3Y. |
− | * '''Parked/parking''' - | + | * '''Paragon''' - The [[Paragon]] level system was added to Diablo III in [[Patch 1.04]]. It added 100 Paragon levels that began after a character reached level 60. Each Paragon level provides +3% Magic and Gold find as a passive bonus, plus the normal attributes granted with a level up. |
− | * '''PC''' - Price Check. | + | * '''Parked/parking''' - Leading a dangerous or inconvenient monster away, then running away quickly enough to ditch it and leave it lost there, out of AI range from any players. |
+ | * '''PC''' - Price Check. Players may request this to find out what their item is worth, such as in the [http://diablo.incgamers.com/forums/forumdisplay.php?177-Trade-Value D3TVF]. | ||
* '''PD (PDam, PDmg)''' - Poison Damage. | * '''PD (PDam, PDmg)''' - Poison Damage. | ||
− | + | * '''pdsc''' - Poison damage small charm. A Diablo 2 charm. | |
− | * '''pdsc''' - Poison damage small charm. | ||
* '''perm''' - A purported way of making a duped item not *poof*. (Vanish as a dupe.) These were common in Diablo II, and were almost universally nonfunctional scams. | * '''perm''' - A purported way of making a duped item not *poof*. (Vanish as a dupe.) These were common in Diablo II, and were almost universally nonfunctional scams. | ||
− | * '''perm a game'''- holding a Diablo II game open for five minutes so that the game remains alive even if all the players in it leave. Games must be "permed" before players can safely use them to mule. | + | * '''perm a game'''- holding a Diablo II game open for five minutes so that the game remains alive even if all the players in it leave. Games must be "permed" before players can safely use them to mule, as non-permed games will disappear quickly after the last player leaves. |
− | * '''PG (PGems)''' - Perfect Gems | + | * '''PG (PGems)''' - Perfect Gems, the 5th and highest level of gem quality in Diablo II. |
* '''pi''' - physical or poison immune | * '''pi''' - physical or poison immune | ||
* '''[[PK]]''' - [[Player killing]]. Usually associated with ambushing players to kill them. A form of [[PvP]] not to be confused with [[dueling]]. PKing is not possible in Diablo III, since there is no PvP option in normal games. | * '''[[PK]]''' - [[Player killing]]. Usually associated with ambushing players to kill them. A form of [[PvP]] not to be confused with [[dueling]]. PKing is not possible in Diablo III, since there is no PvP option in normal games. | ||
− | * '''PKK''' - Player Killer Killer. A player who kills player killers. | + | * '''PKK''' - Player Killer Killer. A player who kills player killers, or at least tries to. |
* '''PMH''' - Prevent Monster Heal. | * '''PMH''' - Prevent Monster Heal. | ||
− | * '''poof''' - have an item disappear. | + | * '''poof''' - To have an item disappear. |
* '''Porter''' - Teleporting Boss. | * '''Porter''' - Teleporting Boss. | ||
* '''Pots''' - Potions. | * '''Pots''' - Potions. | ||
* '''PR (PRes, PsnRes)''' - Poison resistance. | * '''PR (PRes, PsnRes)''' - Poison resistance. | ||
− | * '''[[Proc]]''' - "Process"/"Special Procedure. Means chance of a [[skill]] or [[item]] effect to be activated under certain circumstances. | + | * '''[[Proc]]''' - "Process"/"Special Procedure. Means chance of a [[skill]] or [[item]] effect to be activated under certain circumstances, often tied to [[critical hits]] in Diablo 3. |
* '''Psn''' - Poison. | * '''Psn''' - Poison. | ||
− | * '''Purist''' - Characters who only use items they found themselves. No trading, | + | * '''Purist''' - Characters who only use items they found themselves. No trading, transferring of items from other characters, or Magic Finding. See also [[Ironborn]]. |
* '''[[PvE]]''' - Player versus Environment. Also PvM. | * '''[[PvE]]''' - Player versus Environment. Also PvM. | ||
* '''[[PvM]]''' - Player versus Monster. Also PvE. | * '''[[PvM]]''' - Player versus Monster. Also PvE. | ||
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* '''[[Raid]]''' - A boss battle or other mission in an MMORPG that requires many (more than 10) players to defeat. There are no raid events in Diablo III. | * '''[[Raid]]''' - A boss battle or other mission in an MMORPG that requires many (more than 10) players to defeat. There are no raid events in Diablo III. | ||
* '''read''' - usually in trade games. e.g., "UM 4 read" means for details read the description | * '''read''' - usually in trade games. e.g., "UM 4 read" means for details read the description | ||
− | * '''[[Reagent]]''' -- An ingredient of some type required to perform an action. For instance, an [[identify scroll]] is a required reagent to identify an item. | + | * '''[[Reagent]]''' -- An ingredient of some type required to perform an action. For instance, an [[identify scroll]] is a required reagent to identify an item in Diablo III. Generally called [[material]]s in Diablo 3. |
* '''Rec''' - Recovery. | * '''Rec''' - Recovery. | ||
* '''Regen''' - Regeneration. | * '''Regen''' - Regeneration. | ||
* '''Rejuv''' - Rejuvenation Potion. | * '''Rejuv''' - Rejuvenation Potion. | ||
− | * '''[[remora]]''' - Remoras are characters who attach themselves to more powerful characters, following them around and living on their scraps. | + | * '''[[remora]]''' - Remoras are weak characters who attach themselves to more powerful characters, following them around and living on their scraps. |
* '''Req''' - Requirement. | * '''Req''' - Requirement. | ||
* '''Res''' - Resistance. | * '''Res''' - Resistance. | ||
* '''rl''' - Real life (the messy and often unpleasant world found away from the computer screen). | * '''rl''' - Real life (the messy and often unpleasant world found away from the computer screen). | ||
* '''Rlvl''' - Required Level. | * '''Rlvl''' - Required Level. | ||
