Difference between revisions of "The Doom in Wortham"
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==The Doom in Wortham Walkthrough== | ==The Doom in Wortham Walkthrough== | ||
− | [[File:Brokenblade_pieces.jpg| | + | [[File:Brokenblade_pieces.jpg|left|thumb|200px|The coveted blade.]][[File:Maghda cain.jpg|right|thumb|200px|[[Maghda]] boasting]] |
− | Take the [[Ferry]] from the western edge of [[Tristram]] to [[Wortham]]. As the Ferryman will point out, Wortham is burning and is overrun with [[Cultists]] and [[Dark Summoner]]s who have been stealing or otherwise killing the townsfolk of the small port town. Moving forward, the player will be approached by [[NPCs]] begging for assistance and bemoaning the fate of themselves and their family. | + | Take the [[Ferry]] from the western edge of [[Tristram]] to [[Wortham]]. As the Ferryman will point out, Wortham is burning and is overrun with [[Cultists]] and [[Dark Summoner]]s who have been stealing or otherwise killing the townsfolk of the small port town. |
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+ | Moving forward, the player will be approached by [[NPCs]] begging for assistance and bemoaning the fate of themselves and their family. | ||
Revision as of 22:58, 16 November 2012
The Doom in Wortham is an Act I quest in Diablo III.
Contents
Quest Information
- Initiated by: The Stranger
- Pre-requisite: The Broken Blade
- Required to progress? Yes
- Reward(s): Gold/ Experience
- Lore items: ?
- Related Achievements: The Last of the Horadrim.
- Leads to: Trailing the Coven.
- Level Range: <quest level="true">the-doom-in-wortham</quest>
The Doom in Wortham Walkthrough
Take the Ferry from the western edge of Tristram to Wortham. As the Ferryman will point out, Wortham is burning and is overrun with Cultists and Dark Summoners who have been stealing or otherwise killing the townsfolk of the small port town.
Moving forward, the player will be approached by NPCs begging for assistance and bemoaning the fate of themselves and their family.
Near the end of the path, Maghda will call forth a superunique summoner, Urzel Mordreg to challenge the player, and upon death, he will summon up a pack of champion berserkers.
The Priest will lead you down into the Wortham Chapel Cellar to retrieve the hilt of the sword. The hilt isn't there but Maghda is and tells you she has all three parts of the swords and has captured Deckard Cain and Leah.
Use the Waypoint at the back of the cellar to hotfoot it back to Tristram. Head into Cain's House. A cutscene will play
Objectives in Brief
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* Checkpoint reached around this stage in the quest. This means you can quit out and Resume your game at a later date and begin at this point - in effect it's a Save Game point.
Achievements
The Broken Blade quest forms part of the following Achievement
Name | Points | Description | Banner |
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Gallery
Barbarian taking a ferry.
Quests & Events of Diablo III [e] Act I Act II Act III & Act IV Act V |
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