Difference between revisions of "Sacrifice"
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− | + | '''Sacrifice''' is a tier II [[skill]] in the [[Zombie Skill Tree]], which causes a zombie dog that has outlived its usefulness to explode. | |
− | [[ | + | |
+ | |||
+ | ==Background== | ||
+ | {{Skillbox | ||
+ | |game= Diablo III | ||
+ | <!-- |portrait= --> | ||
+ | <!-- |portrait-width= --> | ||
+ | |active= Active | ||
+ | |name= Sacrifice | ||
+ | |ranks= 5 | ||
+ | |user= Witch Doctor | ||
+ | |tree= Zombie | ||
+ | |description= A nearby zombie dog explodes, dealing X% of the zombie dog’s health as damage to monsters nearby | ||
+ | |type= Direct Damage | ||
+ | |quantity= % of health | ||
+ | |effect= Circular AoE | ||
+ | |school= Magical | ||
+ | |resource= Mana | ||
+ | |cost= 5 mana | ||
+ | |cast-time= Unknown | ||
+ | |cooldown= Unknown | ||
+ | |synergies= Unknown | ||
+ | }} | ||
+ | The Witch Doctor dispatches his zombie dogs if they are of no more use to him. | ||
+ | |||
+ | |||
+ | |||
+ | ==Skill Design== | ||
+ | It is not exactly known how the health factor works, does it deal 20% damage of the dog's max health? or current health? If the damage is equal to the dog's max health, then it is advised to sacrifice them when they are badly damaged, if the damage is equal to the dog's current health, it is advised to sacrifice them when they are at full hp, to maximize the damage. The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if used right. | ||
+ | |||
+ | |||
+ | |||
+ | ==Skill Rank Table== | ||
+ | (legend (A) = Assumed) | ||
+ | |||
+ | *Rank: 1/5 | ||
+ | **A nearby zombie dog explodes, dealing 20% of the zombie dog’s health to nearby monsters. | ||
+ | **Mana Cost: 5 mana | ||
+ | *Rank: 2/5 | ||
+ | **A nearby zombie dog explodes, dealing 40% of the zombie dog’s health to nearby monsters. (A) | ||
+ | **Mana Cost: 5 mana | ||
+ | *Rank: 3/5 | ||
+ | **A nearby zombie dog explodes, dealing 60% of the zombie dog’s health to nearby monsters. (A) | ||
+ | **Mana Cost: 5 mana | ||
+ | *Rank: 4/5 | ||
+ | **A nearby zombie dog explodes, dealing 80% of the zombie dog’s health to nearby monsters. (A) | ||
+ | **Mana Cost: 5 mana | ||
+ | *Rank: 5/5 | ||
+ | **A nearby zombie dog explodes, dealing 100% of the zombie dog’s health to nearby monsters. (A) | ||
+ | **Mana Cost: 5 mana | ||
+ | [[Image:Skill witchdoctor sacrificesequence.jpg|thumb|centre|600px|A sequence of images showing sacrifice.]] | ||
+ | |||
+ | |||
+ | ==Synergies== | ||
+ | * None known. | ||
+ | |||
+ | |||
+ | |||
+ | ==[[Rune|Skill Rune]] Effects== | ||
+ | * None known. | ||
+ | |||
+ | |||
+ | |||
+ | ==Development== | ||
+ | ''Sacrifice'' was seen in every Diablo 3 game demo to date, and was moved, judging from the latest demo. The old Sacrifice was in the [[Voodoo Skill Tree]]. | ||
+ | <!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery> | ||
+ | ==Trivia==--> | ||
+ | |||
+ | |||
+ | |||
+ | ==Media== | ||
+ | You can find pictures in the Diablo 3 screenshot and picture gallery: | ||
+ | * [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures] | ||
+ | * [http://www.diii.net/gallery/showgallery.php?cat=all&si=Sacrifice Sacrifice-specific gallery contents] | ||
+ | |||
+ | |||
+ | |||
+ | ==Related Articles== | ||
+ | *[[Zombie Skill Tree]] | ||
+ | |||
+ | |||
+ | |||
+ | ==References== | ||
+ | * [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats] | ||
+ | |||
+ | |||
+ | |||
+ | {{Skill_navbox_zombie}} | ||
+ | {{Skill_navbox}} |
Revision as of 20:25, 28 August 2009
Sacrifice is a tier II skill in the Zombie Skill Tree, which causes a zombie dog that has outlived its usefulness to explode.
Contents
Background
Diablo III Skill [e] | |
---|---|
Sacrifice Active, 5 ranks | |
Used by: | Witch Doctor |
A nearby zombie dog explodes, dealing X% of the zombie dog’s health as damage to monsters nearby | |
Type: | Direct Damage |
Quantity: | % of health |
Effect: | Circular AoE |
School: | Magical |
Mana cost: | 5 mana |
Cast time: | Unknown |
Duration: | None |
Cooldown: | Unknown |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor dispatches his zombie dogs if they are of no more use to him.
Skill Design
It is not exactly known how the health factor works, does it deal 20% damage of the dog's max health? or current health? If the damage is equal to the dog's max health, then it is advised to sacrifice them when they are badly damaged, if the damage is equal to the dog's current health, it is advised to sacrifice them when they are at full hp, to maximize the damage. The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if used right.
Skill Rank Table
(legend (A) = Assumed)
- Rank: 1/5
- A nearby zombie dog explodes, dealing 20% of the zombie dog’s health to nearby monsters.
- Mana Cost: 5 mana
- Rank: 2/5
- A nearby zombie dog explodes, dealing 40% of the zombie dog’s health to nearby monsters. (A)
- Mana Cost: 5 mana
- Rank: 3/5
- A nearby zombie dog explodes, dealing 60% of the zombie dog’s health to nearby monsters. (A)
- Mana Cost: 5 mana
- Rank: 4/5
- A nearby zombie dog explodes, dealing 80% of the zombie dog’s health to nearby monsters. (A)
- Mana Cost: 5 mana
- Rank: 5/5
- A nearby zombie dog explodes, dealing 100% of the zombie dog’s health to nearby monsters. (A)
- Mana Cost: 5 mana
Synergies
- None known.
Skill Rune Effects
- None known.
Development
Sacrifice was seen in every Diablo 3 game demo to date, and was moved, judging from the latest demo. The old Sacrifice was in the Voodoo Skill Tree.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Related Articles
References
Zombie Skills [e] | |||||
---|---|---|---|---|---|
Tier I |
Tier II |
Tier III |
Tier IV |
Tier V |
Tier VI • Ferocity
|