Difference between revisions of "Maghda"
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+ | '''Maghda''' is the leader of the [[Coven]], aligned with [[Belial]] in Diablo III. She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests. Her key moment comes mid-way through Act One, when she kills [[Deckard Cain]] and kidnaps [[Tyrael]]. | ||
+ | |||
+ | This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[http://diablo.incgamers.com/forums/showthread.php?838886-I-m-still-mad-they-killed-Deckard-Cain][http://diablo.incgamers.com/forums/showthread.php?837570-Why-is-almost-everyone-saying-the-story-sucks&p=8394307&viewfull=1#post8394307][http://diablo.incgamers.com/forums/showthread.php?833768-Confused-about-Internal-Feedback-on-Story-Dialogue-in-Blizzard] | ||
[[Image:Portrait Jumper.png|thumb|150px|Maghda, Leader of the Coven.]] | [[Image:Portrait Jumper.png|thumb|150px|Maghda, Leader of the Coven.]] | ||
− | '''Maghda''' is the | + | After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in the [[Lair of the Witch]] in [[Alcarnus]]. |
− | + | ||
+ | |||
+ | ==Boss Abilities== | ||
+ | |||
+ | Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, [[Belial]]. | ||
+ | Magdha has a limited amount of abilities: | ||
+ | |||
+ | * '''Forcefield''': At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable. | ||
+ | |||
+ | * '''Summoning Ritual''': Once her forcefield goes up, Maghda will summon three to four [[berserker]] thralls to attack the player. The thralls must be killed before her force field goes down. | ||
+ | |||
+ | * '''Punish/Moth Dust''': Similar to the [[Locust Swarm]] ability on the [[Witch Doctor]], the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing [[AoE]] damage. | ||
+ | |||
+ | * '''Teleport''' - This ability is precisely what would be expected, identical to the [[teleport]] spell found on the [[Wizard]]. | ||
+ | |||
+ | |||
+ | ==Stats== | ||
+ | |||
+ | [[File:Alcarnus map1.jpg|right|thumb|300px|[[Alcarnus map|Maghda location map]]]] | ||
+ | |||
+ | <mob acr="6031">Maghda</mob> | ||
+ | |||
+ | |||
+ | ==Lore== | ||
+ | |||
+ | * [[Maghda, Leader of the Coven]] | ||
+ | |||
+ | |||
+ | '''Required for [[Taking Notes]] achievement''' | ||
+ | |||
+ | * [[Orders from Maghda]] | ||
+ | |||
+ | |||
+ | '''Required for [[Eavesdropper]] achievement''' | ||
+ | |||
+ | * [[Missive to Maghda]] - Part 1 and 2 | ||
+ | |||
+ | |||
+ | ==Associated Achievements== | ||
+ | |||
+ | {{Template:Associated Achievement}} | ||
+ | {{achievement header}}<achievement type="single">Lord of the Flies</achievement><achievement type="single">Death From Afar</achievement> | ||
+ | |||
+ | |||
+ | ==Post-Release Changes== | ||
+ | |||
+ | Magda was lightly modified in the v1.0.4 patch.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/] | ||
+ | |||
+ | <blue>Magda Abilities | ||
+ | * Insect Swarm | ||
+ | ** Projectiles can now be slowed</blue> | ||
− | |||
==Gallery== | ==Gallery== | ||
+ | |||
+ | Magda concept art and in-game visuals. | ||
+ | |||
<gallery> | <gallery> | ||
Image:Magda.jpg|Maghda concept art. | Image:Magda.jpg|Maghda concept art. | ||
+ | File:Magda-concept1.JPG|Artwork under construction. | ||
+ | File:Magda-render.jpg|Magda render. | ||
+ | File:Maghda_summon.jpg|Summoning thralls. | ||
+ | File:Maghda_forcefield.jpg|Casting forcefield. | ||
+ | File:Maghda_punish.jpg|Punish ability. | ||
+ | Image:Maghda.jpg|Maghda in-game cinematic. | ||
+ | File:Maghda_fight.jpg|Maghda, shortly before death. | ||
Image:Portrait_boss_magda.png|Magda boss portrait. | Image:Portrait_boss_magda.png|Magda boss portrait. | ||
</gallery> | </gallery> | ||
− | {{Template:Monster navbox| | + | {{Template:Monster navbox|bosses}} |
− | [[Category: | + | [[Category:Superuniques]] |
+ | [[Category:Bosses]] | ||
+ | [[Category:Act II]] |
Latest revision as of 17:18, 28 June 2013
Maghda is the leader of the Coven, aligned with Belial in Diablo III. She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests. Her key moment comes mid-way through Act One, when she kills Deckard Cain and kidnaps Tyrael.
This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[1][2][3]
After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in the Lair of the Witch in Alcarnus.
Boss Abilities[edit | edit source]
Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, Belial. Magdha has a limited amount of abilities:
- Forcefield: At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
- Summoning Ritual: Once her forcefield goes up, Maghda will summon three to four berserker thralls to attack the player. The thralls must be killed before her force field goes down.
- Punish/Moth Dust: Similar to the Locust Swarm ability on the Witch Doctor, the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing AoE damage.
- Teleport - This ability is precisely what would be expected, identical to the teleport spell found on the Wizard.
Stats[edit | edit source]
<mob acr="6031">Maghda</mob>
Lore[edit | edit source]
Required for Taking Notes achievement
Required for Eavesdropper achievement
- Missive to Maghda - Part 1 and 2
Associated Achievements[edit | edit source]
Maghda is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
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Post-Release Changes[edit | edit source]
Magda was lightly modified in the v1.0.4 patch.[4]
- Insect Swarm
- Projectiles can now be slowed
Gallery[edit | edit source]
Magda concept art and in-game visuals.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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