Difference between revisions of "Blinding Flash"

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(Ref. Flux's Blizzcon report)
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==Skill Design==
 
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
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This [[skill]] first appeared at [[BlizzCon 2010]]; in the demo, it was one of the skills the Monk already had points in. There are currently no visuals available for the skill.
  
  
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==Development==
 
==Development==
 
This skill was first revealed at [[BlizzCon 2010]], and it costs [[spirit]] to cast, which is built up by [[combo]] [[skills]].
 
This skill was first revealed at [[BlizzCon 2010]], and it costs [[spirit]] to cast, which is built up by [[combo]] [[skills]].
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[[Flux]] reported on using this skill at BlizzCon<ref>[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-monk/ BlizzCon 2010 Hands-on Monk report: Flux]- Incgamers 29/11/10</ref>:
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<blockquote>Quite likely you’ll want some of the defensive skills for very special occasions. This one sounds like it would help against a really nasty boss pack, or against a bunch of ranged attackers. And the defensive skills will probably be very useful later in the game; just not so much early on, as powerful as the Monk is in his killing techniques.</blockquote>
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==References==
 
==References==
 
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{{Slave navbox Diablo III|Monk}}
 
{{Slave navbox Diablo III|Monk}}

Revision as of 01:31, 3 February 2011

Blinding Flash is a Monk Tier 3 skill unlocked at character level 6. The Monk blinds his enemies with a flash of light.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Blinding Flash

Active, 5 ranks

Used by: Monk
Skill Description:
Blind your enemies with holy light.
Skill Details:
Type: Debuff
Quantity: NA
Effect: Blind
School: Holy
Spirit cost: Unknown
Cast time: Instant
Duration: X
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

The Monk expends spirit energy to create a flash of light which blinds his enemies, preventing them from attacking unless attacked first.


Skill Design

This skill first appeared at BlizzCon 2010; in the demo, it was one of the skills the Monk already had points in. There are currently no visuals available for the skill.


Skill Rank Table

  • Rank 1: Creates a flash of light that blinds all nearby enemies. Blinded enemies will not attack unless they are attacked first. Lasts for X-X seconds. Blinded enemies have a X% reduced chance to hit.


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

This skill was first revealed at BlizzCon 2010, and it costs spirit to cast, which is built up by combo skills.

Flux reported on using this skill at BlizzCon[1]:

Quite likely you’ll want some of the defensive skills for very special occasions. This one sounds like it would help against a really nasty boss pack, or against a bunch of ranged attackers. And the defensive skills will probably be very useful later in the game; just not so much early on, as powerful as the Monk is in his killing techniques.



Media

You can find pictures in the Diablo 3 screenshot and picture gallery:



References