Difference between revisions of "Cleave"
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==Development== | ==Development== | ||
− | Skill was introduced in the [[WWI 2008]] gameplay demo, smashing enemies to bits. | + | Skill was introduced in the [[WWI 2008]] gameplay demo, smashing enemies to bits. The skill was been slightly re-balanced between the [[BlizzCon 2008]] and [[BlizzCon 2009|2009]] demos, old Cleave would hit for 130% weapon damage on 2 enemies at rank 1, with weapon damage and maximum number of targets scaling per rank. |
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+ | Cleave has also changed appearance slightly between the WWI gameplay video and the latest demo. Strangely enough, the animation has been made less overwhelming, only cleaving in one direction, when the older one swung in both directions. | ||
Cleave was probably inspired by WarCraft 3, since the modifier that changes to "hit all enemies in front" is called Cleave. | Cleave was probably inspired by WarCraft 3, since the modifier that changes to "hit all enemies in front" is called Cleave. |
Revision as of 11:17, 8 September 2009
Cleave is a Tier II skill from the Barbarian's Juggernaut Skill Tree, which hits all enemies 180 degrees in front of the Barbarian.
Contents
Background
Diablo III Skill [e] | |
---|---|
Cleave Active, 5 ranks | |
Used by: | Barbarian |
The Barbarian swings at multiple targets at once, dealing X% of normal damage to all targets in front of him. | |
Type: | Direct Damage |
Quantity: | % of weapon dmg. |
Effect: | Semi-Circular AoE |
School: | Physical |
Fury cost: | 1 Orb |
Cast time: | None |
Duration: | None |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Barbarian swings his weapons with all his might, cleaving any enemies caught in twine.
Skill Design
Cleave is a good skill to hit multiple enemies, it works with all combination of weapons, including a weapon and a shield, a duel wield combo or one big 2-handed weapon. It is unclear what factors the % damage on Cleave, is it Weapon Damage? or the resulting damage that a normal hit would've done? Make assumptions at your own risk.
With the latest changes in Fury mechanics, this skill would end up generating more Fury than was initially spent.
Skill Rank Table
(A) = Assumed
- Rank: 1/5
- The Barbarian swings at multiple targets at once, dealing 100% of normal damage to all targets in front of him.
- Rank: 2/5
- The Barbarian swings at multiple targets at once, dealing 110% of normal damage to all targets in front of him.
- Rank: 3/5
- The Barbarian swings at multiple targets at once, dealing 120% of normal damage to all targets in front of him.
- Rank: 4/5
- The Barbarian swings at multiple targets at once, dealing 130% of normal damage to all targets in front of him.
- Rank: 5/5
- The Barbarian swings at multiple targets at once, dealing 140% of normal damage to all targets in front of him. (A)
- Fury Cost: 1 Fury Orb
Synergies
- None known.
Skill Rune Effects
- None known.
Development
Skill was introduced in the WWI 2008 gameplay demo, smashing enemies to bits. The skill was been slightly re-balanced between the BlizzCon 2008 and 2009 demos, old Cleave would hit for 130% weapon damage on 2 enemies at rank 1, with weapon damage and maximum number of targets scaling per rank.
Cleave has also changed appearance slightly between the WWI gameplay video and the latest demo. Strangely enough, the animation has been made less overwhelming, only cleaving in one direction, when the older one swung in both directions.
Cleave was probably inspired by WarCraft 3, since the modifier that changes to "hit all enemies in front" is called Cleave.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
Juggernaut Skills [e] | |||||
---|---|---|---|---|---|
Tier I |
Tier II • Cleave |
Tier III • Revenge |
Tier IV • Taunt |
Tier V • Seismic Slam |
Tier VI |