[[Image:Mon-skeletal-archer1.jpg|thumb|66px|left]]Skeleton '''Skeletal Archers ''' are [[UndeadSkeleton]]s with slightly higher intelligence and capability to use a bow and arrow.
The basic bones with a bow, skeleton archers return for their third go 'round Skeletal Archers are [[Undead]].<br><br><div style="clear:both;"></div>==Diablo III Monster=={{Monsterbox|game= Diablo III|portrait= Mon-skeletal-archer1.jpgportrait-width= 94px<!--|name= Monstername-->|classif= Undead|family= Skeleton|role= [[Ranged]] attacker|life= Unknown|mana= Unknown|armor= Unknown|resist= Unknown|armament= Bow and Arrow|dps= Unknown|dmg_low= Unknown|dmg_high= Unknown|range= [[Ranged]]|speed= Slower|movement= Medium|modifier= None|spells= None|found= [[Tristram Cathedral]]<br>[[Leoric Highlands]]}}* Monster info* Talk about the monster in the Diablo series, game* AI and they are much as they've ever been. A humanoid skeleton with a bow and a relatively slow firing rate. They are not dangerous one on one, but a pack of strategies against them can be pretty nasty, especially against low armor or stationary targets.
In The basic bones with a bow, skeleton archers return for their third go 'round in the [[Diablo series]], and they are much as they've ever been. A humanoid skeleton with a bow and a relatively slow firing rate. They are not dangerous one on one, but a pack of them can be pretty nasty, especially against low armor or stationary targets. In [[Diablo III'' 3]] they usually spawn with [[Skeletal Shieldman]], firing from the relatively safety they find behind their blocking brethren. A player will need to either get around the blocking shieldmen, or kill the shieldmen to get to the archers. They may also appear with a [[Skeletal Summoner]]. It's not yet known if the shaman undead [[caster]] can cast use any sort of buffs [[buff]]s on the archers. In [[Diablo II]], the skeletal archers backed away if the player got too close, and we are seeing a limited similar pattern with Diablo III. As with all [[monster]]s in D3, they have an AI upgrade and flexibility added to them from the previous games. With the rate they die, it's hardly something that's noticed though. <!--===Spells and Abilities===--> <!--===Known X Types===Use on a "family" monster article.* Can be used in "Goatman" or the like* Display the different types of enemies, like weapon/equipment carried, or behaviour difference.* Example: Warrior, Archer, Mage--> <!--===Known Subtypes===Use on a a "family" monster article, or a "sub-family" monster article.* Can be used in "Goatman" or the like* Can be used in "Goatman Shaman" or the like* Use for things like clan/colouring of same type of enemy* Example: Moon Clan, Blood Clan, Death Clan--> ===Related Monsters===* [[Skeleton]]* [[Skeletal Archer]]* [[Skeletal Executioner]]* [[Skeletal Shieldman]]* [[Skeletal Summoner]] <!--===Famous Monsters===List any "character" monster, such as King Leoric for skeletons and the Butcher for Overlords.--> ==Background==Skeletal Archers are just regular [[Skeleton]]s with bows. They are subject to the same rules of existence as their less advanced versions.* '''[[Skeleton|Skeleton Lore]]''' <!--==Diablo I Monster==Add this section if you need to discuss Diablo I game monsters of the same name/type.--> <!--==Diablo II Monster==Add this section if you need to discuss Diablo II game monsters of the same name/type.--> <!--==Development==Notes from development of monster. Might have changed between games, or during Alpha/Beta/Release stages.* Appearance* Concepts* How the unit evolved--> <!--==Trivia==Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.-->
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]* [http://www.diii.net/gallery/showgallery.php?cat=all&si=skeletal-archer See screenshots and concept art of the Skeletal Archersearches] in the Image Gallery.
[[Image:Mon-skeletal-archer4.jpg|frame|center|Using shieldmen for protection.]]
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[[category:undead]]
[[category:monsters]]