− | * '''RMT''' - [[Real Money Trading]]. Selling game items for real world cash money. Prohibited by Blizzard and generally frowned on by gamers. | + | * '''RMT''' - [[Real Money Trading]]. Selling game items for real world cash money. Prohibited by Blizzard in Diablo II and generally frowned on by gamers. Allowed and officially endorsed via the [[RMAH]] in Diablo III. |
* '''[[RNG]]''' - Random Number Generation. Algorithms used in computing when an outcome needs to be as random as possible. Often used by players frustrated by their inability to "beat" the random nature of a game "Bad RNG". | * '''[[RNG]]''' - Random Number Generation. Algorithms used in computing when an outcome needs to be as random as possible. Often used by players frustrated by their inability to "beat" the random nature of a game "Bad RNG". | ||
* '''ROFL''' - Rolling on the floor laughing. | * '''ROFL''' - Rolling on the floor laughing. | ||
− | |||
* '''RtM''' - Read the Manual. | * '''RtM''' - Read the Manual. | ||
* '''[[run]]''' - To repeatedly kill the monster or monsters in a certain area in order to gain items or experience. | * '''[[run]]''' - To repeatedly kill the monster or monsters in a certain area in order to gain items or experience. | ||
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==S== | ==S== | ||
* '''SC''' - Soft Core. Non-[[Hardcore]] characters. | * '''SC''' - Soft Core. Non-[[Hardcore]] characters. | ||
− | * '''script''' - descriptions, usually in trade games, e.g., "UM 4 | + | * '''script''' - descriptions, usually in trade games, e.g., "UM 4 script2" means for details read the description. |
− | * '''S/E''' - Save and exit. Usually to avoid an untimely death. Considered poor form in some circles, | + | * '''S/E''' - Save and exit. Usually to avoid an untimely death. Considered poor form in some circles, especially [[Hardcore]]. |
* '''Sec''' - Hang on a second. | * '''Sec''' - Hang on a second. | ||
* '''[[Self-found]]''' - An item a character or player found themselves and thus knows is [[legit]]. | * '''[[Self-found]]''' - An item a character or player found themselves and thus knows is [[legit]]. | ||
− | * '''Single Pass''' - going through the game without re-running an area. Diablo III is designed (like [[WoW]]) to let characters achieve the highest possible level (60) from a single pass, rather than requiring [[grinding]] as D2 did. | + | * '''Single Pass''' - going through the game without re-running an area. Diablo III is designed (like [[WoW]]) to let characters achieve the highest possible level (60) from (roughly) a single pass, rather than requiring endless [[grinding]] to reach the higher levels, as D2 did. This changed considerably with the introduction of the [[Paragon]] system. |
− | * '''[[sliver]]ing''' - taking a [[monster]] down to the bare minimum of health without killing it. Usually done to switch | + | * '''[[sliver]]ing''' - taking a [[monster]] down to the bare minimum of health without killing it. Usually done to switch into better [[Magic Find]] gear before the kill. |
* '''Slow''' - Slows Target. Item mod that slows enemies. | * '''Slow''' - Slows Target. Item mod that slows enemies. | ||
− | * '''Slvl''' - Skill Level (or Spell Level). | + | * '''Slvl''' - Skill Level (or Spell Level). Terms of no relevance in D3v. |
* '''Spam''' -- While this term is often used as a verb, to refer to junk emails or comments, it's more often heard in its verb form in gaming. The verb refers to an action that is repeated over and over again. ''"That [[Demon Hunter]] was totally spamming [[Multishot]] into the pack of monsters."'' | * '''Spam''' -- While this term is often used as a verb, to refer to junk emails or comments, it's more often heard in its verb form in gaming. The verb refers to an action that is repeated over and over again. ''"That [[Demon Hunter]] was totally spamming [[Multishot]] into the pack of monsters."'' | ||
** '''[[Spammable]]''' -- Refers to a [[skill]] or ability that can be used repeatedly in rapid succession, generally due to a low [[resource]] cost and a lack of [[cooldown]] limits. | ** '''[[Spammable]]''' -- Refers to a [[skill]] or ability that can be used repeatedly in rapid succession, generally due to a low [[resource]] cost and a lack of [[cooldown]] limits. | ||
− | * '''SoJ''' - The [[Stone of Jordan]], a Unique Ring in Diablo | + | * '''SoJ''' - The [[Stone of Jordan]], a Unique Ring introduced in Diablo 2 and which returned in Diablo III. |
* '''Sorc''' - Also Soso, Sasa. Sorceress. D2 character. | * '''Sorc''' - Also Soso, Sasa. Sorceress. D2 character. | ||
* '''SP''' - [[Single Player]]. Usually refers to single-player mode. | * '''SP''' - [[Single Player]]. Usually refers to single-player mode. | ||
− | |||
* '''Spec''' - Spectral Hit. | * '''Spec''' - Spectral Hit. | ||
* '''SPF''' - Single Player Forum. | * '''SPF''' - Single Player Forum. | ||
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* '''SPoints''' - Skill Points. | * '''SPoints''' - Skill Points. | ||
* '''S/S''' - Sword/Shield. | * '''S/S''' - Sword/Shield. | ||
− | * '''SS''' - Stone Skin. Early [[Wizard skill]] | + | * '''SS''' - Stone Skin. Early name for the [[Wizard skill]] now called [[Diamond Skin]]. |
* '''ST''' - [[Slow Time]], a Wizard skill. | * '''ST''' - [[Slow Time]], a Wizard skill. | ||
* '''Stam''' - Stamina. | * '''Stam''' - Stamina. | ||
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* '''Strat''' - Strategy. | * '''Strat''' - Strategy. | ||
* '''Synch''' - refers to synchronizing with the server, thus going back to normal. Can be done through instant movements (teleportation, waypoints, portals) to defeat a desynched state. | * '''Synch''' - refers to synchronizing with the server, thus going back to normal. Can be done through instant movements (teleportation, waypoints, portals) to defeat a desynched state. | ||
− | * '''[[Synergy]]''' - Skills that directly boost or are boosted by points in other skills. Very common in D2. | + | * '''[[Synergy]]''' - Skills that directly boost or are boosted by points in other skills. Very common in D2, especially after v1.11. |
