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Empowered Shrine

1,638 bytes added, 23:53, 16 October 2012
Created page with "Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill cooldowns. These shrines were a..."
Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill [[cooldown]]s.

These shrines were added to the game in [[Patch 1.0.5]].[http://diablo.incgamers.com/blog/comments/full-v1-05-patch-notes-posted]


==General Shrine Information==

'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses do not stack, and second shrine of the same type will simply reset the benefit time to the full duration.

Full list of shrines in Diablo III, as of v1.0.5.

* [[Desecrated Shrine]] - Reduces all damage taken by 25%.
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
* [[Fortune Shrine]] - +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. It will not exceed the max MF/GF cap, though.
* [[Frenzied Shrine]] - Increases attack speed and critical damage bonus by 25%.








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[[category:shrines]]
[[Category:Gameplay]]
[[Category:Basics]]