Difference between revisions of "Accursed"
m |
|||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the [[Sewers | + | '''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the [[Sewers of Caldeum]] in [[Act II]]. |
Line 10: | Line 10: | ||
*Betrayed | *Betrayed | ||
*Diseased Bodies | *Diseased Bodies | ||
+ | *Half Eaten Bodies | ||
*Hungerer | *Hungerer | ||
+ | |||
'''In Alphabetical Order''' | '''In Alphabetical Order''' | ||
Line 17: | Line 19: | ||
==Accursed== | ==Accursed== | ||
− | *Found in Act II - [[Desolate Sands]], [[Eastern | + | *Found in Act II - [[Desolate Sands]], [[Eastern Channel]], [[Hidden Aqueducts]], [[The Veiled Treasure]] and [[Western Channel]] |
− | * | + | *Physical melee attack |
+ | *Poison death explosion so stand clear | ||
+ | |||
+ | <mob>Accursed</mob> | ||
==Betrayed== | ==Betrayed== | ||
− | |||
+ | [[File:Betrayed.jpg|right|thumb|130px|Betrayed]] | ||
+ | [[File:Betrayed-poison.jpg|right|thumb|130px|Poison Death]] | ||
+ | *Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Sewers of Caldeum]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[Waterlogged Passage]] and [[Western Channel]] | ||
+ | *Physical melee attack | ||
+ | *Poison death explosion so stand clear | ||
+ | |||
+ | <mob>Betrayed</mob> | ||
− | == | + | |
+ | ==Diseased Bodies== | ||
*Found in Act II - [[Waterlogged Passage]] | *Found in Act II - [[Waterlogged Passage]] | ||
− | *This does not attack but it spawns | + | *This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode. |
*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]]. | *It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]]. | ||
− | + | <mob>Diseased Bodies</mob> | |
− | |||
− | |||
+ | ==Half Eaten Bodies== | ||
− | + | *Found in Act II - [[Western Channel]] | |
+ | *This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode. | ||
+ | *It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]]. | ||
− | + | <mob>Half Eaten Bodies</mob> | |
− | |||
+ | ==Hungerer== | ||
+ | *Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]] and [[Western Channel]] | ||
+ | *Physical melee attack | ||
+ | *Poison death explosion so stand clear | ||
+ | <mob>Hungerer</mob> | ||
− | |||
− | |||
− | |||
− | + | ==Named== | |
− | + | {{Template:Named Monsters}} | |
+ | '''Act II''' | ||
− | + | * [[Sardar]] - Found in the [[Tomb of Sardar]] in the [[Dahlgur Oasis]] in the [[Sardar's Treasure]] event. | |
− | * | ||
− | |||
− | |||
− | |||
+ | ==Lore== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --[[Deckard Cain]] | The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --[[Deckard Cain]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia. | Fun facts. If you add a trivia fact, also add the it to the Category:Trivia. | ||
--> | --> | ||
+ | |||
==Media== | ==Media== | ||
Line 87: | Line 87: | ||
<gallery> | <gallery> | ||
− | + | File:Sardar.jpg|[[Sardar]] from the [[Tomb of Sardar]] | |
</gallery> | </gallery> | ||
− | |||
− | |||
Latest revision as of 17:20, 18 April 2014
Accursed are swift and acrobatic undead monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the Sewers of Caldeum in Act II.
Contents
Subtypes[edit | edit source]
Act II
- Accursed
- Betrayed
- Diseased Bodies
- Half Eaten Bodies
- Hungerer
In Alphabetical Order
Accursed[edit | edit source]
- Found in Act II - Desolate Sands, Eastern Channel, Hidden Aqueducts, The Veiled Treasure and Western Channel
- Physical melee attack
- Poison death explosion so stand clear
<mob>Accursed</mob>
Betrayed[edit | edit source]
- Found in Act II - Eastern Channel, Hidden Aqueducts, Hidden Channel, Sewers of Caldeum, Tomb of Khan Dakab, Tomb of Sardar, Waterlogged Passage and Western Channel
- Physical melee attack
- Poison death explosion so stand clear
<mob>Betrayed</mob>
Diseased Bodies[edit | edit source]
- Found in Act II - Waterlogged Passage
- This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
- It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.
<mob>Diseased Bodies</mob>
Half Eaten Bodies[edit | edit source]
- Found in Act II - Western Channel
- This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
- It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.
<mob>Half Eaten Bodies</mob>
Hungerer[edit | edit source]
- Found in Act II - Eastern Channel, Hidden Aqueducts, Tomb of Khan Dakab, Tomb of Sardar and Western Channel
- Physical melee attack
- Poison death explosion so stand clear
<mob>Hungerer</mob>
Named[edit | edit source]
Superunique versions of Accursed have a chance of spawning in the following areas:
Act II
- Sardar - Found in the Tomb of Sardar in the Dahlgur Oasis in the Sardar's Treasure event.
Lore[edit | edit source]
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --Deckard Cain
Media[edit | edit source]
Sardar from the Tomb of Sardar
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
---|
Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
---|
Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
---|
Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
---|
Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
|
---|
| |||||
---|---|---|---|---|---|
Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
| ||||
| |||||
Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
|
---|