<br><br> | <br><br> | ||
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* '''TE (Tele)''' - [[Teleport]]. A Wizard skill. | * '''TE (Tele)''' - [[Teleport]]. A Wizard skill. | ||
* '''tft''' or '''t4t''' - thanks for that or thanks for trade | * '''tft''' or '''t4t''' - thanks for that or thanks for trade | ||
− | * '''TG''' - Town Guarding. Hanging around outside town to kill anyone coming out. See [[PK]]. No longer an issue in Diablo III. | + | * '''TG''' - Town Guarding in Diablo 2. Hanging around outside town to kill anyone coming out. See [[PK]]. No longer an issue in Diablo III. |
+ | * '''TG''' - [[Treasure Goblin]], the harmless, maddening bonus monster in Diablo III. | ||
* '''thx''' - Thanks. | * '''thx''' - Thanks. | ||
* '''tking''' - town killing. | * '''tking''' - town killing. | ||
* '''T/O''' - Top Offer. Used in trading items. | * '''T/O''' - Top Offer. Used in trading items. | ||
* '''TP''' - Trading Post. | * '''TP''' - Trading Post. | ||
− | * '''TP''' - [[Town Portal]] | + | * '''TP''' - [[Town Portal]]. |
− | * '''Transferring''' - Interchanging items between characters, including | + | * '''Transferring''' - Interchanging items between characters, including activities referred to as muling, twinking and storing. |
+ | [[File:Rare-gloves3-300x276.jpg|frame|A [[trifecta]] on these billion gold gloves.]] | ||
+ | * '''Trifecta''' - Refers to an item with critical hit damage, critical hit chance, and attack speed. Highly desired. | ||
* '''Trolling''' - Making provocative, controversial or offensive remarks, intended to create a confrontational response. Usually found in forums. | * '''Trolling''' - Making provocative, controversial or offensive remarks, intended to create a confrontational response. Usually found in forums. | ||
* '''ttyl''' - Talk to you later. | * '''ttyl''' - Talk to you later. | ||
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* '''UI''' -- [[User Interface]]. Also GUI, Graphical User Interface. | * '''UI''' -- [[User Interface]]. Also GUI, Graphical User Interface. | ||
* '''Unid'd''' or '''Un'ID'ed''' -- Unidentified [[item]]. | * '''Unid'd''' or '''Un'ID'ed''' -- Unidentified [[item]]. | ||
− | * '''Untwinked''' -- Characters using only what they find. See [[twink]]. | + | * '''Untwinked''' -- Characters using only what they find. See [[twink]]. Also [[Ironborn]]. |
− | * '''Uped (Up'd. Upd)''' - Upgraded version of the item. Achieved with the Horadric Cube. Normal ->Exceptional ->Elite | + | * '''Uped (Up'd. Upd)''' - Diablo 2 Upgraded version of the item. Achieved with the Horadric Cube. Normal ->Exceptional ->Elite |
− | |||
<br><br> | <br><br> | ||
==V== | ==V== | ||
− | * '''Vanilla''' - Single Player term means without mods | + | * '''Vanilla''' - Diablo 2 Single Player term means without mods |
− | * '''VIT''' - Vitality. | + | * '''VIT''' - Vitality, one of the four [[attributes]] in Diablo. |
* '''Vlld''' - Also vLLD. Very low level dueling, usually level 9 in Diablo II. This greatly limits the skills and equipment that can be used, and simplifies the dueling experience somewhat. See also LLD and MLD. | * '''Vlld''' - Also vLLD. Very low level dueling, usually level 9 in Diablo II. This greatly limits the skills and equipment that can be used, and simplifies the dueling experience somewhat. See also LLD and MLD. | ||
<br><br> | <br><br> | ||
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* '''Wiz''' - [[Wizard]]. | * '''Wiz''' - [[Wizard]]. | ||
* '''Woot''' - w00t. Yippee! | * '''Woot''' - w00t. Yippee! | ||
− | |||
* '''WotB''' - [[Wrath of the Berserker]], a [[Barbarian]] [[skill]]. | * '''WotB''' - [[Wrath of the Berserker]], a [[Barbarian]] [[skill]]. | ||
− | * '''[[WoW]]''' - [[World of Warcraft]]. Blizzard's other RPG. | + | * '''[[WoW]]''' - [[World of Warcraft]]. Blizzard's ''other'' RPG. |
− | * '''WoZ''' - [[Wall of Zombies]], one of the [[Witch Doctor skills]]. | + | * '''WoZ''' - [[Wall of Zombies]], one of the [[Witch Doctor skills]], much more popular before release than afterwards. |
* '''WP''' - [[Waypoint]]. | * '''WP''' - [[Waypoint]]. | ||
− | * '''WSM''' - weapon speed modifier or base weapon speed | + | * '''WSM''' - Diablo 2 term for weapon speed modifier or base weapon speed. |
* '''WTF''' - What the F***. What was that?! Or (US)West Trading Forum. | * '''WTF''' - What the F***. What was that?! Or (US)West Trading Forum. | ||
* '''[[WUG]]''' - "What you got?". Common B.Net Trade talk meaning "What do you have to offer?" | * '''[[WUG]]''' - "What you got?". Common B.Net Trade talk meaning "What do you have to offer?" | ||
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==Z== | ==Z== | ||
* '''Zanmato''' -Using a VERY cheap skill to kill something. | * '''Zanmato''' -Using a VERY cheap skill to kill something. | ||
− | * '''Zerk''' - Abbreviation for Berserk, a D2 Barbarian skill. There is no Berserk skill in Diablo III, though earlier in D3's development there was a Barbarian [[Berserker Skill Tree]]. There is a [[Berserker]] monster. | + | * '''Zerk''' - Abbreviation for Berserk, a D2 Barbarian skill. There is no Berserk skill in Diablo III, though earlier in D3's development there was a Barbarian [[Berserker Skill Tree]]. There is a Cultist [[Berserker]] monster. |
− | * '''[[Zombie bears]]''' - | + | * '''[[Zombie bears]]''' - Powerful [[rune]] effect in the [[Witch Doctor]]'s [[Zombie Charger]] skill. |
* '''Zon''' - Amazon, a Diablo II character. | * '''Zon''' - Amazon, a Diablo II character. | ||
Revision as of 17:23, 10 December 2012
An uber list of abbreviations, acronyms, and other terms specifically related to Diablo III. Some common online chat/forum usage terms are included as well, since they are frequently asked about. Many terms are linked to articles that explain them in greater detail.
