Difference between revisions of "Conjured Armor"

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<span style="color:red;">'''All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the [[skills]] page for current skill information.'''</span>
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Conjured Armor is a [[Wizard trait]]. It increases the Wizard's [[armor]] (defense), as well as boosting the effect of [[Ice Armor]] or [[Storm Armor]].
 
Conjured Armor is a [[Wizard trait]]. It increases the Wizard's [[armor]] (defense), as well as boosting the effect of [[Ice Armor]] or [[Storm Armor]].
  
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[[category:traits]]
 
[[category:traits]]
 
[[category:Wizard traits]]
 
[[category:Wizard traits]]
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[[category:Archives]]

Latest revision as of 19:53, 3 August 2011

All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Conjured Armor is a Wizard trait. It increases the Wizard's armor (defense), as well as boosting the effect of Ice Armor or Storm Armor.

There was previously a skill of this name. It was removed prior to Blizzcon 2009, but can be seen in the Wizard skill archive.


Conjured Armor Properties[edit | edit source]

Conjured Armor

  • Clvl Req: 39
  • Description: Increases the Wizard's armor. Greatly increases the armor bonus from Ice Armor or Storm Armor.
  • Max points: 3
    • Rank One: +25% Armor. +50% Armor if Ice Armor or Storm Armor are in effect.
    • Rank Two: Unknown.
    • Rank Three: Unknown.
  • Lore: Not yet known.

Ice Armor boosts Armor as well, making for some potentially impressive stacked Armor bonuses. Storm armor does not add to the Wizard's armor rating, but using this trait could supplement for that.


Classes[edit | edit source]

This is a Wizard-only trait.


Synergies[edit | edit source]

This trait is best used if Ice Armor or Storm Armor will be in regular effect.