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Witch Doctor passives

1,744 bytes removed, 13:59, 2 December 2012
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Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously<h2 style="margin:0;background-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.color:#cef2e0;font-family:sans-serif;font-size:120%;font
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==Witch Doctor Passives==This list is tentative and based on the beta build#a3bfb1;text-align:left;color:#000;padding:0. Expect further refinements in the final game2em 0.4em;">Error</h2>
 {{Skill description header}}<skill class| style="WitchDoctorwidth:600px;-moz-border-radius:11px; border:1.5px dashed #55dd55;background:#eeffee">Circle of Life</skill><skill classalign="WitchDoctorcenter">Jungle Fortitude</skill><skill class="WitchDoctor">Spiritual Attunement</skill>|-<skill class="WitchDoctor">Gruesome Feast</skill>|[[Image:wiki.png|180px]]<skill class|align="WitchDoctorcenter">Bad Medicine</skill>|<skill classfont color="WitchDoctorblack">Blood Ritual</skill><skill class="WitchDoctor"br>Zombie Handler</skillbig><skill class="WitchDoctor">Pierce the Veil'''Missing DiabloWiki Flash Plugin.'''</skillbig><skill class="WitchDoctor"br>Fetish Sycophants</skillbig><skill class="WitchDoctor">Spirit Vessel'''Your Plugin version is outdated.'''</skillbig><skill class="WitchDoctor"br>Rush of Essence</skillbig><skill class="WitchDoctor">Vision Quest'''Please update it.'''</skillbig><skill class="WitchDoctor">Fierce Loyalty</skillbr><skill class="WitchDoctor"big>Grave Injustice</skill><skill class="WitchDoctor">Tribal Rites</skill>   ==Development==* See the [[Witch Doctor skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.  By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 15 of the Witch Doctor's traits were turned into passives, 15 of them were removed, and 2 passives were brand new''Click here: [[Aggression]] and [[Expert Defense]]. The list of Witch Doctor passives shown at the press event is likely still in development and may change before game release. Also, the levels of the passives are a hold-over from when they were traits and will be changed.   ==References==* [http://diablox.incgamers.comco/forumsq7bR Flash Plugin]'''</showthreadbig><br>''Diablowiki.php?p=7960229#post7960229 Zediononet's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011</font> {{Skill_navbox_Diablo_III|WD}[[category:Skills]][[category:Witch Doctor]]
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