This list will grow greatly once the game is released and players start to create more short hand references.
- See the Diablo Glossary for a concise list of common Diablo III game terms/concepts, with links to full pages of info.
- See the uber list of Diablo II Abbreviations and Acronyms for a similar list of Diablo 2-exclusive terms.
- This list does not contain terms that are specific to Diablo I or Diablo II and not Diablo III.
Numbers
- 1337 -- Leet as in 'leet speak'. Also "l33t." Originally meant as elite. Now usually used ironically.
- 10 chars - All posts made on the Diablo.IncGamers.com forums need 10 characters to be able to be posted. This phrase is added to "yes" or "no" type replies to reach the minimum length requirement.
- 1H - one-handed weapon.
- 2H - two-handed weapon.
A
- A1, A2, A3, A4, A5 - Acts 1-5.
- AC - Armor Class. Also Defense.
- afaic - As far as I'm concerned.
- afaics - As far as I can see.
- afaik - As far as I know
- afk - Away From keyboard
- Alvl - Affix Level or Area Level.
- Aggro - An RPG term that describes who the monsters will attack first.
- Ama/Azn/zon - Amazon.
- Amu/Ammy - Amulet
- Andy - Andariel. One of the Lesser Evils. Act Boss of Act One in Diablo II.
- AoD - Area of Denial. The usual effect of an AoE spell, since it causes players to move out of the affected area, in effect denying them that portion of the screen.
- AoE - Area of Effect. A spell that targets an large area, dealing damage (or benefits) to anything in the vicinity.
- AP - Arcane Power, the Wizard resource that replaced Instability, which replaced mana.
- AR - Attack Rating, a "to/hit" rating from Diablo 2. This game system did not return in Diablo 3.
- AS - Arreat Summit, the Diablo 2 level or Battle.net's official website for Diablo II at Blizzard's site.
- AS - Attack Speed, a very popular item mod in Diablo III. A "trifecta" is an item with AS, CHC, and CHD. Also called IAS (Increased Attack Speed, as it was called in Diablo 2.)
- ASAP - As soon as possible.
- Asn/asa/assy/sin - Assassin, the Diablo 2 character.
- ATM - At the Moment.
- ATMA - A Tenshi Muling Application, which is a single player muling utility for Diablo 2. It includes a useful drop calculator.
B
- B.net/Bnet - Battle.net. Blizzard's game server for Diablo II.
- Battle.net 2.0 - Blizzard's designation for the updated version of their service which debuted with Starcraft II and added many modernized features, not all of them popular with players.
- B/O - Best Offer. Used in trading items.
- Baba/Barb - Barbarian, Diablo 2 character who returns in Diablo III.
- BB or bb -Short for Bye Bye
- BBL - Be Back Later
- BBS - Be back soon
- Big D/Big Red - Diablo (the big Prime Evil in person).
- BIN - Buy it now. A fixed price, no negotiation.
- Blk - Block.
- Blue - Used to refer to a post or comment from a Blizzard employee, based on their company color of choice.
- bm - Bad manners. Indicating a PvP ruleset from Diablo 2 where such combat was ritualized and policed by players.
- BoA - Bind on Account. Items such as the Hellfire ring that can be shared between different characters on an account, but can not be traded or given away from that account. See also BoE and BoP.
- BoE - Bind on Equip. Items that can not be removed without being destroyed once they are equipped. Nothing in Diablo 3 is designated as such. See also BoA and BoP.
- Boost - also rush or turbo. To use a higher level character to help a lower level one advance very quickly through the game, usually in order to gain greater rewards at a later point.
- BoP - Bind on Pick-up. Items that can not be dropped or traded once they are picked up. No such items are found in Diablo III. See also BoA and BoE.
- Bp - Breakpoint. A statistical point when something improves. Commonly seen in Diablo 2 since in the 2D game engine all actions were measured in frames per second.
- Brb - Be right back.
- Brt - Be right there.
- Btc - Back to channel.
- BTS - Blizzard Technical Support.
- BTW - By the way.
- Bursty - This term refers to damage that is done in bursts, i.e. intermittent spikes of damage, rather than a steady output.
- BvB - Barbarian versus Barbarian dueling.
- BvC - Barbarian v Caster (PvP).
C
- CB - Charged Bolt, a Sorc skill from Diablo 1 and Diablo 2. The Diablo III skill Shock Pulse was originally named this before the skill title changed during development.
- CB - Crushing Blow.
- CC - Crowd Control. Refers to skills or effects that slow, snare, confuse, knockback, or otherwise disable or slow targets.
- CC - Critical hit Chance. Also CHC.
- C/O - Current Offer. Used when trading different items.
- CD - Critical Damage, a much sought item mod in Diablo III. Also CHC, Critical Hit Damage.
- CD/CDam/CDmg - Cold Damage in Diablo 2.
- Cg/grats/gz - Congratulations.
- Chain - Term for a spell or effect that leaps from or connects one enemy to another. Entangling Arrow and Locust Swarm are two Diablo III examples.
- Chan? - Go to channel, a Battle.net 1.0 sort of chat feature.
- Char - Character.
- CHC - Critical Hit Damage. Also CC
- CHD - Critical Hit Damage. Also CD.
- chippies - chipped gems. These were useful in D2 for various cube recipes, but are virtually worthless very low level gems in Diablo III.
- CI - Cold Immune. Diablo 2 term not currently relevant in Diablo 3.
- CL - Chain Lightning. Diablo II Sorceress lightning tree attack skill. Also used as a general term for chaining attacks.
- Closed - Closed Battle.net. Diablo 2 designation for characters stored on the Battle.net servers and thus more secure.
- Clvl - Character level.
