Difference between revisions of "Ice Armor"

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Revision as of 16:36, 20 August 2009

Ice Armor is an unknown Tier skill, likely from the Wizard's Storm skill tree, slowing movement and attack of enemies attacking the character.


Background

Diablo III Skill [e]
Ice Armor Icon.jpg
Ice Armor

Active, ? ranks

Used by: Wizard
Skill Description:
Slows movement and attack of enemies that attack you.
Skill Details:
Type: Self Buff
Quantity: None
Effect: Self
School: Frost
Mana cost: Unknown
Cast time: Instant
Duration: ~6-8 min
Cooldown: Unknown
Synergies: Unknown
Requires: N/A
Prereq of: N/A

Lacking physical armour, a Wizard needs magical protection in dangerous places. This Ice Armor will have a chilling impact upon anyone striking her, cooling them to the point where their movements becomes slower, and limiting their ability to move around.


Skill Design

Pretty straight forward spell. Useful especially when trying to run away from things, but also if the Wizard is occupied in melee combat, it will lower the damage she takes in a fray. It likely won't increase Armor or any other defensive stat.

The duration of the spell was shown as almost exactly 3/8 duration with 2 minutes left so it's safe to assume the duration is 6-8 minutes, but we do not know what the exact duration of the spell is.



Skill Rank Table

No rank details are known about the ranks of the spells.


Synergies


Skill Rune Effects

  • None known.


Development

Ice Armor was first shown in August 2009 at GamesCom, seen in the gameplay demo [1]. It was then not known if the spell is a Wizard skill or a shrine effect.



Media

You can find pictures in the Diablo 3 screenshot and picture gallery:



Related Articles


References