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Wearing armor decreases the chance to break bones. When attacked there's a random chance to break different parts of the body. When a bone is broken, a diagram displays it and there is a text that says what is broken. When breaking bones, there is a sparkle like the critical strike, but it's red. To heal fractures, you must drink special potions - Fracture Potions - each potion heals one fracture.
* '''Saki /Sa Ki/ - Sensing the Murderer'''
A passive skill that allows the warrior sense lurking enemies and also increases his defence. It aslo decreases the chance to be critically hit. When there is a lirking enemy, your character's body glows with a violet aura. If the enemy is higher level, you won't detect him, so add points to the skill.
Adding points to the skill will increase the chance to detect lurking enemies, will decrease the chance to be critically struck and will increase your defence.