- CM - CM can refer to A Blizzard "Community Manager" (like Bashiok), or to a "Community Member," a Diablo player and fansite reader like you.
- CO - Current Offer, related to trading.
- Collision -- A term that refers to objects that can not occupy the same location in a game. There is no player collision in Diablo III, which means that characters, minions, and their spells can not block each other from passing through even the narrowest hallways. Monsters do have collision though, and players can be stuck behind them, though some skills pass freely through any number of enemies.
- Combo - An early term for the Spirit-generator Monk skills, since they all hit three times in rapid succession.
- Cool down -- Also "cooldown" or "CD." A duration of time during which a skill (or other game feature) can not be used again. Using skills or other techniques to lessen or remove cooldowns is a common technique in Diablo III.
- Coop/Co-op - Cooperative play, playing with others in PvE mode.
- CP - Checkpoint. The save points reached at the start of most dungeon levels in Diablo 3. Players resurrect at their last checkpoint in case of non-Hardcore death.
- CR/CRes - Cold resistance.
- Crit - Critical hit or critical strike. A blow that deals extra damage and a key/core gameplay element in Diablo III, triggering many procs. Crits in Diablo 2 were always double damage and fairly uncommon.
- CRM - Colour Rune Mod - Single Player utility that turns Diablo 2 runes any color to make them easier to spot when dropped during combat.
- CtC - Chance to cast.
- CTH - Chance to Hit.
- Cube - The short-lived Salvage Cube in Diablo III. Formerly referred to the Horadric Cube in Diablo II.
- CU - Cursed, a debuff.
- Cya - See you, a common casual online sign-off.
D
- D - Diablo
- D2 - Diablo II
- D2C - Diablo 2 Classic.
- D2X - Lord of Destruction Diablo 2 expansion.
- D2M - Damage to Mana
- D3 - Diablo III
- D3v - Diablo III vanilla; the first version of the game after launch.
- D3C - Diablo III classic, the first version of the game after launch. It's not yet clear which term (or something else) will come into common usage to designate the pre-expansion version of Diablo III.
- D3X - Diablo III expansion #1.
- D3Y - Diablo III expansion #2.
- Dam - Damage
- DC (D Clone) - Diablo Clone.
- DD - Don't die
- Def - Defense
- Desynch - refers to desynchronizing with the server. That way, you appear to be somewhere other than your actual location on the opponent's screen. It is usually caused by some form of very rapid character movement and may result in rubber banding.
- DEX - Dexterity, one of the four attributes in all three Diablo games.
- DfA - Death from Above. Refers to spells that drop damage from the sky, like Blizzard or Acid Cloud
- DL - deadline in a trade EG DL10 = 10 hours before close
- dii - , also Diii.net. Diabloii.net. The longest running Diablo fansite, now covering Diablo III and located at Diablo.IncGamers.com
- diii, also Diii.net. A D3 reference and forum site.
- ding - Player announcing they've just leveled. (For the sound effect that's heard.)
- ding - Sound of a ring/amulet dropping. (Mostly used in Diablo I, where that sound was very distinctive and thrilling.)
- DIS - Desperately in search of.
- Dmg - Damage
- DOH - Durance of Hate
- DOT - Damage Over Time.
- Double crit - Refers to items, most commonly jewelry or gloves, that spawned with Critical Hit Chance and Critical Hit Damage. CC and CD is a very powerful and valuable combination, especially when joined by AS for the so-called "trifecta."
- DPA - Damage Per Attack.
- DPS - Damage Per Second, the common term for damage dealt in Diablo III.
- DR (DR%) - Damage Reduced. Items with this mod reduce physical damage.
- Dropping (of items) - The act of entering a game to present any player in that game with items as freely given gifts, to be distributed among the players in the game as they see fit.
- DS - Deadly Strike, a Diablo 2 double-damage effect similar to critical hit.
- dupe - an item which has been duplicated.
- Durry - Duriel, Diablo 2 Act Two boss and one of the Lesser Evils.
- Dvd - Damage versus Demons.
- Dvm - Defense versus missiles.
- Dvu - Damage versus Undead.
E
- E-Peen - Short for "e-penis." A joking term that refers to a player's desire to show off the magnitude of their game accomplishments.
- ED/IAS - Enhanced Damage/IAS.
- EF - Extra Fast.
- eg - exempli gratia (Latin). Used to mean 'for example'.
- EHP - Effective Health Pool - How much damage you can take before dying
- EIAS - Effective Increased Attack Speed.
- ENE (ENG. ERG) - Energy.
- ES (e-shield) - Energy Shield. Diablo 2 Sorceress lightning tree defensive skill.
- ES - Extra Strong, Diablo 2 boss monster modifier.
- ETF - European Trade Forum.
- Eth - Ethereal, item type in Diablo 2.
- exp - Experience.
- EZPK - easy player kill, killing another player usually by ambushing them.
F
- Farm - To repeatedly and easily clear an area or kill a monster in search of profit. (As opposed to merely surviving.)
- FAQ - Frequently Asked Questions.
- FBR - Faster block rate, a Diablo 2 term.
- FCR - Faster cast rate, a Diablo 2 term.
- FD (FDam, FDmg) - Fire damage.
- FE - Fire Enchanted, a Diablo 2 monster modifier. Similar to Molten in Diablo 3.
- FHR - Faster Hit Recovery.
- FI - Fire Immune.
- Flaming - Making a personal attack or insulting remark in an online setting, such as a forum of comments or Battle.net chat, intended to incite anger.
- Flavie - Diablo 2 Single player reporting system that uses ATMA information and reports what sets/uniques/runes/gems the player has.
- FPS - First Person Shooter, a game genre like Doom or Quake.
- FPS - Frames Per Second (command needed /fps in Diablo 2). Diablo 3 as a 3D engine does not run in frames.
- FR (FRes) - Fire Resistance.
- FRW - Faster Run/Walk.
- FT - For trade or Fast Trade (BIN) depending on realm.
- FTW - for the win.
- FWIS - For what it is worth.
- FYI - For your information.
G
- gfi - Go for it.
