Difference between revisions of "Aura"
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− | An '''Aura''' is a [[skill]], spell or ability effect that works as a continuous [[AoE]] of some kind. The aura usually applies primarily to allies, giving those within a radius a [[buff]]. In some cases an aura can be [[debuff]]ing foes instead. | + | An '''Aura''' is a [[skill]], spell or ability effect that works as a continuous [[AoE]] of some kind. The aura usually applies primarily to allies, giving those within a radius a [[buff]]. In some cases an aura can be [[debuff]]ing foes instead. The [[Monk]] is the only Diablo III class with Aura skills. |
Auras in Diablo III work a lot like Warcries did in Diablo II[http://forums.battle.net/thread.html?topicId=27811631030&sid=3000&pageNo=2#27]; they are cast and then have effect for a duration, rather than remaining active as long as the aura skill is selected in the right click.[http://diablo.incgamers.com/blog/comments/diablo-on-skills-party-help-and-beta-confirmation/] | Auras in Diablo III work a lot like Warcries did in Diablo II[http://forums.battle.net/thread.html?topicId=27811631030&sid=3000&pageNo=2#27]; they are cast and then have effect for a duration, rather than remaining active as long as the aura skill is selected in the right click.[http://diablo.incgamers.com/blog/comments/diablo-on-skills-party-help-and-beta-confirmation/] |
Revision as of 12:20, 28 July 2011
An Aura is a skill, spell or ability effect that works as a continuous AoE of some kind. The aura usually applies primarily to allies, giving those within a radius a buff. In some cases an aura can be debuffing foes instead. The Monk is the only Diablo III class with Aura skills.
Auras in Diablo III work a lot like Warcries did in Diablo II[1]; they are cast and then have effect for a duration, rather than remaining active as long as the aura skill is selected in the right click.[2]
Contents
Auras in Diablo 3
It was long assumed that there would not be Auras in Diablo 3, since the Paladin is not returning as a playable character. That presumption was shaken by Jay Wilson during an October 2009 interview with Diii.net. [3]
- Diii.net: We saw 8 Monk skills at BlizzCon. All were melee offensive or defensive. Can you give us some idea of what other skills the Monk will have at his disposal?
- Jay Wilson: Most of the Monk's skills will focus on combat skills and attacks, along with his various escape skills. And we talked at Blizzcon that we're likely to put some defensive and supportive abilities on him. Possibly Auras. We've not done the next round of skills on him yet so we’re not exactly sure.
- Diii.net: Really? That's handy, since I was also going to ask if he'd have any co-op or party-boosting skills.
- Jay Wilson: We definitely want to do that with one class. Whether or not it's the Monk hasn't yet been decided. The Monk does seem to be the logical choice. The only reason we might not do with him is that he's too logical.
Known Diablo III Auras
A few auras were seen listed amongst the Monk skills in the Blizzcon 2010 demo. This should be considered a partial listing, and subject to change during further development.
Tier Three:
Holy Aura -- This healing aura regenerates hit points for the Monk and his nearby party members.
- Description: Bestows the Monk and nearby allies with a holy aura that increases health regeneration by X health per second.
- When activated, temporarily boosts health regeneration to X health per second for X seconds.
Tier Four:
Dominate Aura -- A damage-boosting aura. Spirit Skill.
- Description: Creates an aura that causes all nearby enemies to take X% additional damage.
Tier Six:
Retribution Aura -- An aura that reflects damage back at the monsters.
- Description: Creates an aura that reflects damage back at enemies, dealing holy damage equal to X% of the damage inflicted. When activated, this ability will damage all nearby enemies for X-X holy damage over X seconds.
Tier Seven:
Resist Aura -- Resistance-increasing aura.
- Description: The Monk creates an aura that protects him and his allies, increasing all resistances by X points. For the first X seconds after this aura is activated, all resistances are increased by an additional X points.
Aura Controls
The Diablo 3 interface only allows a character to use 7 hotkeys, of which only two can be easily cycled between via the right mouse button (RMB). Other hotkeys are tied to the left mouse button, and the 1-4 keys. This format seems to work well enough for normal play, but it seems inimical to aura use.
In Diablo 2, any given Aura was active as long as it was selected to the RMB skill option. Players did not "cast" auras, or click with the mouse to enable them. Auras simply became active once they were set to the RMB, and most players regularly cycled between two or more different auras, depending on the circumstances. Fanaticism or Concentration for damage during combat, Vigor for quick escapes or to race around in town, Cleansing to heal and cure poisons/curses, Conviction to debuff enemy resistances, etc.
Since that sort of control isn't possible in Diablo 3, auras are cast much like Warcries were in Diablo II (and are in Diablo III). Clicking the appropriate hotkey casts the aura tied to that key. Auras take effect at once, and last for some duration of time before expiring, or they are canceled out by another aura being cast.
Auras in Diablo 2
Auras are used by the Diablo 2 Paladin. They are also granted by some special weapons, and can therefore be used by other classes. Auras provide a passive buff to the player (and usually to others in the party) or they functions as a debuff on all enemies within the aura's range. Only the Paladin, who has 20 of them, possess auras as skills, though a few special items provide an aura when equipped. Paladins can only keep one aura active at a time, though multiple different types of auras can stack, whether they come from multiple Paladins, multiple items with an aura on them, or some combination of the two.
Media
There have not yet (December, 2009) been any images released of Auras being used in Diablo 3.
Reference
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
---|
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
• Frenzy |
• Leap Attack |
• Ancient Spear • Battle Rage |
• Furious Charge |
• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
|
Level Req: 19 • Inner Rage
|
Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
|
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive[e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bola Shot
• Grenades |
• Entangling Shot
|
• Vault | • Molten Arrow | • Shock Spike
Unknown Tier: |
None yet known | None yet known |
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive [e] | |||||
---|---|---|---|---|---|
Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Hands of Lightning |
• Circle of Wrath • Lethal Decoy |
• Blinding Flash |
• Dashing Strike |
• Exploding Palm |
• Breath of Heaven |
• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Magic Missile
• Charged Bolt
|
• Ice Armor |
• Frost Nova |
• Arcane Orb • Diamond Skin |
• Disintegrate |
• Arcane Torrent • Blizzard |
• Familiar • Teleport
|
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |