Difference between revisions of "Mass Confusion"

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(Redirecting to Witch Doctor skills)
 
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#REDIRECT [[Witch Doctor skills]]
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'''Mass Confusion''' is a tier VI [[skill]] in the [[Spirit Skill Tree]], which causes some enemies to fight for the witch doctor.
  
[[Category:Witch Doctor skills]]
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==Background==
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{{Skillbox
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|game= Diablo III
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<!-- |portrait= -->
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<!-- |portrait-width= -->
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|active= Active
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|name= Mass Confusion
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|ranks= 5
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|user= Witch Doctor
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|tree= Spirit
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|description= Induce paranoia in enemies, causing some to fight for the Witch Doctor for X seconds
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|type= Debuff
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|quantity= Duration
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|effect= Circular AoE
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|school= Magical
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|resource= Mana
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|cost= 12 mana
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|cast-time= Unknown
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|cooldown= Unknown
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|synergies= Unknown
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}}
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The Witch Doctor gets into the mind of his enemies, making it hard to differentiate between friend and foe.
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==Skill Design==
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A very good skill against tough mobs, making them fight with each other whilst you take care of them from afar. However, it is unknown if there will be specific mobs who are immune to this skill, but we do know bosses won't be affected. Furthermore, it can be possible to convert a powerful creature to take care of the smaller yet still dangerous minions, ones that you cannot take care of yourself.
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==Skill Rank Table==
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(legend (A) = Assumed)
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*Rank: 1/5
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**Induce paranoia in enemies, causing some to fight for the Witch Doctor for 6 seconds.
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**Mana Cost: 12 mana
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*Rank: 2/5
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**Induce paranoia in enemies, causing some to fight for the Witch Doctor for 7 seconds. (A)
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**Mana Cost: 12 mana
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*Rank: 3/5
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**Induce paranoia in enemies, causing some to fight for the Witch Doctor for 8 seconds. (A)
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**Mana Cost: 12 mana
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*Rank: 4/5
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**Induce paranoia in enemies, causing some to fight for the Witch Doctor for 9 seconds. (A)
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**Mana Cost: 12 mana
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*Rank: 5/5
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**Induce paranoia in enemies, causing some to fight for the Witch Doctor for 10 seconds. (A)
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**Mana Cost: 12 mana
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[[Image:Skill witchdoctor massconfusion.png|thumb|right|We have free health care and cookies]]
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==Synergies==
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* None known.
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==[[Rune|Skill Rune]] Effects==
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* None known.
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==Development==
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''Mass Confusion'' was seen in every Diablo 3 game demo to date, and has stayed exactly the same, judging from the latest demo.
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<!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery>
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==Trivia==-->
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==Media==
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You can find pictures in the Diablo 3 screenshot and picture gallery:
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* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
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* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Mass+Confusion Mass Confusion-specific gallery contents]
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==Related Articles==
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*[[Spirit Skill Tree]]
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==References==
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* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats]
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{{Skill_navbox_spirit}}
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{{Skill_navbox}}

Revision as of 20:18, 29 August 2009

Mass Confusion is a tier VI skill in the Spirit Skill Tree, which causes some enemies to fight for the witch doctor.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Mass Confusion

Active, 5 ranks

Used by: Witch Doctor
Skill Description:
Induce paranoia in enemies, causing some to fight for the Witch Doctor for X seconds
Skill Details:
Type: Debuff
Quantity: Duration
Effect: Circular AoE
School: Magical
Mana cost: 12 mana
Cast time: Unknown
Duration: None
Cooldown: Unknown
Synergies: Unknown
Requires: N/A
Prereq of: N/A

The Witch Doctor gets into the mind of his enemies, making it hard to differentiate between friend and foe.


Skill Design

A very good skill against tough mobs, making them fight with each other whilst you take care of them from afar. However, it is unknown if there will be specific mobs who are immune to this skill, but we do know bosses won't be affected. Furthermore, it can be possible to convert a powerful creature to take care of the smaller yet still dangerous minions, ones that you cannot take care of yourself.


Skill Rank Table

(legend (A) = Assumed)

  • Rank: 1/5
    • Induce paranoia in enemies, causing some to fight for the Witch Doctor for 6 seconds.
    • Mana Cost: 12 mana
  • Rank: 2/5
    • Induce paranoia in enemies, causing some to fight for the Witch Doctor for 7 seconds. (A)
    • Mana Cost: 12 mana
  • Rank: 3/5
    • Induce paranoia in enemies, causing some to fight for the Witch Doctor for 8 seconds. (A)
    • Mana Cost: 12 mana
  • Rank: 4/5
    • Induce paranoia in enemies, causing some to fight for the Witch Doctor for 9 seconds. (A)
    • Mana Cost: 12 mana
  • Rank: 5/5
    • Induce paranoia in enemies, causing some to fight for the Witch Doctor for 10 seconds. (A)
    • Mana Cost: 12 mana
We have free health care and cookies


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

Mass Confusion was seen in every Diablo 3 game demo to date, and has stayed exactly the same, judging from the latest demo.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery:


Related Articles


References