- gg - good game. Standard response to your opponent after a PvP duel. Can also mean "good gear."
- Gj -- Good job.
- Gl -- Good luck.
- Glass cannon - A character that is very powerful (cannon) but not very durable (glass). This term most often refers to mage or archer characters who deal out huge damage but die easily.
- gosu - godly or awesome. Very good.
- Grail - players attempting to find at least one of every set item and unique item in the game. Usually associated with single player Diablo 2 because ATMA which allowed unlimited stash space..
- grind - "Grinding" is an often-derogatory term for gameplay that requires much repetition of the same boring events. Diablo II's end game was chiefly comprised of grinding, such as Baal runs.
- grush - glitched rush, where an attempt to rush a low level character has gone awry.
- GS - Ground Stomp, A Barbarian skill.
- gtg - Good to go (or Got to go)
H
- H -- Hell. Third and last difficulty of Diablo 1 and 2. Third of four difficulties in Diablo III.
- Hack -- (v) To cheat or use exploits in a game. (n) A program that enables such cheats.
- HC -- Hardcore. One death and game over. Introduced in Diablo 2 and continued in Diablo 3.
- Honey pot -- A target (pet, minion, or player) set out to draw in the monsters so others can strike them freely. See aggro.
- Hork(ing) - Using the Diablo II Barbarian skill Find Item on monster corpses can yield items, dubbed horking for onomatopoeia reasons.
- Hot -- Warning that a portal or waypoint is dangerous to enter due to monsters crowding around the other end.
- HP -- Hit Points.
- HRs -- High level runes. Diablo II runes valuable for use in runewords and often used as currency.
I
- i.e. - That is, for example. (id est in Latin).
- IAS - Increased Attack Speed/Initial Attack Speed. Often just "AS" in Diablo 3 terminology.
- ID - Identify.
- IIRC - If I recall correctly.
- Ilvl - Item Level.
- IMHO - In my humble/honest opinion.
- IMO - In my opinion.
- Ind - Indestructible. Also "indy" or "indes."
- Inv - Inventory.
- Ironborn - A term for characters who are self-found, as opposed to using the Auction House to obtain their gear. Many players wish for official game mode support for this, but no Blizzard comment on it has been heard.
- Ironman - A LotL-related play style that does not allow characters to return to town or interact with NPCs in anyway, other than as required to complete quests.
- ISO - in search of.
- ITD - Ignore Target's Defense.
- Item linking -- A long-anticipated[1] system that provides stats and info about items in-game, enabling easy item display/discussion with other players. Enabled in Diablo III through Battle.net chat.
J
- j/k -- Just kidding.
K
- k - Okay.
- kk - ok.
- KA - Kick ass (very good).
- KB - Knockback.
L
- L - Ladder. (Usually seen in trade Forums).
- l337 - Elite.
- LAEK - Life After Each Kill. An item modifier in Diablo III that awards a set amount of life for each monster killed.
- LCS - The Lying Character Screen. The Diablo 2 Character window was notorious for displaying incorrect information.
- LD - (LDam, LDmg) - Lightning damage.
- LE - Lightning Enchanted.
- LEB - Lightning enchanted boss.
- Leech - (noun) One who leeches. (Experience or items from other, more active players. Usually a derogatory term)
- Leech - (verb) Life or Mana steal via skills or items. Expected to be very rare for characters in Diablo III, thoguh monsters may employ it regularly.
- Leeching - Gaining experience by standing around and letting others fight (rather than actually playing the game).
- Legacy - Legendary items found prior to v1.04. Legacy Legendary and Set items generally have much worse stats than the later versions.
- legit - legitimate item, not a dupe or a hack.
- LEM - Lightning Enchanted monster. A variation of this boss modifier is called Electrified in Diablo III.
- LHC - ladder hard core.
- LI - Lightning immune.
- LL - Life Leech.
- LLD - Low level dueling. PvP dueling characters at a pre-set level to limit their equipment choices and skill options. Also vLLD (very low level dueling), and mLD (medium level dueling).
- lmao - laughing my ass off.
- LoD - Lord of Destruction. The Diablo II expansion. Also referred to as D2X.
- LoH - Life on Hit, an item modifier that grants X amount of hit points with every strike.
- LOL - Laughs out loud.
- LotL - Live off the Land. A play style in which characters use only items they find themselves in that game, and do not bring in any items from outside the game. Purists do not even use items bought from NPCs.
- LR - Lightning resistance.
- LS - Locust Swarm, a Witch Doctor skill.
- LTB - Looking to Buy.
- LTT - Looking To Trade.
- Lvl - Level.
M
- Max - Maximum.
- MB - Mana Burn. Diablo 2 monster modifier.
- Meat shield - A character or pet that fights at melee range and takes the brunt of the enemy attack. Also tank.
- Meph - Mephisto. Brother to Baal and Diablo and one of the three Prime Evils. The Act 3 Act Boss in Diablo 2.
- Merc - Mercenary.
- MF - Magic Find.
- MI - Magic Immune.
- MiC - Meet in Channel (also MiP). Obsolete in B.net 2.0.
- Min - Minimum.
- ML - Mana Leech. Unknown in Diablo III, though many other methods exist to rapidly refuel resources.
- MLD - Mid Level Duel. Characters used for dueling at a set maximum level to limit their skill and equipment use. See also vLLD and LLD.
- mlvl - Monster Level.
- MM - Magic Missile, a Wizard skill.
- Mod - Modifier. Adds a characteristic to an item such as a weapon or charm.
- Mod - Moderator. A member responsible for moderating a forum or channel.
- Mod - Modified game version of Diablo 2. There are no players mods of any kind allowed in Diablo 3.
- Moron - Merc or Mercenary. Called followers in Diablo III.
- MP - Multi-Player.
- MP - Mana Points.
- MP - Monster Power. A game system allowing players to custom set their desired difficulty and level of reward from 0 to 10. Introduced into Diablo III in Patch 1.04.
- MPK - Mana per kill
- MS - Multi-Shot. A mod available to boss monsters in Diablo 2.
- msg - message.
