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Mike Nicholson

540 bytes added, 08:25, 10 January 2011
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==Background==
Mike has worked at a number of different game companies and has pretty much done the entire spectrum of activities associated with game design.<ref>[http://www.linkedin.com/in/mikenart Linked-in profile for Mike Nicholson].</ref> He spent about 7 years working with DreamForge on multiple award-winning role-playing and strategy PC games. After the dissolution of DreamForge in 2000, he has since picked up a great deal of experience with a number of well-known game companies such as Sony Computer Entertainment, Monolith, and Sigil Games Online.
 
Mike joined [[Blizzard Entertainment |Blizzard]] in October 2006 and now works as a Senior Artist/Interface Designer on Diablo III.
===Interviews===
===Artwork===
Mike maintains a [http://sites.google.com/site/mikenart/ personal website].<ref>[http://sites.google.com/site/mikenart/ Mike Nicholson's personal website].</ref> There, you can see numerous, stunning examples of his art. Many pieces (from both games and otherwise) are featured there. On display are beautiful, colored samples from the ''World of Warcraft: Trading Card Game (WoW:TCG)'', concept art for various games, original ''Vanguard: SOH'' item lore '''and''' item artwork, personal artwork, as well as examples of interface design.
 
:'''Diablo III Poker Set'''
:Mike was one of the key members responsible for designing the [[Blizzcon 2010]] Diablo III exclusive poker set. In a DirecTV special segment during the Blizzcon 2010 event, he explains to viewers the design decisions that went into making the cards and poker chips.<ref>[http://diablo.incgamers.com/blog/comments/diablo-iii-poker-set/ Diablo III Poker Set]. 2010-08-30.</ref>
==Game Credits/Experience==
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