Difference between revisions of "Long Reach"
m |
m |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | '''Long Reach''' is a [[Monk]] Tier 1 [[monk skills|skill]] unlocked at [[clvl|level]] 2. Using this skill the Monk is able to hit multiple enemies with each attack, providing they are within fairly close range. | + | <span style="color:red;">'''This skill was removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the [[Monk skills]] page for current skill information.'''</span> |
+ | |||
+ | '''Long Reach''' is a [[Monk]] Tier 1 [[monk skills|skill]] unlocked at [[clvl|level]] 2. Using this skill the Monk is able to hit multiple enemies with each attack, providing they are within fairly close range. | ||
+ | |||
+ | This is one of two [[combo]] skills available to the Monk in the first tier. Combo skills generate [[spirit]]. | ||
==Background== | ==Background== | ||
− | {{Skillbox | + | {{Skillbox D3 |
− | | | + | <!-- |portrait= --> |
<!-- |portrait-width= --> | <!-- |portrait-width= --> | ||
− | + | |name= Long Reach | |
− | |||
− | |||
|user= Monk | |user= Monk | ||
− | | | + | |tier= 1 |
+ | |clvl= 2 | ||
|description= Deal damage to multiple enemies. | |description= Deal damage to multiple enemies. | ||
− | |type= | + | |type= [[Damage]]/Line [[AoE]]/[[Charge]] |
− | + | |resource= Generates [[Spirit]] | |
− | + | |alabaster= Unknown | |
− | + | |crimson= Unknown | |
− | |resource= [[Spirit]] | + | |golden= Unknown |
− | | | + | |indigo= Unknown |
− | | | + | |obsidian= Unknown |
− | | | + | |catexclude= |
− | | | ||
− | |||
}} | }} | ||
The Monk hits multiple targets in front of him, and also gains [[spirit]] points with every hit. | The Monk hits multiple targets in front of him, and also gains [[spirit]] points with every hit. | ||
Line 28: | Line 29: | ||
==Skill Design== | ==Skill Design== | ||
− | This [[skill]] first appeared at [[BlizzCon 2010]] | + | This [[skill]] first appeared at [[BlizzCon 2010]], playable in the demo. It hits multiple targets with a shockwave. |
− | |||
− | |||
− | |||
− | |||
[[Combo]] skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on [[Hands of Lightning]]), and build up the [[Spirit]] needed to cast other skills. All combos have three stages, each progressively more powerful and flashier. | [[Combo]] skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on [[Hands of Lightning]]), and build up the [[Spirit]] needed to cast other skills. All combos have three stages, each progressively more powerful and flashier. | ||
Line 42: | Line 39: | ||
− | == | + | ==Trait Synergies== |
Various [[Monk traits]] augment this skill. (Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here.) | Various [[Monk traits]] augment this skill. (Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here.) | ||
* [[Precision]]: Increase melee damage for each point in dexterity. | * [[Precision]]: Increase melee damage for each point in dexterity. | ||
− | * [[Intimidation]]: Increases damage done and reduces vendor costs. | + | * [[Intimidation (trait)|Intimidation]]: Increases damage done and reduces vendor costs. |
− | * [[Cruelty]]: Increases chance of critical strikes. | + | * [[Cruelty (trait)|Cruelty]]: Increases chance of critical strikes. |
− | * [[Weak Spot]]: Increases critical strike damage. | + | * [[Weak Spot (trait)|Weak Spot]]: Increases critical strike damage. |
* [[Rapid Strikes]]: Increases attack speed. | * [[Rapid Strikes]]: Increases attack speed. | ||
− | * [[Frenzied Attacks]]: Increases chance of critical strikes as well as their damage. | + | * [[Frenzied Attacks (trait)|Frenzied Attacks]]: Increases chance of critical strikes as well as their damage. |
'''Note:''' The current [[trait]] list is very out-of-date and will no doubt be overhauled before game release. | '''Note:''' The current [[trait]] list is very out-of-date and will no doubt be overhauled before game release. | ||
− | == | + | ==Skill Rune Effects== |
− | * | + | * No [[rune]] effects for Long Reach are known. |
==Development== | ==Development== | ||
− | '''Long Reach''' was first revealed at [[BlizzCon 2010]]. | + | '''Long Reach''' was first revealed at [[BlizzCon 2010]]. There are currently no visuals available for the skill, but a player report by ExtraCrispy described it in some detail. [http://diablo.incgamers.com/blog/comments/gaining-spirit-with-a-monk/] |
+ | |||
+ | <blockquote>''The first attack was an arm sweep that sent out a little orange shockwave in a linear path. The second attack was a roundhouse kick that fired a longer, golden shockwave, and the final attack was a backflip that made a ghostly image of a spearman. I imagine it was for keeping enemies away and hitting multiple foes with one attack. I used it more than [[Hands of Lightning]] because there was no delay between the click and the first attack, which made it much more pleasant to use.<br><br>It seemed like the maximum reach was about 3 character lengths away from the monk.</blockquote> | ||
Line 74: | Line 73: | ||
+ | <!-- | ||
+ | <gallery> | ||
+ | Image:Diablo_III_Logo.jpg|Skill use 1 | ||
+ | </gallery> | ||
+ | --> | ||
<!-- | <!-- | ||
Line 83: | Line 87: | ||
− | |||
{{Slave navbox Diablo III|Monk}} | {{Slave navbox Diablo III|Monk}} | ||
+ | [[category:Monk skill archive]] | ||
+ | [[category:Archives]] | ||
+ | [[category:skill archive]] |
Latest revision as of 19:44, 18 August 2011
This skill was removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the Monk skills page for current skill information.
