Difference between revisions of "The Doom in Wortham"

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'''The Doom in Wortham''' is an [[:Category:Act I| Act I]] quest in [[Diablo III]].
 
  
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{{Questbox
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|begin=[[The Stranger]]
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|image=IconAct1Quest07.png
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|cheevos=*[[The Last of the Horadrim]]
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|prev=[[The Broken Blade]]
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|next=[[Trailing the Coven]]
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|act=I}}
  
==Quest Information==
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==Objectives==
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*Talk to the Ferryman.
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*Travel to the center of [[Wortham]].
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*Kill the [[Cultists]] outside the chapel.
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*Kill [[Urzel Mordreg]].
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*Kill the [[Dark Berserker]]s.
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*Talk to the Priest.
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*Enter the [[Wortham Chapel]] Cellar.
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*Search for the Sword Hilt.
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*Talk to [[Deckard Cain]] in [[Cain's House]].
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*Enter Cain's House in New Tristram.
  
[[Image:IconAct1Quest07.png|right]]
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==Walkthrough==
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[[File:Brokenblade_pieces.jpg|left|thumb|200px|The coveted blade.]][[File:Maghda cain.jpg|right|thumb|200px|[[Maghda]] boasting]]
  
* '''Initiated by:''' [[The Stranger]]
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Take the [[Ferry]] from the western edge of [[New Tristram]] to [[Wortham]].  As the Ferryman will point out, Wortham is burning and is overrun with [[Cultists]] and [[Dark Summoner]]s who have been stealing or otherwise killing the townsfolk of the small port town.
* '''Pre-requisite:''' [[The Broken Blade]]
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* '''Required to progress?''' Yes
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* '''Reward(s):''' [[Gold]]/ [[Experience]]
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Moving forward, the player will be approached by [[NPCs]] begging for assistance and bemoaning the fate of themselves and their family.
* [[Lore]] items: ?
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<!--
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* Related [[Achievements]]: [[Achievement Name]].
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Near the end of the path, [[Maghda]] will call forth a [[superunique]] summoner, [[Urzel Mordreg]] to challenge the player, and upon death, he will summon up a pack of [[champion]] [[berserker]]s.  
-->
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* '''Leads to:''' [[Trailing the Coven]].
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The Priest will lead you down into the [[Wortham Chapel Cellar]] to retrieve the hilt of the sword.  The hilt isn't there but Maghda is and tells you she has all three parts of the swords and has captured [[Deckard Cain]] and [[Leah]].
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Use the [[Waypoint]] at the back of the cellar to hotfoot it back to [[Tristram]].  Head into [[Cain's House]]. A cutscene will play.
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==Achievements==
  
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The Broken Blade quest forms part of the following [[Achievement]]
  
==The Doom in Wortham Walkthrough==
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{{achievement header}}<achievement type="single">The Last of the Horadrim</achievement>
  
  
Take the [[Ferry]] from the western edge of [[Tristram]] to [[Wortham]].  A [[Checkpoint]] will initiate as soon as the area has loaded.
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<!--
As the Ferryman will point out, Wortham is burning and is flocked with [[Cultists]] and [[Dark Summoner]]s who have been stealing or otherwise killing the townsfolk of the small port town. Moving forward, the player will be approached by [[NPCs]] begging for assistance and bemoaning the fate of themselves and their family.
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==Trivia and Easter Eggs==
  
Near the end of the path, a [[superunique]] summoner will appear to challenge the player, and upon death, will summon up a pack of [[elite]] [[berserker]]s. Once defeated, the hero will make their way down to the basement to the cellar in order to gain the second piece of the sword of the stranger.
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==Strategy and Tips==
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-->
  
After returning to Tristram and passing through a cutscene, the quest will automatically end.
 
  
 
==Gallery==
 
==Gallery==
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<gallery>
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File:Urzel mordreg unqiue.jpg|Unique Summoner
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File:Dark berserker2.jpg|Champion Berserkers
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File:Wortham_quest.jpg|[[Barbarian]] taking a ferry.
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File:Wortham_quest1.jpg|Wortham burns.
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File:Wortham_quest2.jpg|The cellar of the chapel.
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</gallery>
  
  
 
{{Quest navbox|act_I}}
 
{{Quest navbox|act_I}}
[[category:Quests]]
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[[category:Act I]]
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__NOTOC__

Latest revision as of 15:17, 22 April 2015


The Doom in Wortham
IconAct1Quest07.png
Given by The Stranger
Previous Quest The Broken Blade
Lore None
Next Quest Trailing the Coven
Related Achivements


Objectives[edit | edit source]

Walkthrough[edit | edit source]

The coveted blade.
Maghda boasting

Take the Ferry from the western edge of New Tristram to Wortham. As the Ferryman will point out, Wortham is burning and is overrun with Cultists and Dark Summoners who have been stealing or otherwise killing the townsfolk of the small port town.


Moving forward, the player will be approached by NPCs begging for assistance and bemoaning the fate of themselves and their family.


Near the end of the path, Maghda will call forth a superunique summoner, Urzel Mordreg to challenge the player, and upon death, he will summon up a pack of champion berserkers.


The Priest will lead you down into the Wortham Chapel Cellar to retrieve the hilt of the sword. The hilt isn't there but Maghda is and tells you she has all three parts of the swords and has captured Deckard Cain and Leah.


Use the Waypoint at the back of the cellar to hotfoot it back to Tristram. Head into Cain's House. A cutscene will play.


Achievements[edit | edit source]

The Broken Blade quest forms part of the following Achievement

Name Points Description Banner
<achievement type="single">The Last of the Horadrim</achievement>



Gallery[edit | edit source]