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Created page with "Diablo III Patch 2.0.4 - v2.0.4.23119 - 8 April 2014. <ref>[http://eu.battle.net/d3/en/blog/13532431/patch-204-now-live-08-04-2014 Patch 2.0.4] - Blizzard Entertainment, 08/04..."
Diablo III Patch 2.0.4 - v2.0.4.23119 - 8 April 2014. <ref>[http://eu.battle.net/d3/en/blog/13532431/patch-204-now-live-08-04-2014 Patch 2.0.4] - Blizzard Entertainment, 08/04/2014</ref>
==General==
* Greatly increased the survivability of pets summoned by several items and skills, including:
:* Skycutter
:* Maximus
:* The Gidbinn
:* Genzaniku
:* Litany of the Undaunted
:* Call of the Ancients
:* Falling Sword – Rise Brothers
* All Town hubs have had the placement of the Nephalem Rift Obelisk, Orek, and Kadala adjusted to help reduce the chance of accidental clicking
* The Blacksmith’s Belongings box in Act I no longer has collision
==Classes==
==Barbarian==
===Philosophy===
Many skills that spend [[Fury]] feel great, but when it comes time to generate Fury the single-target options don't feel meaty compared to the generators that can hit more than one target at a time. As a result, we are increasing the potency of those single-target generators to be more competitive.
===Active Skills===
[[Bash]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/bash db]}})
* Increased base damage from 170% to 215% weapon damage
* Skill Rune - [[Clobber]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/bash#clobber db]}})
: * Increased chance to stun for 1.5 seconds from 30% to 35%
* Skill Rune - [[Onslaught]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/bash#onslaught db]}})
:* Increased additional damage from 80% to 100% weapon damage
[[Frenzy]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/frenzy db]}})
* Increased base damage from 120% to 155% weapon damage
[[War Cry]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/war-cry db]}})
* Bug Fix: Fixed an issue preventing the 5 seconds of paused Fury degeneration after casting War Cry from working.
[[Weapon Throw]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/weapon-throw db]}})
:* Increased base damage from 150% to 185% weapon damage
* Skill Rune - [[Mighty Throw]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/weapon-throw#mighty-throw db]}})
:* Increased damage from 210% to 270% weapon damage
* Skill Rune - [[Throwing Hammer]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/weapon-throw#throwing-hammer db]}})
:* Increased chance to stun from 30% to 40%
==Crusader==
===Philosophy===
Many of the Crusader's [[Wrath]] spenders are below where we would like, while Heaven's Fury - Fires of Heaven was over-performing. We are toning back Fires of Heaven while increasing the potency of most of the other Crusader spenders to encourage greater build exploration.
The single-target [[Wrath]] generator spells, Punish and Justice, don't feel meaty compared to generators that can hit more than one target at a time. As a result, we are increasing the potency of Punish and Justice to be more competitive.
We are making a few adjustments to improve Steed Charge. The cooldown and duration of the skill have both been reduced. Overall, this makes the total uptime for the skill slightly higher and, more importantly, you'll be able to hit the button more often. We're removing the ability for Steed Charge to break stuns, which allows us to focus on Steed Charge being primarily a mobility skill that can still get you out of root effects, such as Jailer. We still want Steed Charge to be useful in combat, so we're also increasing the damage on damage-focused runes.
