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When in a party with other players: everyone gets close to the Dragon Warrior /the area of effect is small/ and he casts the spell. Everyone sits on the ground and meditates. When the Meditation is complete small white sparkles start dancing around your character's body - the indication for Meditation bonuses.
Adding points to this skill increase the Damage, Defence, Dexterity, Life, Mana and chance to make critical strike - the bonus attributes.
* '''Kobo Djutsu - the art of bone breaking'''
A passive skill that increase the chance to break bones, but only if you use Martial Arts skills. This requires creating a brand new feature in the game called Bone Breaking /see below/. Breaking the bones of enemies will affect their behaviour in combat and movement. If the enemy is higher level, the chance to break his bones is lower, so add points to the skill.
Adding points to this skill will increase the chance of breaking bones.
* '''Bone Breaking''' /option/
You can break different parts of your enemy's body and they affect in different way.
Head breaking - a/ Minor fracture - causes lower Dexterity. b/ Major fracture - causes death.
Neck breaking - causes death, but it happens only in special occasions - special monster or special move.
Shoulder breaking - causes slower attack, lower Damage /Strength/ and lower Dexterity.
Arm breaking - causes slower attack, lower Damage /Strength/, lower Dexterity and lower Defence, or if holding a shield - also lower Chance to Block.
Hand breaking - causes lower Dexterity.
Leg breaking - causes slower movement and hobbling, lower Defence and disabled jump skills.
Foot breaking - causes slightly slower movement and hobbling.
Wearing armor decreases the chance to break bones. When attacked there's a random chance to break different parts of the body. When a bone is broken, a diagram displays it and there is a text that says what is broken. When breaking bones, there is a sparkle like the critical strike, but it's red. To heal fractures, you must drink special potions - Fracture Potions - each potion heals one fracture.