Difference between revisions of "Hunter's Journal"

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There are six parts of the {{PAGENAME}}
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There are six parts of the {{PAGENAME}} found throughout [[Act II]].  You are not required to be on any particular quest but you will encounter the journals when you are on the quests  indicated.
  
  
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Only one of your characters needs to find the journal for you to be credited with it.
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To find out which journals you have found so far go to your [[Achievements]] list (press Y) and check:
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:* Campaign > Act II > Eavesdropper
  
  

Revision as of 00:00, 29 October 2013

There are six parts of the Hunter's Journal found throughout Act II. You are not required to be on any particular quest but you will encounter the journals when you are on the quests indicated.


Only one of your characters needs to find the journal for you to be credited with it.


To find out which journals you have found so far go to your Achievements list (press Y) and check:


  • Campaign > Act II > Eavesdropper


Found at the beginning of The Forgotten Ruins.
Part Text Found on Quest
1 We are in agreement. Kulle the renegade must be stopped. He seeks to duplicate the power of the stones and wield it for his own ends. He is obsessed with the powers of Heaven and Hell. Drawing their attention will only bring doom to us all. -- Iben Fahd Betrayer of the Horadrim


Found at the end of The Forgotten Ruins.
Part Text Found on Quest
2 We set out in one week's time into the Desolate Sands to search for Kulle's hidden archives. None of us have any idea what to expect. How far has Kulle's madness driven him? How much power has he accumulated in his mad quest? I can only hope we are not too late... Betrayer of the Horadrim


Part 3

We found Kulle's archives. They were strangely empty...at first. But Kulle laid traps everywhere. Each step harder than the next. It was foolish to expect otherwise. Kulle has prepared for many years for someone to come for him. Perhaps we are fools, and yet we must push on.


Found In


Part 4

Try as we might, Kulle simply cannot be killed. His cursed bloody sustains him. He bleeds sand, and his laughter mocks us. There is only one course of action left to us. We will separate his body and his head, and hide the body within the shadow realm.

Found In


Part 5

We will seal the shadow locks with vials of his blood in the desert under eternal guard. I can only hope that the world does no forget of Kulle's evil, and his blood remains undisturbed beneath the shifting sands.

Found In


Part 6

Kulle mocks my every step. I try to shut him out, but his chattering is ceaseless. He takes joy in taunting me. I will not rise to the bait. I will not give in to him. I long for the silence that will come once I secure his head away.

Found In