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added Skill Effects
[[File:IconSummonZombieDog.jpgpng|left]]
'''Summon Zombie Dogs''' is a [[Witch Doctor skill]] enabled at [[clvl|level]] 1. It summons several zombie dogs, better known as "mongrels" which [[tank]] for the Witch Doctor.
More points in the skill allow for more, higher level mongrels. They have good foot speed and are fearless, if not very damaging with their hand to hand combat. Sacrifice deals far more damage than the mongrels ever will.
==Skill Effects==
The following is a very quick list. See the [[Summon Zombie Dogs rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill header}}
</noinclude>
{{Skill effects|Summon Zombie Dogs|IconSummonZombieDog.png|([[clvl|Level]] 1)|
Summon {{c_lime|3}} zombie dogs from the depths to fight by your side.<br>Cost: {{c_lime|176}} Mana.<br>Cooldown: {{c_lime|60}} seconds}}
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
| width="140px" | [[Burning Dogs]]
| Light your dogs on fire allowing them to burn nearby enemies for {{c_lime|50}} Fire damage per second.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
| [[Life Link]]
| {{c_lime|70%}} of damage taken is absorbed by your zombie dogs.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
| [[Rabid Dogs]]
| Your summoned zombie dogs gain an infectious bite that deals {{c_lime|75}} Poison damage over {{c_lime|3}} seconds.
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
| [[Final Gift]]
| Upon death, your zombie dogs have a {{c_lime|85%}} chance of leaving behind a health globe.
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
| [[Leeching Beasts]]
| Your zombie dogs gain {{c_lime|65%}} of damage dealt as Life, half of which heals you.
|-
<noinclude>
|}
<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
==Skill Design==
[[File:Wd-mongrel-locust.jpg|thumb|350px|Mongrel enhanced with Locusts.]]
Earlier in Diablo III's development, the Witch Doctor's fire and Locust spells could jump to the Mongrels, granting them fire or locust damage on top of their own (weak) attacks. This feature was removed in 2009, and later replaced by various runestone effects.