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Combat

46 bytes added, 15:24, 2 December 2010
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[[Image:Barb-cold-light.jpg|thumb|250px|Ugg smash!]]
Combat is the main activity engaged in while playing games in the Diablo series; they're not known as click-fests for nothing. Diablo isn't an [[RPG]] with a lot of social activities, or professions, or [[NPC]] dialogue. It's about killing vast hordes of evil [[monster]]s.
As in previous games in the series, there are numerous types of damage in [[Diablo III]]. Various spells, [[skill]]s, [[skillrunes]], and weapons channel their destructive might into one (or more) types of damage. Characters and [[monster]]s counter these attacks with equivalent types of resistance and immunities, and players must find the right balance of each if they wish to succeed in their battles.
[[Image:Barb-cold-light.jpg|thumb|300px|Axes with cold and lightning damage show their graphics.]]
Damage in Diablo III takes the following forms. Every form of damage can count for a [[critical hit]] (caused by various item or skill properties) and when a "crit" is landed, a bonus effect is added along with increased damage.