===General===
* Crusaders now take 15% less damage from all sources
===Active Skills===
[[Akarat's Champion]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/akarats-champion db]}})
* Skill Rune - [[Rally]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/akarats-champion#rally db]}})
:* Fixed an issue where Rally would not reduce the cooldown of Condemn
[[Blessed Hammer]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-hammer db]}})
* Skill Rune - [[Burning Wrath]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-hammer#burning-wrath db]}})
:* Increased radius from 5 to 8 yards
:* Increased pool damage from 95% to 150% weapon damage
* Skill Rune - [[Icebound Hammer]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-hammer#icebound-hammer db]}})
:* Bug Fix: Fixed an issue where Icebound Hammer wasn't chilling enemies
:* Icebound Hammer no longer goes away when exploding
[[Blessed Shield]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-shield db]}})
* Increased base skill damage from 280% to 340% weapon damage
* Skill Rune - [[Combust]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-shield#combust db]}})
:* Increased damage from 105% to 270% weapon damage
* Skill Rune - [[Shattering Throw]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-shield#shattering-throw db]}})
:* Increased damage from 50% to 333% weapon damage
:* Known Issue: The tooltip for this skill rune does not reflect this change
[[Fist of Heavens]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens db]}})
* Increased base skill's impact damage from 250% to 340% weapon damage
* Increased base skill's bolt damage from 210% to 340% weapon damage
* Skill Rune - [[Divine Well]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens#divine-well db]}})
:* Increased damage from 14% to 80% weapon damage
:* Increased bolt zap search radius from 12 to 18 yards
* Skill Rune - [[Fissure]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens#fissure db]}})
:* Increased area of effect damage from 80% to 400% weapon damage over 5 seconds
:* Increased Arc capsule damage radius from 3 to 6 yards
* Skill Rune - [[Heaven's Tempest]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens#heavens-tempest db]}})
:* Bug Fix: Fixed an issue where Heaven's Tempest was not moving around in its intended pattern
[[Heaven's Fury]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/heavens-fury db]}})
* Skill Rune - [[Fires of Heaven]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/heavens-fury#fires-of-heaven db]}})
:* Reduced damage from 950% to 735% weapon damage
[[Justice]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/justice db]}})
* Increased base skill damage from 175% to 240% weapon damage
* Skill Rune - [[Burst]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/justice#burst db]}})
:* Increased damage from 25% to 30% weapon damage
* Skill Rune - [[Hammer of Pursuit]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/justice#hammer-of-pursuit db]}})
:* Hammer of Pursuit now seeks targets more quickly after cast
:* Increased damage from 200% to 300% weapon damage
[[Phalanx]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx db]}})
* Increased base skill damage from 295% to 380% weapon damage
* Skill Rune - [[Bowmen]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#bowmen db]}})
:* Increased damage from 85% to 160% weapon damage
* Skill Rune - [[Bodyguard]] {{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#bodyguard db]}})
:* Increased damage from 200% to 285% weapon damage
* Skill Rune - [[Shield Charge]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#shield-charge db]}})
:* Increased damage from 75% to 180% weapon damage
*Skill Rune - [[Stampede]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#stampede db]}})
:* Increased Stun chance from 25% to 30%
[[Punish]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/punish db]}})
* Increased base skill damage from 200% to 270% weapon damage
* Skill Rune - [[Retaliate]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/punish#retaliate db]}})
:* Increased damage from 70% to 94% weapon damage
[[Shield Bash]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/shield-bash db]}})
* Increased base skill damage from 325% to 370% weapon damage
* Skill Rune - [[Crumble]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/shield-bash#crumble db]}})
:* Increased on death proc damage from 550% to 660% weapon damage
* Skill Rune - [[Pound]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/shield-bash#pound db]}})
:* Increased damage from 550% to 740% weapon damage
:* Increased bonus damage from shield Block Chance from 150% to 500%
[[Steed Charge]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge db]}})
* Reduced base skill cooldown from 25 to 16 seconds
* Reduced base skill duration from 2 to 1.5 seconds
* No longer breaks Stun
* Skill Rune - [[Endurance]] {{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#endurance db]}})
:* Reduced duration from 3 to 2 seconds
* Skill Rune - [[Ramming Speed]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#ramming-speed db]}})
:* Increased damage from 475% to 515% weapon damage
* Skill Rune - [[Nightmare]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#nightmare db]}})
:* Bug Fix: Fixed an issue where the Fire pools were not lasting their full intended duration
* Skill Rune - [[Draw and Quarter]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#draw-and-quarter db]}})
* Increased damage from 125% to 185% weapon damage
[[Sweep Attack]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/sweep-attack db]}})
* Increased base damage from 400% to 440% weapon damage
===Passive Skills===
[[Lord Commander]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/lord-commander db]}})
* Now reduces the cooldown of Steed Charge by 25% and Bombardment by 35%
=References=
<font size="-3">
<references/>
</font>
[[Category:Patches]]
==General==
* Greatly increased the survivability of pets summoned by several items and skills, including:
:* Skycutter
:* Maximus
:* The Gidbinn
:* Genzaniku
:* Litany of the Undaunted
:* Call of the Ancients
:* Falling Sword – Rise Brothers
* All Town hubs have had the placement of the Nephalem Rift Obelisk, Orek, and Kadala adjusted to help reduce the chance of accidental clicking
* The Blacksmith’s Belongings box in Act I no longer has collision
==Classes==
==Barbarian==
===Philosophy===
Many skills that spend [[Fury]] feel great, but when it comes time to generate Fury the single-target options don't feel meaty compared to the generators that can hit more than one target at a time. As a result, we are increasing the potency of those single-target generators to be more competitive.