- MSLE or MSLEB - Multi-Shot Lightning Enchanted. Extremely dangerous combination of boss mods in Diablo 2, prior to v1.10. No comparable creature exists in Diablo III.
- Mules - characters used to store extra items. Necessary in Diablo II due to the huge variety of items and minimal stash space. Difficult in Diablo III due to the 10 character limt.
- Muling - moving items from one character to another for storage or onto a character to be used. Either mules or ATMA (D2 single player only).
N
- N00b - Newb. Nub. Newbie. Newcomer to the game. (Generally used as an insult).
- nbd - No big deal.
- NDA -- Non-Disclosure Agreement. What visitors to Blizzard must often sign as a pledge of secrecy.
- NDE - Near Death Experience (when a character JUST manages to escape a very dangerous situation). Diablo III may point this out with a Survival Bonus tooltip.
- Necro - The Necromancer. Also "nec" and "nerco." A Diablo II character, seen in Diablo III as an NPC but often fan-requested as a new character in D3X or D3Y.
- Nerf - To make something in the game easier or less dangerous. Named from the foam-rubber toys.
- Newb - Newbie. Newcomer to the game. (often used as an insult).
- NG - New Game/Next Game.
- NL - non -ladder (also NLSC, NLHC [see HC, SC#2]).
- NM - Nightmare. The second level of difficulty in Diablo 1, 2, and 3.
- Nm (nvm) - Never mind.
- Norm - Normal. Usually refers to the first level of difficulty in Diablo II.
- No -Twink (Untwinked) - No-twink groups and players use and equip only what they find specifically with that character, rather than bringing in items, usually much higher level items, found by others. See also Ironborn.
- NP - No Problem.
- NPC - Non-Player Character.
- Nr=Nt or NRNT - No Response means No Thanks.
- NRG - Energy.
- NTC - No Title Char for acquiring SoJs in classic CS.
- NTPP - New Traders Probationary Period. See SPTF Rules for details.
- NYI - Not Yet Implemented
O
- OMG - Oh my god.
- One-shot - To die or kill with a single hit.
- Open - Open Battle.net. Online play with characters saved on your computer. Diablo 2 only.
- orgset - Organ set. The three Demon parts required in the Infernal Machine event.
- OP - Overpowered, to refer to something in the game, monster, skill, item, etc, that seems unfairly strong.
- OP - Original Poster. Refers to the first person to start a forum thread, news post, etc.
- os - open socket.
- OT - Off Topic.
- OTF - Off-Topic Forum.
- OTOH - On the other hand.
- OW - Open Wounds (more used than 'wounds'). A DoT Special Modifier in Diablo II that is not found in Diablo III.
P
- Pally - Paladin, Diablo 2 character. Often rumored to return in D3X or D3Y.
- Paragon - The Paragon level system was added to Diablo III in Patch 1.04. It added 100 Paragon levels that began after a character reached level 60. Each Paragon level provides +3% Magic and Gold find as a passive bonus, plus the normal attributes granted with a level up.
- Parked/parking - Leading a dangerous or inconvenient monster away, then running away quickly enough to ditch it and leave it lost there, out of AI range from any players.
- PC - Price Check. Players may request this to find out what their item is worth, such as in the D3TVF.
- PD (PDam, PDmg) - Poison Damage.
- pdsc - Poison damage small charm. A Diablo 2 charm.
- perm - A purported way of making a duped item not *poof*. (Vanish as a dupe.) These were common in Diablo II, and were almost universally nonfunctional scams.
- perm a game- holding a Diablo II game open for five minutes so that the game remains alive even if all the players in it leave. Games must be "permed" before players can safely use them to mule, as non-permed games will disappear quickly after the last player leaves.
- PG (PGems) - Perfect Gems, the 5th and highest level of gem quality in Diablo II.
- pi - physical or poison immune
- PK - Player killing. Usually associated with ambushing players to kill them. A form of PvP not to be confused with dueling. PKing is not possible in Diablo III, since there is no PvP option in normal games.
- PKK - Player Killer Killer. A player who kills player killers, or at least tries to.
- PMH - Prevent Monster Heal.
- poof - To have an item disappear.
- Porter - Teleporting Boss.
- Pots - Potions.
- PR (PRes, PsnRes) - Poison resistance.
- Proc - "Process"/"Special Procedure. Means chance of a skill or item effect to be activated under certain circumstances, often tied to critical hits in Diablo 3.
- Psn - Poison.
- Purist - Characters who only use items they found themselves. No trading, transferring of items from other characters, or Magic Finding. See also Ironborn.
- PvE - Player versus Environment. Also PvM.
- PvM - Player versus Monster. Also PvE.
- PvP - Player v Player combat. Dueling. Not to be confused with PKing.
- PW - Password.
Q
- QFT - Quoted For Truth; what s/he said is correct.
- qlvl - quality level.
R
- r - Ready. This is the standard signal among players in a group before triggering a monster urn/shrine or entering a treacherous area.
- R/W - Run Walk
- Raid - A boss battle or other mission in an MMORPG that requires many (more than 10) players to defeat. There are no raid events in Diablo III.
- read - usually in trade games. e.g., "UM 4 read" means for details read the description
- Reagent -- An ingredient of some type required to perform an action. For instance, an identify scroll is a required reagent to identify an item in Diablo III. Generally called materials in Diablo 3.
- Rec - Recovery.
- Regen - Regeneration.
- Rejuv - Rejuvenation Potion.
- remora - Remoras are weak characters who attach themselves to more powerful characters, following them around and living on their scraps.
- Req - Requirement.
- Res - Resistance.
- rl - Real life (the messy and often unpleasant world found away from the computer screen).
- Rlvl - Required Level.
- RMT - Real Money Trading. Selling game items for real world cash money. Prohibited by Blizzard in Diablo II and generally frowned on by gamers. Allowed and officially endorsed via the RMAH in Diablo III.
- RNG - Random Number Generation. Algorithms used in computing when an outcome needs to be as random as possible. Often used by players frustrated by their inability to "beat" the random nature of a game "Bad RNG".
- ROFL - Rolling on the floor laughing.
