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Attack (Attribute)

69 bytes added, 22:27, 3 February 2011
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'''Attack ''' is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs the amount of [[damage]] a character does in all attacks, physical and magical.
All attributes have changed since their original conception. [[Bashiok]] made an announcement[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0]about these changes on the Battle.net forums on December 20, 2010:
 ==Attribute Design==All attributes have changed since their original conception. In December 2010 [[Bashiok]] made an announcement about these changes<ref>[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0 Core Attribute Changes]- Battle.net 20/12/10</ref>: <blue><blockquoteb>'''Attack: Increases damage'''</b><br>- This stat will be a universal damage increasing stat for all classes to prevent confusion about what you should increase to do more damage.<br>- We realize that ‘Attack’ is less flavorful than ‘Strength’ and ‘Willpower’, but we feel the pros of understanding clearly how to build your character outweigh that con.<br>- This stat has no secondary effects.</blockquoteblue>
More details on exactly how Attack will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant [[Attributes#No Customizable Attributes|section]] in the attributes article.
* Attack is comparable to [[Diablo_II|Diablo II]]'s {{iw|Strength Strength}}.
===History=Development==
Originally, Attack was called [[Strength]] and governed a character's damage, armor rating, and [[block]]ing percentage.
*x% Armor Bonus
*+x% Block Amount
 
 
 
==References==
<references/>
[[category:basics]]
[[category:character]]
[[category:attributes]]
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