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Spike Trap

403 bytes added, 01:33, 19 May 2012
new skill rune table
The following is a very quick summary. See the [[Spike Trap rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}
<skill class="DemonHunter">Spike Trap</skill>
<skill class="DemonHunter" rune="Bandolier">Spike Trap</skill>
<skill class="DemonHunter" rune="Sticky Trap">Spike Trap</skill>
<skill class="DemonHunter" rune="Long Fuse">Spike Trap</skill>
<skill class="DemonHunter" rune="Lightning Rod">Spike Trap</skill>
<skill class="DemonHunter" rune="Scatter">Spike Trap</skill>
==Synergies==
The following [[Demon Hunter passives]] provide a benefit to Spike Trap, runed or not:{{Passive skills skill description header}}{{Demon Hunter Passive <skill class="DemonHunter">Steady Aim}}</skill>{{Demon Hunter Passive <skill class="DemonHunter">Numbing Traps}}</skill>{{Demon Hunter Passive <skill class="DemonHunter">Custom Engineering}}</skill>
{{Skill navbox Diablo III|DH|devices}}
[[category:Demon Hunter skills]]
[[category:Active skills]]
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