- RtM - Read the Manual.
- run - To repeatedly kill the monster or monsters in a certain area in order to gain items or experience.
- Rush - Also turbo or taxi. To use a high level character to assist a lower level character(s) in moving quickly through the game.
S
- SC - Soft Core. Non-Hardcore characters.
- script - descriptions, usually in trade games, e.g., "UM 4 script2" means for details read the description.
- S/E - Save and exit. Usually to avoid an untimely death. Considered poor form in some circles, especially Hardcore.
- Sec - Hang on a second.
- Self-found - An item a character or player found themselves and thus knows is legit.
- Single Pass - going through the game without re-running an area. Diablo III is designed (like WoW) to let characters achieve the highest possible level (60) from (roughly) a single pass, rather than requiring endless grinding to reach the higher levels, as D2 did. This changed considerably with the introduction of the Paragon system.
- slivering - taking a monster down to the bare minimum of health without killing it. Usually done to switch into better Magic Find gear before the kill.
- Slow - Slows Target. Item mod that slows enemies.
- Slvl - Skill Level (or Spell Level). Terms of no relevance in D3v.
- Spam -- While this term is often used as a verb, to refer to junk emails or comments, it's more often heard in its verb form in gaming. The verb refers to an action that is repeated over and over again. "That Demon Hunter was totally spamming Multishot into the pack of monsters."
- SoJ - The Stone of Jordan, a Unique Ring introduced in Diablo 2 and which returned in Diablo III.
- Sorc - Also Soso, Sasa. Sorceress. D2 character.
- SP - Single Player. Usually refers to single-player mode.
- Spec - Spectral Hit.
- SPF - Single Player Forum.
- SPTF - Single Player Trade Forum.
- SPoints - Skill Points.
- S/S - Sword/Shield.
- SS - Stone Skin. Early name for the Wizard skill now called Diamond Skin.
- ST - Slow Time, a Wizard skill.
- Stam - Stamina.
- sth - Shorthand for "something".
- Storing - Transferring items from one in-game character to a character not in game.
- STR - Strength.
- Strat - Strategy.
- Synch - refers to synchronizing with the server, thus going back to normal. Can be done through instant movements (teleportation, waypoints, portals) to defeat a desynched state.
- Synergy - Skills that directly boost or are boosted by points in other skills. Very common in D2, especially after v1.11.
T
- Tank - A character or pet that goes toe-to-toe at melee range. Used as a noun or a verb. Also meat shield.
- TC - Treasure Class. Organizational system for item spawning.
- TDP -- The Diablo Podcast.
- TE (Tele) - Teleport. A Wizard skill.
- tft or t4t - thanks for that or thanks for trade
- TG - Town Guarding in Diablo 2. Hanging around outside town to kill anyone coming out. See PK. No longer an issue in Diablo III.
- TG - Treasure Goblin, the harmless, maddening bonus monster in Diablo III.
- thx - Thanks.
- tking - town killing.
- T/O - Top Offer. Used in trading items.
- TP - Trading Post.
- TP - Town Portal.
- Transferring - Interchanging items between characters, including activities referred to as muling, twinking and storing.
- Trifecta - Refers to an item with critical hit damage, critical hit chance, and attack speed. Highly desired.
- Trolling - Making provocative, controversial or offensive remarks, intended to create a confrontational response. Usually found in forums.
- ttyl - Talk to you later.
- Twink/Twinked/Twinking - To give high quality items to new characters, usually other characters on your own account. Twinking is the process of doing this. Twinked refers to a character who has been so equipped. Twinking is most often done to brand new characters to make the leveling up process easier, but the term also refers to equipping high level characters with great items they haven't found themselves.
- ty - Thank you.
- tyt - Take your time.
- tyvm - Thank you very much.
U
- Uber -- Awesome, Ultimate, Elite. Often used ironically.
- UI -- User Interface. Also GUI, Graphical User Interface.
- Unid'd or Un'ID'ed -- Unidentified item.
- Untwinked -- Characters using only what they find. See twink. Also Ironborn.
- Uped (Up'd. Upd) - Diablo 2 Upgraded version of the item. Achieved with the Horadric Cube. Normal ->Exceptional ->Elite
V
- Vanilla - Diablo 2 Single Player term means without mods
- VIT - Vitality, one of the four attributes in Diablo.
- Vlld - Also vLLD. Very low level dueling, usually level 9 in Diablo II. This greatly limits the skills and equipment that can be used, and simplifies the dueling experience somewhat. See also LLD and MLD.
W
- W8 - Wait.
- WB - Weapon Block. An Assassin Shadow Disciplines Skills.
- wb - Welcome back
- WD - Witch Doctor.
- Weap - Weapon.
- WiP - Work in Progress.
- Wiz - Wizard.
- Woot - w00t. Yippee!
- WotB - Wrath of the Berserker, a Barbarian skill.
- WoW - World of Warcraft. Blizzard's other RPG.
- WoZ - Wall of Zombies, one of the Witch Doctor skills, much more popular before release than afterwards.
- WP - Waypoint.
- WSM - Diablo 2 term for weapon speed modifier or base weapon speed.
- WTF - What the F***. What was that?! Or (US)West Trading Forum.
- WUG - "What you got?". Common B.Net Trade talk meaning "What do you have to offer?"
- WUW - "What you want?". Common B.Net Trade talk meaning "What do you want for that item?"
- WW - Whirlwind. A Barbarian combat skill found in Diablo 2 and Diablo 3.
X
- Xbow - Crossbow.
- Xfer - Transfer.
- XP - Experience.
Y
- y - Yes
- YMMV - Your mileage may vary meaning your results may be different to other's.
- yw - You're welcome.
Z
- Zanmato -Using a VERY cheap skill to kill something.
- Zerk - Abbreviation for Berserk, a D2 Barbarian skill. There is no Berserk skill in Diablo III, though earlier in D3's development there was a Barbarian Berserker Skill Tree. There is a Cultist Berserker monster.
- Zombie bears - Powerful rune effect in the Witch Doctor's Zombie Charger skill.
- Zon - Amazon, a Diablo II character.