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Graphics
,→Diablo's Graphics Philosophy
=DiabloBlizzard's Graphics Philosophy=
[[Diablo 2]]'s graphics were 2D, sprite-based, and the title was Blizzard's last game to feature non-3D graphics. Diablo 3 is being produced in a new, proprietary engine, and is fully 3D, as is virtually every computer game these days.
Many MMORPGs released since [[World of Warcraft]] have had objectively "better" graphics, but fans don't buy games because every blade of grass is rendered individually. They buy them because they have a nice look and play well, and WoW's graphics, though years old and never that technically advanced to begin with, remain popular and visually pleasing to most gamers.
=Too Many Special Effects?=