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<br><br>==Crossbows=={||-|[[Demon Machine]]|* {{c_orange|35–65% chance to shoot explosive bolts when attacking.}}|When attacking, has a moderate chance to shoot an explosive bolt along with the arrow which deals 100% weapon damage as [[Fire]].|-|[[Buriza-Do Kyanon]]|* {{c_orange|Your projectiles pierce 1–2 additional times.}}|When attacking, projectiles (not including channeled abilities such as [[Rapid Fire]]) pierce through enemies. If used with [[Hungering Arrow]] and [[The Ninth Cirri Satchel]], this can lead to multiple piercings. Note the additional pierces occur after the initial check to pierce has happened, meaning that these additional pierces cannot proc subsequent pierces from Hungering Arrow.|-|[[Pus Spitter]]|* {{c_orange|25–50% chance to lob an acid blob when attacking.}}|When attacking, has a moderate chance to launch an acid blob along with the arrow. This blob splashes on the ground in a small radius, dealing 100% weapon damage as Poison damage per second over 5 seconds. Multiple splashes do not stack.|-|[[Hellrack]]|* {{c_orange|Chance to root enemies to the ground when you hit them.}}|When attacking, has a 15% chance of rooting all enemies hit in place for 2 seconds. Has a 6 second cooldown between effect procs.|-|[[Chanon Bolter]]|* {{c_orange|Your Spike Traps lure enemies to them. Enemies may be taunted once every 12–16 seconds.}}|When an enemy approaches within 30 yards [[Spike Trap]] or a Spike Trap is deployed within 30 yards of an enemy, they are taunted towards the trap for 3 seconds. This effect has a 12 second cooldown per Spike Trap.|-|[[Wojahnni Assaulter]]|* {{c_orange|Rapid Fire deals 30–40% more damage for every second that you channel it. Stacks up to 4 times.}}|Increases the damage of [[Rapid Fire]] for every second it is channeled, up to a maximum of 120-160% extra damage.|-|}==Hand Crossbows=={||-|[[Calamity]]|* {{c_orange|Enemies you hit become Marked for Death.}}|When hitting an enemy, they are given the [[Mark Of Death]] debuff, increasing all damage dealt to the enemy from all by 20%. This Mark of Death is separate from that which is placed by the [[Demon Hunter]] skill and can stack.|-|[[K'mar Tenclip]]|* {{c_orange|Strafe gains the effect of the Drifting Shadow rune.}}|When this weapon is equipped, [[Strafe]] gains the effects of [[Drifting Shadow]], allowing for another rune to be used in conjunction.|-|[[Helltrapper]]|* {{c_orange|7–10% chance on hit to summon a Spike Trap, Caltrops or Sentry}}|When hitting an enemy, provides a small chance of setting up a free basic [[Spike Trap]], [[Caltrops]], or [[Sentry]]. These apply any Runes equipped on these skills if they are currently equipped, and each trap counts towards the maximum allowed at any given time.|-|}
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