Difference between revisions of "Maghda"
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[[Image:Portrait Jumper.png|thumb|150px|Maghda, Leader of the Coven.]] | [[Image:Portrait Jumper.png|thumb|150px|Maghda, Leader of the Coven.]] | ||
− | '''Maghda''' is the leader of the [[Coven]], aligned with [[Belial]] in Diablo III. | + | '''Maghda''' is the leader of the [[Coven]], aligned with [[Belial]] in Diablo III. She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests. Her key moment comes mid-way through Act One, when she kills [[Deckard Cain]] and kidnaps [[Tyrael]]. |
− | She appears as a | + | |
+ | This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[http://diablo.incgamers.com/forums/showthread.php?838886-I-m-still-mad-they-killed-Deckard-Cain][http://diablo.incgamers.com/forums/showthread.php?837570-Why-is-almost-everyone-saying-the-story-sucks&p=8394307&viewfull=1#post8394307][http://diablo.incgamers.com/forums/showthread.php?833768-Confused-about-Internal-Feedback-on-Story-Dialogue-in-Blizzard] | ||
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+ | After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in [[Alcarnus]]. | ||
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− | == | + | ==Stats== |
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{| border="1" | {| border="1" | ||
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| 1,052,263|| 66,008|| 39,605|| 0.503|| 62 | | 1,052,263|| 66,008|| 39,605|| 0.503|| 62 | ||
|} | |} | ||
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+ | |||
+ | ==Post-Release Changes== | ||
+ | |||
+ | Magda was lightly modified in the v1.0.4 patch.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/] | ||
+ | |||
+ | <blue>Magda Abilities | ||
+ | * Insect Swarm | ||
+ | ** Projectiles can now be slowed</blue> | ||
+ | |||
+ | |||
==Gallery== | ==Gallery== | ||
+ | |||
+ | Magda concept art and in-game visuals. | ||
+ | |||
<gallery> | <gallery> | ||
− | |||
Image:Magda.jpg|Maghda concept art. | Image:Magda.jpg|Maghda concept art. | ||
+ | File:Magda-concept1.JPG|Artwork under construction. | ||
+ | File:Magda-render.jpg|Magda render. | ||
+ | File:Maghda_summon.jpg|Summoning thralls. | ||
+ | File:Maghda_forcefield.jpg|Casting forcefield. | ||
+ | File:Maghda_punish.jpg|Punish ability. | ||
+ | Image:Maghda.jpg|Maghda in-game cinematic. | ||
+ | File:Maghda_fight.jpg|Maghda, shortly before death. | ||
Image:Portrait_boss_magda.png|Magda boss portrait. | Image:Portrait_boss_magda.png|Magda boss portrait. | ||
</gallery> | </gallery> |
Revision as of 20:52, 8 September 2012
Maghda is the leader of the Coven, aligned with Belial in Diablo III. She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests. Her key moment comes mid-way through Act One, when she kills Deckard Cain and kidnaps Tyrael.
This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[1][2][3]
After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in Alcarnus.
Boss Abilities
Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, Belial. Magdha has a limited amount of abilities:
- Forcefield: At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
- Summoning Ritual: Once her forcefield goes up, Maghda will summon three to four berserker thralls to attack the player. The thralls must be killed before her force field goes down.
- Punish/Moth Dust: Similar to the Locust Swarm ability on the Witch Doctor, the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing AoE damage.
- Teleport - This ability is precisely what would be expected, identical to the teleport spell found on the Wizard.
Stats
Difficulty | Max. Health | Min. Damage | Damage Delta | Run Speed | Level |
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Normal | 1,860 | 111 | 67 | 0.431 | 18 |
Nightmare | 28,977 | 1,090 | 654 | 0.455 | 39 |
Hell | 182,395 | 6,970 | 4,182 | 0.479 | 55 |
Inferno | 1,052,263 | 66,008 | 39,605 | 0.503 | 62 |
Post-Release Changes
Magda was lightly modified in the v1.0.4 patch.[4]
- Insect Swarm
- Projectiles can now be slowed
Gallery
Magda concept art and in-game visuals.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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