Difference between revisions of "Arcane Weakness"

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Revision as of 15:49, 8 July 2009

Arcane Weakness is a Tier 2 skill from the Wizard's Arcane skill tree, adding a debuff to enemies hit with Arcane spells.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Arcane Weakness

Passive, 15 ranks

Used by: Wizard
Skill Description:
Enemies damaged by your arcane spells are affected with arcane weakness, increasing damage taken by a percentage for 5 sec.
Skill Details:
Type: Indirect damage boost to party
Quantity: None
Effect: Target
School: Arcane
Resource cost: None
Cast time: None
Duration: None
Cooldown: None
Synergies: All Arcane spells.
Requires: N/A
Prereq of: N/A

Studies for a Wizard, in how to weaken enemies affected by Arcane spells.


Skill Design

This would presumably stack with other passives that increase the damage and critical hit % of individual spell types, or all spells in general.


Skill Rank Table

  • Rank 1: 10% damage increase for 5 sec.


Synergies

  • All Arcane spells.


Skill Rune Effects

  • None known.


Development

Arcane Weakness was first shown at BlizzCon 2008 when the Wizard was unveiled. It's still assumed to be available as of 8 July 2009.




References