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Monk passives

1,435 bytes added, 08:15, 19 August 2011
added to development
This list is tentative and based on the beta build. Expect further refinements in the final game.
[[Exalted Soul]]<br>
Increases maximum [[Spirit]] by 20%.
* Enabled at level: 10
===Exalted Soul===
[[Exalted Soul]] is enabled at level 10.<br>
Increases maximum [[Spirit]] by {{cyanize|20%}}.
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[[Frenzied Attack]]<br>
When wielding two weapons, the Monk has 20% increased [[critical hit]] chance and 30% increased critical strike damage.
* Enabled at level: 13
===Frenzied Attacks===
[[Frenzied Attacks]] is enabled at level 13.<br>
When wielding two weapons, the character has {{cyanize|20%}} increased [[critical strike]] chance and {{cyanize|30%}} increased [[critical strike]] damage.
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[[Aggression]]<br>
Increases [[Attack]] by 20%.
* Enabled at level: 15
===Aggression===
[[Aggression]] is enabled at level 15.<br>
Increases [[attack]] by {{cyanize|20%}}.
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[[Superior Skill]]<br>
Increases [[Precision]] by 20%.
* Enabled at level: 15
===Superior Skill===
[[Superior Skill]] is enabled at level 15.<br>
Increases [[precision]] by {{cyanize|20%}}.
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[[Expert Defense]]<br>
Increases [[Defense]] by 20%.
* Enabled at level: 17
===Expert Defense===
[[Expert Defense]] is enabled at level 17.<br>
Increases [[defense]] by {{cyanize|20%}}.
{{clear-left}}
[[Resonance]]<br>
Increases the duration of [[Mantra]]s by 120 seconds.
* Enabled at level: 19
===Resonance===
[[Resonance]] is enabled at level 19.<br>
Increases the duration of [[aura]]s by {{cyanize|120}} seconds.
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[[Untouchable]]<br>
After dealing a [[Critical Hit]], increases [[Dodge]] chance by 10% for 10 seconds.
* Enabled at level: 19
===Untouchable===
[[Untouchable]] is enabled at level 19.<br>
After dealing a [[critical strike]], increases [[dodge]] chance by {{cyanize|10%}} for 10 seconds.
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[[Counterattack]]<br>
When the Monk dodges an attack, the next skill has its [[Spirit]] cost reduced by 40%.
* Enabled at level: 20
===Counterattack===
[[Counterattack]] is enabled at level 20.<br>
When the Monk [[dodges]] an attack, the next skill has its [[Spirit]] cost reduced by {{cyanize|40%}}.
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[[Weak Spot]]<br>
Increases [[critical hit]] damage by 100%
* Enabled at level: 20
===Weak Spot===
[[Weak Spot]] is enabled at level 20.<br>
Increases [[critical strike]] damage by {{cyanize|100%}}.
{{clear-left}}
[[Strength in Adversity]]<br>
Healing effects are improved by 50% if the Monk is under 35% life.
* Enabled at level: 23
===Strength in Adversity===
[[Strength in Adversity]] is enabled at level 23.<br>
[[Healing]] effects are improved by {{cyanize|50%}} if the Monk is under {{cyanize|35%}} [[health]].
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[[Near Death Experience]]<br>
When the Monk receives a fatal blow, the Monk gains 30% HP and 30% Spirit.
* Enabled at level: 25
===Near Death Experience===
[[Near Death Experience]] is enabled at level 25.<br>
When the Monk receives a fatal blow, the Monk gains {{cyanize|30%}} [[health]] and {{cyanize|30%}} [[Spirit]].
{{clear-left}}
[[Flawless Technique]]<br>
Skills that generate [[spirit]] (primarily [[combos]]) do 20% more damage.
* Enabled at level: 28
===Flawless Technique===
[[Flawless Technique]] is enabled at level 28.<br>
Skills that generate [[Spirit]] (i.e. [[combos]]) do {{cyanize|20%}} more [[damage]].
{{clear-left}}
[[Strength of Spirit]]<br>
Skills that require Spirit do 30% more damage.
* Enabled at level: 30
===Strength of Spirit===
[[Strength of Spirit]] is enabled at level 30.<br>
Skills that require [[Spirit]] do {{cyanize|30%}} more [[damage]].
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==ReferenceDevelopment==* See the [[Monk skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229 Zediono's translation of JudgeHype's pre-beta report].
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 4 of the Monk's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.
The list of Monk passives shown at the press event is likely still in development and may change before game release.
 
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
{{Skill_navbox_Diablo_III|Monk}}
 
[[category:Monk]]
[[category:Monk passives]]
[[category:Passive skills]]
[[category:Skills]]
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