Difference between revisions of "Horrify"
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{{Skillbox | {{Skillbox | ||
|game= Diablo III | |game= Diablo III | ||
− | + | |portrait= Horrify.jpg | |
<!-- |portrait-width= --> | <!-- |portrait-width= --> | ||
|active= Active | |active= Active | ||
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|tree= Spirit | |tree= Spirit | ||
|description= Don a spectral mask for X seconds that horrifies all enemies in proximity, causing them to run in fear for Y-Z seconds | |description= Don a spectral mask for X seconds that horrifies all enemies in proximity, causing them to run in fear for Y-Z seconds | ||
− | |type= Debuff | + | |type= [[Debuff]] |
|quantity= Duration | |quantity= Duration | ||
− | |effect= Circular AoE | + | |effect= Circular [[AoE]] |
|school= Magical | |school= Magical | ||
− | |resource= Mana | + | |resource= [[Mana]] |
− | |cost= 20 | + | |cost= 20 |
|cast-time= Unknown | |cast-time= Unknown | ||
|cooldown= Unknown | |cooldown= Unknown | ||
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==Skill Design== | ==Skill Design== | ||
− | A useful skill if you are caught unprepared or are surrounded, buying precious time to retaliate. It can be also used to help out team mates who've been swarmed. Furthermore, players can try to take out a pack of enemies, damage them, horrify until your spells cooldown and try again. | + | A useful skill if you are caught unprepared or are surrounded, buying precious time to retaliate. It can be also used to help out team mates who've been swarmed. Furthermore, players can try to take out a pack of enemies, damage them, horrify until your spells [[cooldown]] and try again. |
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==Development== | ==Development== | ||
− | ''Horrify'' was seen in | + | ''Horrify'' was first seen in the [[WWI 2008]] build and has stayed exactly the same, judging from the latest demo at [[BlizzCon 2009]]. |
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+ | |||
+ | <!-- | ||
+ | ==Trivia== | ||
+ | ''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.'' | ||
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+ | <gallery> | ||
+ | Image:Horrify.jpg|Horrify in use. | ||
+ | </gallery> | ||
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+ | <!-- | ||
==Related Articles== | ==Related Articles== | ||
− | + | ''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.'' | |
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Revision as of 17:33, 2 September 2009
Horrify is a tier III skill in the Spirit Skill Tree, which causes enemies around the Witch Doctor to run away in fear.
Contents
Background
Diablo III Skill [e] | |
---|---|
Horrify Active, 5 ranks | |
Used by: | Witch Doctor |
Don a spectral mask for X seconds that horrifies all enemies in proximity, causing them to run in fear for Y-Z seconds | |
Type: | Debuff |
Quantity: | Duration |
Effect: | Circular AoE |
School: | Magical |
Mana cost: | 20 |
Cast time: | Unknown |
Duration: | None |
Cooldown: | Unknown |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor dons a spectral mask that scares enemies, causing them to flee in terror.
Skill Design
A useful skill if you are caught unprepared or are surrounded, buying precious time to retaliate. It can be also used to help out team mates who've been swarmed. Furthermore, players can try to take out a pack of enemies, damage them, horrify until your spells cooldown and try again.
Skill Rank Table
(legend (A) = Assumed)
- Rank: 1/5
- Don a spectral mask for 5 seconds that horrifies all enemies in proximity, causing them to run in fear for 1-2 seconds.
- Mana Cost: 20 mana
- Rank: 2/5
- Don a spectral mask for 6 seconds that horrifies all enemies in proximity, causing them to run in fear for 2-3 seconds. (A)
- Mana Cost: 20 mana
- Rank: 3/5
- Don a spectral mask for 7 seconds that horrifies all enemies in proximity, causing them to run in fear for 3-4 seconds. (A)
- Mana Cost: 20 mana
- Rank: 4/5
- Don a spectral mask for 8 seconds that horrifies all enemies in proximity, causing them to run in fear for 4-5 seconds. (A)
- Mana Cost: 20 mana
- Rank: 5/5
- Don a spectral mask for 9 seconds that horrifies all enemies in proximity, causing them to run in fear for 5-6 seconds. (A)
- Mana Cost: 20 mana
Synergies
- None known.
Skill Rune Effects
- None known.
Development
Horrify was first seen in the WWI 2008 build and has stayed exactly the same, judging from the latest demo at BlizzCon 2009.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
Spirit Skills [e] | |||||
---|---|---|---|---|---|
Tier I • Haunt |
Tier II • Soul Harvest |
Tier III • Spirit Sense |
Tier IV |
Tier V |
Tier VI |