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Witch Doctor passives

1,744 bytes added, 15:27, 2 December 2012
Undo revision 60626 by Diabloadmi (talk)
<h2 style="margin:0;backgroundPassive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-color:#cef2e0;font-family:sans-serif;font-size:120%;fontknown traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
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#a3bfb1;text-align:left;color:#000;padding:0==Witch Doctor Passives==This list is tentative and based on the beta build.2em 0Expect further refinements in the final game.4em;">Error</h2>
 {{| styleSkill description header}}<skill class="WitchDoctor">Circle of Life</skill><skill class="width:600px;-moz-border-radius:11px; border:1.5px dashed #55dd55;background:#eeffeeWitchDoctor" align>Jungle Fortitude</skill><skill class="centerWitchDoctor" >Spiritual Attunement</skill>|-<skill class="WitchDoctor">Gruesome Feast</skill>|[[Image:wiki.png|180px]]<skill class="WitchDoctor">Bad Medicine</skill>|align<skill class="centerWitchDoctor"|>Blood Ritual</skill><font colorskill class="blackWitchDoctor">Zombie Handler</skill><brskill class="WitchDoctor">Pierce the Veil</skill><bigskill class="WitchDoctor">'''Missing DiabloWiki Flash Plugin.'''Fetish Sycophants</bigskill><brskill class="WitchDoctor">Spirit Vessel<big/skill>'''Your Plugin version is outdated.'''<skill class="WitchDoctor">Rush of Essence</bigskill><brskill class="WitchDoctor">Vision Quest<big/skill>'''Please update it.'''<skill class="WitchDoctor">Fierce Loyalty</bigskill><brskill class="WitchDoctor">Grave Injustice</skill><bigskill class="WitchDoctor">Tribal Rites</skill>   ==Development==* See the [[Witch Doctor skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.  By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 15 of the Witch Doctor'''Click heres traits were turned into passives, 15 of them were removed, and 2 passives were brand new: [[Aggression]] and [[Expert Defense]]. The list of Witch Doctor passives shown at the press event is likely still in development and may change before game release. Also, the levels of the passives are a hold-over from when they were traits and will be changed.   ==References==* [http://xdiablo.coincgamers.com/q7bR Flash Plugin]'''<forums/big><br>''Diablowikishowthread.netphp?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 </font>{{Skill_navbox_Diablo_III|WD}[[category:Skills]][[category:Witch Doctor]]