17,263
edits
Changes
ADVERTISEMENT
From Diablo Wiki
Chest
,no edit summary
==Tester Experience== [[File:Chest-pulley-system.jpg|thumb|250px|Chest and retrieval lever in Act II.]]Fans who got hands on time with the Blizzcon 2008 and Blizzcon 2009 game builds have reported a general reduction in the number of objects with a chest-like function. Thus far there aren't any of the "hidden stash" type rocks to be seen in Diablo 3, and there are generally far fewer chests. They do not litter every level, appear in every room, etc, as they do in Diablo 2. There are chests to be found in Diablo 3, but they tend to be at the corners of levels, in pre-set locations. These seem almost designed to spur players to explore the whole area, thus to reach all of the rewards. There are also some treasure room style areas; one notable one is found in [[The Collapsing Tomb]], a quest dungeon filled with chests, set to collapse and kill any players who remain within after 300 seconds. Retrieving a large chest is also the object of [[A Miner's Gold]], another [[Act II]] quest. Chests are also found on levers and different levels; all around [[The Canyon Rim]] area chests are seen down on elevator-like platforms. Players must throw a switch and wait for the chest to rise up before they can open it and retrieve the loot. One example can be seen in the image to the right. ==Locked Chests, and Chest Quality==
One feature from Diablo 2 that will not be returning in Diablo 3 is the locked chest. [[Bashiok]] explained why in September 2008. [http://www.diii.net/blog/comments/bashiok-on-chests/]