Difference between revisions of "Revenant Shield Guard"

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The Revenant Shield Guard is a skeletal melee fighter type of undead, added to the game in the Reaper of Souls expansion pack. It can only be found in Act V, as well as randomly in [[Nephalem Rifts]].  It is classified as a [[Reaper]]. This monster is a an armored skeleton, found randomly and raised by the [[Summoner of the Dead]].
 
The Revenant Shield Guard is a skeletal melee fighter type of undead, added to the game in the Reaper of Souls expansion pack. It can only be found in Act V, as well as randomly in [[Nephalem Rifts]].  It is classified as a [[Reaper]]. This monster is a an armored skeleton, found randomly and raised by the [[Summoner of the Dead]].
  
They can also be created from human NPC guards, when transformed by [[Death Maiden]]s. They are commonly found protecting [[Revenant Archer]]s and look much like [[Revenant Soldiers]], differentiated chiefly by their shield and by their higher [[hit points]] <ref>For example, with a level 69 hardcore character in normal difficulty, the hit points for '''Revenant Soldiers''' were found to amount to 682'092 +/- 137'321 (mean +/- SD, n=40) while they amounted to 919'178 +/- 184'535 (mean +/- SD, n=16) for '''Revenant Shield Guards'''.</ref>.
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They can also be created from human NPC guards, when transformed by [[Death Maiden]]s. They are commonly found protecting [[Revenant Archer]]s and look much like [[Revenant Soldiers]], differentiated chiefly by their shield and by their higher [[hit points]] <ref>For example, with a level 69 hardcore character in normal difficulty (v2.0.6), the hit points for '''Revenant Soldiers''' were found to amount to 682'092 +/- 137'321 (mean +/- SD, n=40) while they amounted to 919'178 +/- 184'535 (mean +/- SD, n=16) for '''Revenant Shield Guards'''.</ref>.
  
 
Blizzard introduced the monster with some lore as part of the Westmarch Bestiary preview in November 2013:<ref>[http://diablo.incgamers.com/blog/comments/diablol-3-reaper-souls-westmarch-bestiary Westmarch Bestiary] - Blizzard.com</ref>
 
Blizzard introduced the monster with some lore as part of the Westmarch Bestiary preview in November 2013:<ref>[http://diablo.incgamers.com/blog/comments/diablol-3-reaper-souls-westmarch-bestiary Westmarch Bestiary] - Blizzard.com</ref>

Revision as of 13:43, 12 August 2014

The Revenant Shield Guard is a skeletal melee fighter type of undead, added to the game in the Reaper of Souls expansion pack. It can only be found in Act V, as well as randomly in Nephalem Rifts. It is classified as a Reaper. This monster is a an armored skeleton, found randomly and raised by the Summoner of the Dead.

They can also be created from human NPC guards, when transformed by Death Maidens. They are commonly found protecting Revenant Archers and look much like Revenant Soldiers, differentiated chiefly by their shield and by their higher hit points [1].

Blizzard introduced the monster with some lore as part of the Westmarch Bestiary preview in November 2013:[2]

“The revenant shield guards were once the personal guard of King Justinian IV. Appointed to the position for bravery and skill at arms, they accompanied the king at all times, resplendent in their ornate armor, wrought by the finest craftsmen in Westmarch. But most spectacular were their shields, which they unerringly employed in the protection of their king.”
Revenant Shield Guard.


Where to find them


Named

These Superunique Revenant Shield Guards can appear in the following areas:


Act V


References

  1. For example, with a level 69 hardcore character in normal difficulty (v2.0.6), the hit points for Revenant Soldiers were found to amount to 682'092 +/- 137'321 (mean +/- SD, n=40) while they amounted to 919'178 +/- 184'535 (mean +/- SD, n=16) for Revenant Shield Guards.
  2. Westmarch Bestiary - Blizzard.com