Difference between revisions of "Sacrifice"

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(Skill Design)
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==Skill Design==
 
==Skill Design==
It is not exactly known how the health factor works, does it deal 20% damage of the dog's max health? or current health? If the damage is equal to the dog's max health, then it is advised to sacrifice them when they are badly damaged, if the damage is equal to the dog's current health, it is advised to sacrifice them when they are at full hp, to maximize the damage. The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if used right.
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The specifics of how the damage is determined are not yet known. Does the "20%" figure refer to the dog's maximum health. Or its health at the time of death?
  
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If the later, then it would be advisable to summon a new dog, and then immediately sacrifice it, rather than using this
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skill on older Mongrels that are nearly dead.
  
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The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if timed and positioned correctly.
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[[File:Wd-mongrel-blast.jpg|frame|center|The distinctive explosion.]]
  
 
==Skill Rank Table==
 
==Skill Rank Table==

Revision as of 01:49, 16 September 2010

Sacrifice is a tier II skill in the Zombie Skill Tree, which causes a zombie dog that has outlived its usefulness to explode.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Sacrifice

Active, 5 ranks

Used by: Witch Doctor
Skill Description:
A nearby zombie dog explodes, dealing X% of the zombie dog’s health as damage to monsters nearby
Skill Details:
Type: Direct Damage
Quantity: % of health
Effect: Circular AoE
School: Magical
Mana cost: 5 mana
Cast time: Unknown
Duration: None
Cooldown: Unknown
Synergies: Unknown
Requires: N/A
Prereq of: N/A

The Witch Doctor dispatches his zombie dogs if they are of no more use to him.


Skill Design

The specifics of how the damage is determined are not yet known. Does the "20%" figure refer to the dog's maximum health. Or its health at the time of death?

If the later, then it would be advisable to summon a new dog, and then immediately sacrifice it, rather than using this skill on older Mongrels that are nearly dead.

The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if timed and positioned correctly.

The distinctive explosion.

Skill Rank Table

(legend (A) = Assumed)

  • Rank: 1/5
    • A nearby zombie dog explodes, dealing 20% of the zombie dog’s health to nearby monsters.
    • Mana Cost: 5 mana
  • Rank: 2/5
    • A nearby zombie dog explodes, dealing 40% of the zombie dog’s health to nearby monsters. (A)
    • Mana Cost: 5 mana
  • Rank: 3/5
    • A nearby zombie dog explodes, dealing 60% of the zombie dog’s health to nearby monsters. (A)
    • Mana Cost: 5 mana
  • Rank: 4/5
    • A nearby zombie dog explodes, dealing 80% of the zombie dog’s health to nearby monsters. (A)
    • Mana Cost: 5 mana
  • Rank: 5/5
    • A nearby zombie dog explodes, dealing 100% of the zombie dog’s health to nearby monsters. (A)
    • Mana Cost: 5 mana
A sequence of images showing sacrifice.


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

Sacrifice was seen in every Diablo 3 game demo to date, and was moved, judging from the latest demo. The old Sacrifice was in the Voodoo Skill Tree.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery:


Related Articles


References