Long Reach is a Monk Tier 1 skill unlocked at level 2. Using this skill the Monk is able to hit multiple enemies with each attack, providing they are within fairly close range.
This is one of two combo skills available to the Monk in the first tier. Combo skills generate spirit.
Contents
Background[edit | edit source]
Diablo III Active Skill [e] | |
---|---|
Long Reach | |
Used by: | Monk |
Enabled at: | Clvl 2 |
Deal damage to multiple enemies. | |
Type: | Damage/Line AoE/Charge |
Resource Use: | Generates Spirit |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Monk hits multiple targets in front of him, and also gains spirit points with every hit.
Skill Design[edit | edit source]
This skill first appeared at BlizzCon 2010, playable in the demo. It hits multiple targets with a shockwave.
Combo skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the Spirit needed to cast other skills. All combos have three stages, each progressively more powerful and flashier.
Skill Rank Table[edit | edit source]
- Rank 1: The Monk projects lines of pure force that allow him to hit several enemies a short distance away. Deals X% of weapon damage.
Trait Synergies[edit | edit source]
Various Monk traits augment this skill. (Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here.)
- Precision: Increase melee damage for each point in dexterity.
- Intimidation: Increases damage done and reduces vendor costs.
- Cruelty: Increases chance of critical strikes.
- Weak Spot: Increases critical strike damage.
- Rapid Strikes: Increases attack speed.
- Frenzied Attacks: Increases chance of critical strikes as well as their damage.
Note: The current trait list is very out-of-date and will no doubt be overhauled before game release.
Skill Rune Effects[edit | edit source]
- No rune effects for Long Reach are known.
Development[edit | edit source]
Long Reach was first revealed at BlizzCon 2010. There are currently no visuals available for the skill, but a player report by ExtraCrispy described it in some detail. [1]
The first attack was an arm sweep that sent out a little orange shockwave in a linear path. The second attack was a roundhouse kick that fired a longer, golden shockwave, and the final attack was a backflip that made a ghostly image of a spearman. I imagine it was for keeping enemies away and hitting multiple foes with one attack. I used it more than Hands of Lightning because there was no delay between the click and the first attack, which made it much more pleasant to use.
It seemed like the maximum reach was about 3 character lengths away from the monk.
Media[edit | edit source]
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- Gaining Spirit with a Monk -- Incgamers 10th Nov 2010 (see comments)
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
---|
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
• Frenzy |
• Leap Attack |
• Ancient Spear • Battle Rage |
• Furious Charge |
• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
|
Level Req: 19 • Inner Rage
|
Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
|
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive[e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bola Shot
• Grenades |
• Entangling Shot
|
• Vault | • Molten Arrow | • Shock Spike
Unknown Tier: |
None yet known | None yet known |
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive [e] | |||||
---|---|---|---|---|---|
Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Hands of Lightning |
• Circle of Wrath • Lethal Decoy |
• Blinding Flash |
• Dashing Strike |
• Exploding Palm |
• Breath of Heaven |
• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Magic Missile
• Charged Bolt
|
• Ice Armor |
• Frost Nova |
• Arcane Orb • Diamond Skin |
• Disintegrate |
• Arcane Torrent • Blizzard |
• Familiar • Teleport
|
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |