Difference between revisions of "Corpse Spiders"
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− | '''Corpse Spiders''' is a | + | '''Corpse Spiders''' is a [[Witch Doctor]] Tier 2 [[Witch Doctor skill|skill]] unlocked at [[clvl|character level]] 3. It summons a rotting zombie corpse from which spiders swarm out, which attack nearby enemies. |
==Background== | ==Background== | ||
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|active= Active | |active= Active | ||
<!-- |name= --> | <!-- |name= --> | ||
− | |ranks= | + | |ranks= 5 |
|user= Witch Doctor | |user= Witch Doctor | ||
− | |tree= | + | |tree= Tier 2 |
|description= Description: Summon X spiders to attack nearby enemies. | |description= Description: Summon X spiders to attack nearby enemies. | ||
|type= Summon | |type= Summon | ||
|quantity= Duration | |quantity= Duration | ||
|effect= Target | |effect= Target | ||
− | |school= Poison | + | |school= [[Poison]] |
− | |resource= Mana | + | |resource= [[Mana]] |
|cost= Unknown | |cost= Unknown | ||
|cast-time= Instant | |cast-time= Instant | ||
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==Skill Design== | ==Skill Design== | ||
[[Image:Carrion_Spiders.png|thumb|left|Carrion Spiders being summoned.]] | [[Image:Carrion_Spiders.png|thumb|left|Carrion Spiders being summoned.]] | ||
− | This skill was initially called ''Carrion Spiders''. In the earliest version it summoned three large spiders from the earth wherever the Witch Doctor targeted the spell. They swarmed over nearby enemies, dealing poison damage. | + | This [[skill]] was initially called ''Carrion Spiders''. In the earliest version it summoned three large spiders from the earth wherever the Witch Doctor targeted the spell. They swarmed over nearby enemies, dealing poison damage. |
During development in 2009 this skill was changed to Corpse Spiders, and the summon now pulled a Zombie partially out of the earth, from which the spiders burst (or were vomited) forth. | During development in 2009 this skill was changed to Corpse Spiders, and the summon now pulled a Zombie partially out of the earth, from which the spiders burst (or were vomited) forth. | ||
+ | |||
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− | ==Synergies== | + | |
+ | ==[[Synergies]]== | ||
* None known. | * None known. | ||
− | == | + | |
+ | ==[[Rune|Rune Skill]] Effects== | ||
Only one skill rune effect is known. It was mentioned by @Diablo in September 2010.[http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/] | Only one skill rune effect is known. It was mentioned by @Diablo in September 2010.[http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/] | ||
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This effect has not yet been seen, and it's not known which rune creates it. | This effect has not yet been seen, and it's not known which rune creates it. | ||
+ | |||
==Development== | ==Development== | ||
[[Image:Spider_Totem.png|right|thumb|The old Spider Totem Spell.]] | [[Image:Spider_Totem.png|right|thumb|The old Spider Totem Spell.]] | ||
− | ''Corpse Spiders'' was seen in every Diablo | + | ''Corpse Spiders'' was seen in every Diablo III game demo to date, and was changed, balanced, renamed and moved, according to the latest demo. This skill was first revealed during [[BlizzCon 2008]], at that time, and up to [[BlizzCon 2009]], it was known as Spider Totem and worked differently. It worked like a trap (the {{iw|Assassin Assassin}} skills from Diablo II) with a radius of poison damage. When cast a small totem would appear out of the ground, from which hundreds of small spiders emerge, and swarm over nearby monsters, dealing poison damage. |
During BlizzCon's 2009 Heroes and Monsters panel, the development team addressed the spell, revealing it's flaws and the changes made to it. The Spider Totem had a noisy look, a player would cast this in a combat situation, and the entire screen was filled with small spiders which made it hard to concentrate. Also, they didn't like the totem thematic, as the Witch Doctor is more dark than that. They addressed the flaws by making a preset amount of bigger spiders (which are creepier) emerge from the mouth of a zombie that came out of the ground. | During BlizzCon's 2009 Heroes and Monsters panel, the development team addressed the spell, revealing it's flaws and the changes made to it. The Spider Totem had a noisy look, a player would cast this in a combat situation, and the entire screen was filled with small spiders which made it hard to concentrate. Also, they didn't like the totem thematic, as the Witch Doctor is more dark than that. They addressed the flaws by making a preset amount of bigger spiders (which are creepier) emerge from the mouth of a zombie that came out of the ground. | ||
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==Related Articles== | ==Related Articles== | ||
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==References== | ==References== | ||
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats] | * [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats] | ||
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{{Slave navbox Diablo III|WD}} | {{Slave navbox Diablo III|WD}} | ||
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Revision as of 23:16, 4 February 2011
Corpse Spiders is a Witch Doctor Tier 2 skill unlocked at character level 3. It summons a rotting zombie corpse from which spiders swarm out, which attack nearby enemies.
