Difference between revisions of "Accursed"

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'''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers.  They are first encountered in the [[Sewers]] of [[Caldeum]] in [[Act II]].
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'''Accursed''' are swift and acrobatic [[undead]] monsters that swarm players. Easy to kill one at a time, harder in greater numbers.  They are first encountered in the [[Sewers of Caldeum]] in [[Act II]].
  
  
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*Betrayed
 
*Betrayed
 
*Diseased Bodies
 
*Diseased Bodies
 +
*Half Eaten Bodies
 
*Hungerer
 
*Hungerer
 +
  
 
'''In Alphabetical Order'''
 
'''In Alphabetical Order'''
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==Accursed==
 
==Accursed==
  
*Found in Act II - [[Desolate Sands]], [[Eastern Channels]], [[Hidden Aqueducts]], [[The Veiled Treasure]] and [[Western Channels]]
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*Found in Act II - [[Desolate Sands]], [[Eastern Channel]], [[Hidden Aqueducts]], [[The Veiled Treasure]] and [[Western Channel]]
*
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*Physical melee attack
 +
*Poison death explosion so stand clear
 +
 
 +
<mob>Accursed</mob>
  
  
 
==Betrayed==
 
==Betrayed==
  
*Found in Act II - [[Eastern Channels]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[Waterlogged Passage]] and [[Western Channels]]
 
  
 +
[[File:Betrayed.jpg|right|thumb|130px|Betrayed]]
 +
[[File:Betrayed-poison.jpg|right|thumb|130px|Poison Death]]
 +
*Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Hidden Channel]], [[Sewers of Caldeum]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]], [[Waterlogged Passage]] and [[Western Channel]]
 +
*Physical melee attack
 +
*Poison death explosion so stand clear
 +
 +
<mob>Betrayed</mob>
  
==Dieseased Bodies==
+
 
 +
==Diseased Bodies==
  
 
*Found in Act II - [[Waterlogged Passage]]
 
*Found in Act II - [[Waterlogged Passage]]
*This does not attack but it spawns [[Betrayed]] Accursed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
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*This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
 
*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
 
*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
  
==Hungerer==
+
<mob>Diseased Bodies</mob>
  
*Found in Act II - [[Eastern Channels]], [[Hidden Aqueducts]], Tomb of Dhan Dakab]], [[Tomb of Sarder]] and [[Western Channels]]
 
*
 
  
 +
==Half Eaten Bodies==
  
==Named==
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*Found in Act II - [[Western Channel]]
 +
*This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time.  Once it's exhausted its supply or is destroyed by the player it will explode.
 +
*It is immune to [[Blind]], [[Fear]], [[Freeze]], [[Knockback]], [[Slow]] and [[Stun]].
  
The following are [[Superunique]] Accursed:
+
<mob>Half Eaten Bodies</mob>
  
* None known
 
  
 +
==Hungerer==
  
 +
*Found in Act II - [[Eastern Channel]], [[Hidden Aqueducts]], [[Tomb of Khan Dakab]], [[Tomb of Sardar]] and [[Western Channel]]
 +
*Physical melee attack
 +
*Poison death explosion so stand clear
  
 +
<mob>Hungerer</mob>
  
<br>
 
<br>
 
'  They are blackish-blue [[undead]]  with spikes rammed into their necks.  Accursed spawn in great numbers and are quite but fleet of foot and quick of movement, but are fairly weak and easy to kill. The Accursed are first introduced in the sewers of Act 2 of Diablo 3
 
  
The Accursed might be undead, but are nothing like the traditional depiction of mummies; the Accursed are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles.
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==Named==
  
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{{Template:Named Monsters}}
  
 +
'''Act II'''
  
===Spells and Abilities===
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* [[Sardar]] - Found in the [[Tomb of Sardar]] in the [[Dahlgur Oasis]] in the [[Sardar's Treasure]] event.
* Nimbleness
 
The Accursed is able to climb walls and leap in and out of combat.
 
  
* Poisonous Gas
 
The Accursed explode toxic gaseous vapor upon death.
 
  
 +
==Lore==
  
 
 
==Background==
 
 
 
 
==Lore==
 
 
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --[[Deckard Cain]]
 
The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --[[Deckard Cain]]
 
 
==Diablo I & 2 Monster==
 
The Accursed do not appear in [[Diablo I]] or [[Diablo II]].
 
 
 
 
<!--
 
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==Trivia==
 
==Trivia==
 
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
 
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
 
-->
 
-->
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==Media==
 
==Media==
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<gallery>
 
<gallery>
 
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File:Sardar.jpg|[[Sardar]] from the [[Tomb of Sardar]]
 
</gallery>
 
</gallery>
 
 
  
  

Latest revision as of 17:20, 18 April 2014

Accursed are swift and acrobatic undead monsters that swarm players. Easy to kill one at a time, harder in greater numbers. They are first encountered in the Sewers of Caldeum in Act II.


Subtypes[edit | edit source]

Act II

  • Accursed
  • Betrayed
  • Diseased Bodies
  • Half Eaten Bodies
  • Hungerer


In Alphabetical Order


Accursed[edit | edit source]

<mob>Accursed</mob>


Betrayed[edit | edit source]

Betrayed
Poison Death

<mob>Betrayed</mob>


Diseased Bodies[edit | edit source]

  • Found in Act II - Waterlogged Passage
  • This does not attack but it spawns Betrayed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
  • It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.

<mob>Diseased Bodies</mob>


Half Eaten Bodies[edit | edit source]

  • Found in Act II - Western Channel
  • This does not attack but it spawns Accursed. It spawns up to 10 with only 2 active at any one time. Once it's exhausted its supply or is destroyed by the player it will explode.
  • It is immune to Blind, Fear, Freeze, Knockback, Slow and Stun.

<mob>Half Eaten Bodies</mob>


Hungerer[edit | edit source]

<mob>Hungerer</mob>


Named[edit | edit source]

Superunique versions of Accursed have a chance of spawning in the following areas:

Act II


Lore[edit | edit source]

The accursed were created when a necrotic plague spread through Kehjistan centuries ago. The infected watched in terror as their flesh blackened and died; the strongest medicines could not stop the decay. Eventually they fell into a dormant state, and their bodies were piled up in dark and forgotten places... where they could rest undisturbed. --Deckard Cain


Media[edit | edit source]