===Active Skills===
[[Bash]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/bash db]}})
* Increased base damage from 170% to 215% weapon damage
* Skill Rune - [[Clobber]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/bash#clobber db]}})
: * Increased chance to stun for 1.5 seconds from 30% to 35%
* Skill Rune - [[Onslaught]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/bash#onslaught db]}})
:* Increased additional damage from 80% to 100% weapon damage
[[Frenzy]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/frenzy db]}})
* Increased base damage from 120% to 155% weapon damage
[[War Cry]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/war-cry db]}})
* Bug Fix: Fixed an issue preventing the 5 seconds of paused Fury degeneration after casting War Cry from working.
[[Weapon Throw]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/weapon-throw db]}})
:* Increased base damage from 150% to 185% weapon damage
* Skill Rune - [[Mighty Throw]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/weapon-throw#mighty-throw db]}})
:* Increased damage from 210% to 270% weapon damage
* Skill Rune - [[Throwing Hammer]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/weapon-throw#throwing-hammer db]}})
:* Increased chance to stun from 30% to 40%
==Crusader==
===Philosophy===
Many of the Crusader's [[Wrath]] spenders are below where we would like, while Heaven's Fury - Fires of Heaven was over-performing. We are toning back Fires of Heaven while increasing the potency of most of the other Crusader spenders to encourage greater build exploration.
The single-target [[Wrath]] generator spells, Punish and Justice, don't feel meaty compared to generators that can hit more than one target at a time. As a result, we are increasing the potency of Punish and Justice to be more competitive.
We are making a few adjustments to improve Steed Charge. The cooldown and duration of the skill have both been reduced. Overall, this makes the total uptime for the skill slightly higher and, more importantly, you'll be able to hit the button more often. We're removing the ability for Steed Charge to break stuns, which allows us to focus on Steed Charge being primarily a mobility skill that can still get you out of root effects, such as Jailer. We still want Steed Charge to be useful in combat, so we're also increasing the damage on damage-focused runes.
===General===
* Crusaders now take 15% less damage from all sources
===Active Skills===
[[Akarat's Champion]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/akarats-champion db]}})
* Skill Rune - [[Rally]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/akarats-champion#rally db]}})
:* Fixed an issue where Rally would not reduce the cooldown of Condemn
[[Blessed Hammer]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-hammer db]}})
* Skill Rune - [[Burning Wrath]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-hammer#burning-wrath db]}})
:* Increased radius from 5 to 8 yards
:* Increased pool damage from 95% to 150% weapon damage
* Skill Rune - [[Icebound Hammer]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-hammer#icebound-hammer db]}})
:* Bug Fix: Fixed an issue where Icebound Hammer wasn't chilling enemies
:* Icebound Hammer no longer goes away when exploding
[[Blessed Shield]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-shield db]}})
* Increased base skill damage from 280% to 340% weapon damage
* Skill Rune - [[Combust]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-shield#combust db]}})
:* Increased damage from 105% to 270% weapon damage
* Skill Rune - [[Shattering Throw]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/blessed-shield#shattering-throw db]}})
:* Increased damage from 50% to 333% weapon damage
:* Known Issue: The tooltip for this skill rune does not reflect this change
[[Fist of Heavens]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens db]}})
* Increased base skill's impact damage from 250% to 340% weapon damage
* Increased base skill's bolt damage from 210% to 340% weapon damage
* Skill Rune - [[Divine Well]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens#divine-well db]}})
:* Increased damage from 14% to 80% weapon damage
:* Increased bolt zap search radius from 12 to 18 yards
* Skill Rune - [[Fissure]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens#fissure db]}})
:* Increased area of effect damage from 80% to 400% weapon damage over 5 seconds
:* Increased Arc capsule damage radius from 3 to 6 yards
* Skill Rune - [[Heaven's Tempest]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/fist-of-the-heavens#heavens-tempest db]}})
:* Bug Fix: Fixed an issue where Heaven's Tempest was not moving around in its intended pattern
[[Heaven's Fury]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/heavens-fury db]}})
* Skill Rune - [[Fires of Heaven]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/heavens-fury#fires-of-heaven db]}})
:* Reduced damage from 950% to 735% weapon damage
[[Justice]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/justice db]}})
* Increased base skill damage from 175% to 240% weapon damage
* Skill Rune - [[Burst]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/justice#burst db]}})
:* Increased damage from 25% to 30% weapon damage
* Skill Rune - [[Hammer of Pursuit]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/justice#hammer-of-pursuit db]}})
:* Hammer of Pursuit now seeks targets more quickly after cast
:* Increased damage from 200% to 300% weapon damage
[[Phalanx]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx db]}})
* Increased base skill damage from 295% to 380% weapon damage
* Skill Rune - [[Bowmen]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#bowmen db]}})
:* Increased damage from 85% to 160% weapon damage
* Skill Rune - [[Bodyguard]] {{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#bodyguard db]}})
:* Increased damage from 200% to 285% weapon damage
* Skill Rune - [[Shield Charge]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#shield-charge db]}})
:* Increased damage from 75% to 180% weapon damage
*Skill Rune - [[Stampede]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/phalanx#stampede db]}})
:* Increased Stun chance from 25% to 30%
[[Punish]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/punish db]}})
* Increased base skill damage from 200% to 270% weapon damage
* Skill Rune - [[Retaliate]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/punish#retaliate db]}})
:* Increased damage from 70% to 94% weapon damage
[[Shield Bash]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/shield-bash db]}})
* Increased base skill damage from 325% to 370% weapon damage
* Skill Rune - [[Crumble]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/shield-bash#crumble db]}})
:* Increased on death proc damage from 550% to 660% weapon damage
* Skill Rune - [[Pound]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/shield-bash#pound db]}})
:* Increased damage from 550% to 740% weapon damage
:* Increased bonus damage from shield Block Chance from 150% to 500%
[[Steed Charge]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge db]}})
* Reduced base skill cooldown from 25 to 16 seconds
* Reduced base skill duration from 2 to 1.5 seconds
* No longer breaks Stun
* Skill Rune - [[Endurance]] {{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#endurance db]}})
:* Reduced duration from 3 to 2 seconds
* Skill Rune - [[Ramming Speed]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#ramming-speed db]}})
:* Increased damage from 475% to 515% weapon damage
* Skill Rune - [[Nightmare]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#nightmare db]}})
:* Bug Fix: Fixed an issue where the Fire pools were not lasting their full intended duration
* Skill Rune - [[Draw and Quarter]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/steed-charge#draw-and-quarter db]}})
* Increased damage from 125% to 185% weapon damage
[[Sweep Attack]] ({{wl|[http://diablonut.incgamers.com/skillros/crusader/sweep-attack db]}})
* Increased base damage from 400% to 440% weapon damage
===Passive Skills===
[[Lord Commander]] ({{wl|[http://diablonut.incgamers.com/skill/crusader/lord-commander db]}})
* Now reduces the cooldown of Steed Charge by 25% and Bombardment by 35%
=References=
<font size="-3">
<references/>
</font>
[[Category:Patches]]