Greater Mana is a Tier 4 skill from the Wizard's Arcane skill tree, increasing the Wizard mana pool.
Archived Article [e] Greater Mana is an archived article about material previously included in Diablo 3. However, it has been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material. This article was last up to date:Updated version of this article is:Current information can be found at:
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Contents
BackgroundEdit
Diablo III Skill [e] | |
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Greater Mana Passive, 15 ranks | |
Used by: | Wizard |
Increases maximum mana by a percentage. | |
Type: | Self Improvement |
Quantity: | None |
Effect: | Self |
School: | Arcane |
Resource cost: | None |
Cast time: | None |
Duration: | None |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
In order to summon more magical power, the Wizard studies in ways to make their minds more flexible, taking in a greater amount of mana to cast spells, and be less dependant on Mana Globes.
Skill DesignEdit
A straight forward skill that increases your mana, useful throughout the game, especially at early levels.
Skill Rank TableEdit
SynergiesEdit
- None known.
Skill Rune EffectsEdit
- None known.
DevelopmentEdit
Greater Mana was first shown at BlizzCon 2008 when the Wizard was unveiled. At BlizzCon 2009 the skill had changed name to Expanded Mind and put in the first tier of the Arcane tree, with no other alterations.
Related ArticlesEdit
ReferencesEdit
BlizzCon 2008 | Classes of Diablo III - Skills [e] |
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Barbarian Berserker Juggernaut Battlemaster | Witch Doctor All | Wizard Conjuring Arcane Storm |
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Berserker Skills [e] | |||
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Tier III |
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Juggernaut Skills [e] | |||
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Battlemaster Skills [e] | |||
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Plague skills | Spirit skills | Voodoo skills [e] | |||
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Tier II |
Unknown Tier |
Tier I Tier II |
Unknown Tier |
Tier I |
Unknown Tier |
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Conjuring Skills [e] | |||
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Tier II |
Tier III |
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Arcane Skills [e] | |||
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Storm Skills [e] | |||
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