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Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill [[cooldown]]s. All resources are boosted in regeneration rate save for the Demon Hunter's [[Discipline]] which receives no bonus from this shrine.
The utility of this shrine varies greatly between classes and [[builds]]. Some characters using low-cost builds receive little benefit, while others using a lot of resources can greatly improve their performance * These shrines were added to the game in [[Patch 1.0.5]].[http://diablo.incgamers.com/blog/comments/full-v1-05-patch-notes-posted].
==General Shrine Information==
'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the benefit time to the full two minute duration. Full list of shrines in Diablo III, as of v1.0.5.
* [[Desecrated Blessed Shrine]] - Reduces all damage taken by 25%.
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
* [[Fortune Shrine]] - A +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. It will not exceed After Patch v1.08 it gained the ability to boost above the max 300% MF/GF cap, though.* [[Frenzied Shrine]] - Increases attack speed and critical damage bonus by 25%.