Contents
Background
Diablo III Skill [e] | |
---|---|
Corpse Spiders Active, 5 ranks | |
Used by: | Witch Doctor |
Description: Summon X spiders to attack nearby enemies. | |
Type: | Summon |
Quantity: | Duration |
Effect: | Target |
School: | Poison |
Mana cost: | Unknown |
Cast time: | Instant |
Duration: | 10 seconds |
Cooldown: | 1.5 sec |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor summons a defiled Zombie who vomits up spiders that attack nearby monsters.
Skill Design
This skill was initially called Carrion Spiders. In the earliest version it summoned three large spiders from the earth wherever the Witch Doctor targeted the spell. They swarmed over nearby enemies, dealing poison damage.
During development in 2009 this skill was changed to Corpse Spiders, and the summon now pulled a Zombie partially out of the earth, from which the spiders burst (or were vomited) forth.
Skill Rank Table
Figures for this skill were seen in 2009, but they are inaccurate for the final game, due to changes in the number of type of spiders summoned.
Synergies
- None known.
Rune Skill Effects
Only one skill rune effect is known. It was mentioned by @Diablo in September 2010.[1]
This effect has not yet been seen, and it's not known which rune creates it.
Development
Corpse Spiders was seen in every Diablo III game demo to date, and was changed, balanced, renamed and moved, according to the latest demo. This skill was first revealed during BlizzCon 2008, at that time, and up to BlizzCon 2009, it was known as Spider Totem and worked differently. It worked like a trap (the Assassin skills from Diablo II) with a radius of poison damage. When cast a small totem would appear out of the ground, from which hundreds of small spiders emerge, and swarm over nearby monsters, dealing poison damage.
During BlizzCon's 2009 Heroes and Monsters panel, the development team addressed the spell, revealing it's flaws and the changes made to it. The Spider Totem had a noisy look, a player would cast this in a combat situation, and the entire screen was filled with small spiders which made it hard to concentrate. Also, they didn't like the totem thematic, as the Witch Doctor is more dark than that. They addressed the flaws by making a preset amount of bigger spiders (which are creepier) emerge from the mouth of a zombie that came out of the ground.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
---|
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
• Frenzy |
• Leap Attack |
• Ancient Spear • Battle Rage |
• Furious Charge |
• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
|
Level Req: 19 • Inner Rage
|
Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
|
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive[e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bola Shot
• Grenades |
• Entangling Shot
|
• Vault | • Molten Arrow | • Shock Spike
Unknown Tier: |
None yet known | None yet known |
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive [e] | |||||
---|---|---|---|---|---|
Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Hands of Lightning |
• Circle of Wrath • Lethal Decoy |
• Blinding Flash |
• Dashing Strike |
• Exploding Palm |
• Breath of Heaven |
• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Magic Missile
• Charged Bolt
|
• Ice Armor |
• Frost Nova |
• Arcane Orb • Diamond Skin |
• Disintegrate |
• Arcane Torrent • Blizzard |
• Familiar • Teleport
|
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |