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The following sections have been saved for posterity, tracking the progress of the Siegebreaker over Diablo III's (very) long development. They are obviously out of date, but still interesting to a fan of the series.
===Fatalities===
[[Image:Mon-siegebreaker-decapitation.jpg|thumb|200px|left|Siegebreaker biting off a [[Barbarian]]'s head. A [[death|spectacular death]].]] Besides his gargantuan size and speed, the most talked about feature of Siegebreaker's appearance in the [[WWI 2008]] [[gameplay movie]] were the [[Death#Special_Death_Animations|fatalities]] he delivered to two of the four characters fighting him. The most memorable was the [[death]] of a [[Barbarian]] when Siegebreaker picked up the hero and outright bit his head off, then threw down the decapitated corpse with a howl of rage. In result of this action, Siegebreaker's jaw was covered with blood and body parts until the end of the battle. A [[Witch Doctor]] was similarly destroyed, not by a bite, but by a spike to the ground, after being picked up and howled at.
<blue>Unfortunately we never managed to get these implemented. They were a really cool idea, but a pretty huge amount of work. The one we showed of the Siegebreaker was a scripted sequence we set up specifically for that video. It was never implemented, and never actually worked without someone sitting there typing in a bunch of commands to get it all to fire off properly. It's still something we'd like to do, though.</blue>
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===Death Spawn===
[[Image:Mon-siegebreaker-corpse1.jpg|thumb|left|200px|Life fire dies out.]]Another interesting trick of Siegebreaker's is as seen in the WWI 2008 movie was his amazing death animation. He crumbles down In that video when he died he crumbled to pieces in a very pretty way, like a decaying, hollowed volcano, but then sends before sending out five jets of red light, which swirl . These swirled around the screen for a moment briefly before crashing falling to earththe ground and spawning vast numbers of skeletons at each point. Where the lights land Very cool, but like other things in the cemetery where the battle took place, great numbers of [[skeletons]] spawnWWI 2008 movies... purely for that movie. It's not clear why No monsters have a giant centaurmulti-dog beast stage death animation like this in the final game, and Siegebreaker would spawn human skeletons , when he diesfaced in Act Three, but it is certainly a cool effectdoes not spawn any other monsters of any kind.<br><br><br>
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* Charge
* Trample
[[File:Bosshealth.jpg|frame|Hit point display.]]
The array of abilities of the Siegebreaker is mainly for physical [[melee]] combat, and he(she?) does not have any magical abilities or spells. The swipe of his clawed hand will do significant damage to anyone caught in it, as will his charge and trample. You might get to experience some cool [[death|death animation]] sooner than you'd imagined...
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
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==Media==